Player Matchup

Pele
Pele
Daito_es
Pele
Level 27
God Stats
1W - 1L
1,246 SR
Queue Stats
52W - 57L
1,661 Elo+
Solo
Ra
Ra
X2 ANDRE2005
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 2
Aphrodite
Aphrodite
calorosopolpo530
Aphrodite
Level 45
God Stats
15W - 19L
1,351 SR
Queue Stats
59W - 88L
1,244 Elo+
Party 2
Gilgamesh
Gilgamesh
peaky_order8
Gilgamesh
Level 28
God Stats
40W - 27L
1,496 SR
Queue Stats
76W - 80L
1,388 Elo+
Solo
Yemoja
Yemoja
sergiu_buhai
Yemoja
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 115L
1,234 Elo+
Solo
Team Averages
Level 24
1,419 SR
1,437 Elo+

VS

Team Averages
Level 31
1,493 SR
1,343 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Aisaka_deno-_-62
Awilix
Level 26
God Stats
7W - 7L
1,219 SR
Queue Stats
41W - 56L
1,248 Elo+
Solo
Neith
Neith
AlexMersederas
Neith
Level 6
God Stats
1W - 1L
1,767 SR
Queue Stats
1W - 3L
1,194 Elo+
Solo
Ymir
Ymir
AnImEhNiK3737
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
OFF-Milda
Fenrir
Level 21
God Stats
21W - 13L
1,481 SR
Queue Stats
87W - 89L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
11 / 6 / 1
11,532
524
13,007
21,500
8,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 16 / 2
7,175
326
3,948
16,359
5,874
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
15
2 / 9 / 7
10,000
455
8,742
18,927
10,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
peaky_order8
Gilgamesh
13
2 / 7 / 0
9,017
410
10,878
16,689
6,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
13
0 / 9 / 1
8,690
395
2,334
17,227
12,872
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
14 / 0 / 11
14,716
669
29,549
10,898
4,761
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
17 / 0 / 6
13,227
601
21,095
14,940
6,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 5 / 11
11,813
537
10,329
15,408
5,982
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 8 / 12
9,475
431
2,775
12,955
7,799
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
OFF-Milda
Fenrir
17
8 / 3 / 2
11,483
522
6,793
19,005
8,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
15
Kills
46
47
Deaths
16
11
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
14
0
11
19.5
W
17
0
6
20
W
6
5
11
2.3
W
1
8
12
0.88
L
Pele
11
6
1
1.92
W
Fenrir
OFF-Milda
Fenrir
8
3
2
3
L
0
16
2
0.06
L
Aphrodite
2
9
7
0.61
L
Gilgamesh
peaky_order8
Gilgamesh
2
7
0
0.29
L
Yemoja
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,909
Damage
70,541
90,702
Taken
73,206
43,535
Mitigated
33,015
18,554
Healing
25,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
29,549
11,069
1,110
3,766
10,898
4,761
6,558
545
10,353
136,280
0
W
21,095
12,800
0
6,820
14,940
6,348
1,645
4,595
10,345
0
85,128
W
10,329
5,726
558
5,184
15,408
5,982
783
3,765
11,643
0
69,198
W
2,775
1,183
0
132
12,955
7,799
986
2,588
10,367
8,576
0
L
Pele
13,007
2,926
0
6,830
21,500
8,535
595
7,561
13,939
0
94,286
W
Fenrir
OFF-Milda
Fenrir
6,793
1,223
0
7,738
19,005
8,125
166
3,531
15,474
0
59,387
L
3,948
882
0
78
16,359
5,874
44
4,700
11,659
16,759
0
L
Aphrodite
8,742
870
1,190
7,694
18,927
10,209
589
4,956
13,971
49,096
0
L
Gilgamesh
peaky_order8
Gilgamesh
10,878
1,993
0
1,918
16,689
6,045
624
8,886
7,803
0
55,188
L
Yemoja
2,334
1,241
582
262
17,227
12,872
387
6,221
11,006
35,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,414
Gold Earned
60,714
378
Minions Killed
514
0
Camps Cleared
0
1,658,384
Distance Traveled
2,056,220
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,716
669
203
9
0
407,224
5
W
Awilix
13,227
601
118
5
0
493,771
2
W
Neith
11,813
537
108
5
0
380,652
1
W
Ymir
9,475
431
9
0
0
368,757
1
L
Pele
11,532
524
130
6
0
348,770
4
W
Fenrir
11,483
522
76
3
0
405,816
1
L
Ra
7,175
326
26
1
0
324,434
0
L
Aphrodite
10,000
455
76
3
0
401,517
0
L
Gilgamesh
9,017
410
78
4
0
302,182
0
L
Yemoja
8,690
395
68
3
0
281,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role