Player Matchup

Danzaburou
Danzaburou
CoffeeTimee
Danzaburou
Level 22
God Stats
6W - 2L
1,820 SR
Queue Stats
50W - 53L
1,569 Elo+
Solo
Tiamat
Tiamat
FinaKiri
Tiamat
Level 17
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 3L
1,468 Elo+
Solo
Cabrakan
Cabrakan
VoltaicDeer
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,481 Elo+
Solo
Chaac
Chaac
niceyifan
Chaac
Level 29
God Stats
3W - 4L
1,571 SR
Queue Stats
129W - 154L
1,419 Elo+
Solo
Serqet
Serqet
nraver1
Serqet
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,659 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,519 Elo+

VS

Team Averages
Level 14
1,739 SR
1,522 Elo+
Vulcan
Vulcan
EbatelKorooov
Vulcan
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,497 Elo+
Party 1
Thor
Thor
Idinity
Thor
Level 6
God Stats
4W - 1L
1,950 SR
Queue Stats
5W - 3L
1,620 Elo+
Solo
Kumbhakarna
Kumbhakarna
MelkiyMaloy
Kumbhakarna
Level 16
God Stats
4W - 0L
1,830 SR
Queue Stats
18W - 14L
1,508 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ziro914
Tsukuyomi
Level 18
God Stats
5W - 3L
1,688 SR
Queue Stats
32W - 31L
1,473 Elo+
Party 1
Anubis
Anubis
krems66
Anubis
Level 17
God Stats
53W - 25L
1,726 SR
Queue Stats
106W - 71L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CoffeeTimee
Danzaburou
8
1 / 4 / 1
5,246
525
3,294
6,683
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
FinaKiri
Tiamat
8
1 / 5 / 0
4,730
473
1,909
5,007
1,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
VoltaicDeer
Cabrakan
7
0 / 2 / 3
5,008
501
2,121
3,969
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
niceyifan
Chaac
8
2 / 4 / 0
5,084
508
2,230
6,078
1,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
nraver1
Serqet
8
0 / 3 / 0
4,662
466
323
5,368
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,820
582
5,175
2,666
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Idinity
Thor
9
2 / 1 / 3
5,508
551
2,081
5,445
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
MelkiyMaloy
Kumbhakarna
8
1 / 1 / 6
5,025
503
2,179
4,500
1,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Ziro914
Tsukuyomi
8
3 / 1 / 1
5,430
543
1,489
5,047
1,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
krems66
Anubis
13
11 / 0 / 2
7,785
779
5,904
3,785
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
18
18
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CoffeeTimee
Danzaburou
1
4
1
0.38
W
1
1
5
3.5
L
Tiamat
FinaKiri
Tiamat
1
5
0
0.2
W
Thor
Idinity
Thor
2
1
3
3.5
W
Kumbhakarna
MelkiyMaloy
Kumbhakarna
1
1
6
4
L
Cabrakan
VoltaicDeer
Cabrakan
0
2
3
0.75
W
Tsukuyomi
Ziro914
Tsukuyomi
3
1
1
3.5
W
Anubis
krems66
Anubis
11
0
2
12
L
Chaac
niceyifan
Chaac
2
4
0
0.5
L
Serqet
nraver1
Serqet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,877
Damage
16,828
27,105
Taken
21,443
8,828
Mitigated
7,250
5,375
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CoffeeTimee
Danzaburou
3,294
1,355
0
1,359
6,683
1,669
38
5,217
1,064
0
22,811
W
5,175
1,435
0
500
2,666
831
393
0
2,666
24,095
0
L
Tiamat
FinaKiri
Tiamat
1,909
297
0
581
5,007
1,878
0
2,581
2,426
15,391
0
W
Thor
Idinity
Thor
2,081
876
0
1,848
5,445
1,601
0
803
4,642
0
20,969
W
Kumbhakarna
MelkiyMaloy
Kumbhakarna
2,179
314
0
1,666
4,500
1,912
0
1,333
3,167
5,090
0
L
Cabrakan
VoltaicDeer
Cabrakan
2,121
456
0
522
3,969
2,024
312
1,291
2,640
8,558
0
W
Tsukuyomi
Ziro914
Tsukuyomi
1,489
455
0
1,868
5,047
1,280
0
774
4,273
0
19,767
W
Anubis
krems66
Anubis
5,904
829
0
2,342
3,785
1,626
460
1,120
2,665
43,278
0
L
Chaac
niceyifan
Chaac
2,230
439
0
1,417
6,078
1,751
22
2,313
3,765
0
19,314
L
Serqet
nraver1
Serqet
323
81
0
1,496
5,368
1,506
44
1,378
3,952
0
20,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,730
Gold Earned
29,568
175
Minions Killed
256
0
Camps Cleared
0
905,725
Distance Traveled
944,696
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,246
525
58
6
0
150,363
2
W
Vulcan
5,820
582
54
5
0
193,704
0
L
Tiamat
4,730
473
26
3
0
170,751
1
W
Thor
5,508
551
50
5
0
191,829
0
W
Kumbhakarna
5,025
503
9
1
0
212,143
4
L
Cabrakan
5,008
501
25
3
0
193,746
4
W
Tsukuyomi
5,430
543
46
5
0
187,393
1
W
Anubis
7,785
779
97
10
0
159,627
2
L
Chaac
5,084
508
30
3
0
202,469
2
L
Serqet
4,662
466
36
4
0
188,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role