Player Matchup

Heimdallr
Heimdallr
Bagisis
Heimdallr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,707 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pøffy
Morgan Le Fay
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
Tosh
Cthulhu
Level 109
God Stats
0W - 2L
1,337 SR
Queue Stats
20W - 24L
1,504 Elo+
Party 1
Team Averages
Level 134
1,446 SR
1,569 Elo+

VS

Team Averages
Level 86
1,753 SR
1,619 Elo+
Artemis
Artemis
BaixCamp
Artemis
Level 105
God Stats
6W - 1L
1,527 SR
Queue Stats
11W - 13L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GoldShadow7
Morgan Le Fay
Level 124
God Stats
4W - 6L
1,872 SR
Queue Stats
305W - 316L
1,560 Elo+
Solo
Guan Yu
Guan Yu
Unchained0
Guan Yu
Level 29
God Stats
4W - 2L
1,859 SR
Queue Stats
116W - 42L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bagisis
Heimdallr
16
3 / 8 / 4
12,166
640
10,769
14,616
5,695
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Pøffy
Morgan Le Fay
18
8 / 5 / 3
12,919
680
22,826
20,474
8,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Tosh
Cthulhu
14
0 / 7 / 8
11,472
604
10,601
24,047
23,874
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BaixCamp
Artemis
18
9 / 3 / 7
13,902
732
23,918
16,754
6,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
GoldShadow7
Morgan Le Fay
16
4 / 5 / 8
12,082
636
17,822
16,884
6,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Unchained0
Guan Yu
18
7 / 3 / 9
13,042
686
12,171
23,793
29,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
11
Kills
20
20
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Bagisis
Heimdallr
3
8
4
0.63
W
Artemis
BaixCamp
Artemis
9
3
7
4.17
W
Morgan Le Fay
GoldShadow7
Morgan Le Fay
4
5
8
1.6
L
Morgan Le Fay
Pøffy
Morgan Le Fay
8
5
3
1.9
L
Cthulhu
Tosh
Cthulhu
0
7
8
0.57
W
Guan Yu
Unchained0
Guan Yu
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,196
Damage
53,911
59,137
Taken
57,431
37,930
Mitigated
43,152
7,669
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Bagisis
Heimdallr
10,769
3,074
0
2,308
14,616
5,695
0
3,850
10,460
0
44,081
W
Artemis
BaixCamp
Artemis
23,918
12,890
0
2,822
16,754
6,946
1,674
11,387
5,367
0
83,431
W
Morgan Le Fay
GoldShadow7
Morgan Le Fay
17,822
783
190
3,720
16,884
6,326
330
11,018
5,866
43,943
0
L
Morgan Le Fay
Pøffy
Morgan Le Fay
22,826
1,385
354
3,696
20,474
8,361
0
6,631
13,413
63,260
0
L
Cthulhu
Tosh
Cthulhu
10,601
622
504
807
24,047
23,874
0
5,974
17,442
26,847
0
W
Guan Yu
Unchained0
Guan Yu
12,171
1,102
3,335
4,867
23,793
29,880
584
11,022
12,771
0
38,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,557
Gold Earned
39,026
184
Minions Killed
218
0
Camps Cleared
0
938,137
Distance Traveled
1,040,078
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,166
640
80
4
0
292,991
6
W
Artemis
13,902
732
126
7
0
307,082
1
W
Morgan Le Fay
12,082
636
50
3
0
325,481
3
L
Morgan Le Fay
12,919
680
73
4
0
338,102
0
L
Cthulhu
11,472
604
31
2
0
307,044
2
W
Guan Yu
13,042
686
42
2
0
407,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role