Player Matchup

Kukulkan
Kukulkan
Gold V
 
Kukulkan
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold V
Felion Fella
Ganesha
Gold V
Level 126
God Stats
7W - 3L
1,710 SR
Queue Stats
212W - 219L
1,219 MMR
Party 2
Bakasura
Bakasura
Bronze IV
TurtlesAndDrugs
Bakasura
Bronze IV
Level 47
God Stats
2W - 7L
1,252 SR
Queue Stats
2W - 13L
1,367 MMR
Solo
Achilles
Achilles
Bronze I
idler_owl
Achilles
Bronze I
Level 148
God Stats
43W - 59L
1,468 SR
Queue Stats
887W - 922L
374 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 101
1,486 SR
1,192 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,533 SR
1,174 MMR
Guan Yu
Guan Yu
Silver II
 
Guan Yu
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold IV
AGC 1107
Neith
Gold IV
Level 129
God Stats
2W - 1L
1,273 SR
Queue Stats
162W - 166L
1,401 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
DaHooptyGoblin
Kuzenbo
Silver I
Level 124
God Stats
2W - 0L
1,647 SR
Queue Stats
28W - 22L
1,379 MMR
Party 1
Arachne
Arachne
Silver IV
Jon49er
Arachne
Silver IV
Level 65
God Stats
1W - 2L
1,677 SR
Queue Stats
132W - 138L
715 MMR
Solo
Zeus
Zeus
Silver II
TripPakky
Zeus
Silver II
Level 140
God Stats
4W - 2L
1,568 SR
Queue Stats
411W - 450L
877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
5 / 8 / 1
10,937
497
10,435
17,330
6,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
 
Artemis
13
1 / 11 / 0
8,220
374
5,347
14,954
4,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Felion Fella
Ganesha
14
0 / 9 / 4
9,419
428
7,407
22,332
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
16
3 / 8 / 3
10,750
489
10,346
21,591
8,645
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
idler_owl
Achilles
18
0 / 3 / 3
10,661
485
8,703
16,822
17,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaCu ChulainnApollo

VS

Bans
DanzaburouGilgameshSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
0 / 1 / 3
12,416
564
5,086
18,702
19,070
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
AGC 1107
Neith
20
12 / 0 / 5
15,180
690
18,670
13,112
5,570
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 1 / 15
12,180
554
11,927
21,168
30,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Jon49er
Arachne
18
7 / 3 / 8
12,276
558
14,245
16,641
7,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
20
16 / 4 / 3
14,549
661
24,001
16,260
6,678
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
9
Kills
39
39
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
8
1
0.69
L
Artemis
 
Artemis
1
11
0
0.09
W
Guan Yu
 
Guan Yu
0
1
3
1.5
W
Neith
AGC 1107
Neith
12
0
5
14.5
W
4
1
15
11.5
L
Ganesha
Felion Fella
Ganesha
0
9
4
0.22
W
Arachne
Jon49er
Arachne
7
3
8
3.67
W
Zeus
16
4
3
4.38
L
Bakasura
3
8
3
0.56
L
Achilles
idler_owl
Achilles
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,238
Damage
73,929
93,029
Taken
85,883
50,799
Mitigated
69,873
15,084
Healing
32,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,435
1,001
0
1,193
17,330
6,576
237
8,876
8,454
69,662
0
L
Artemis
 
Artemis
5,347
2,405
0
252
14,954
4,089
0
4,528
10,426
0
29,125
W
Guan Yu
 
Guan Yu
5,086
1,309
743
9,663
18,702
19,070
964
192
18,308
0
85,301
W
Neith
AGC 1107
Neith
18,670
7,757
0
5,291
13,112
5,570
4,962
3,984
9,058
0
149,650
W
11,927
3,612
1,134
6,194
21,168
30,723
1,534
3,960
16,702
47,293
0
L
Ganesha
Felion Fella
Ganesha
7,407
849
0
4,791
22,332
13,817
0
11,333
10,999
40,830
0
W
Arachne
Jon49er
Arachne
14,245
10,844
0
2,326
16,641
7,832
2,921
4,194
11,957
0
80,956
W
Zeus
24,001
2,400
111
6,678
16,260
6,678
916
5,064
10,792
103,024
0
L
Bakasura
10,346
7,329
0
4,809
21,591
8,645
131
8,329
13,262
0
53,197
L
Achilles
idler_owl
Achilles
8,703
2,240
0
4,039
16,822
17,672
0
2,862
13,960
0
70,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,987
Gold Earned
66,601
517
Minions Killed
728
0
Camps Cleared
0
1,881,481
Distance Traveled
2,046,494
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,937
497
161
7
0
363,386
6
L
Artemis
8,220
374
71
3
0
348,369
1
W
Guan Yu
12,416
564
161
7
0
396,743
2
W
Neith
15,180
690
249
11
0
389,637
9
W
Kuzenbo
12,180
554
45
2
0
431,976
3
L
Ganesha
9,419
428
20
1
0
384,873
5
W
Arachne
12,276
558
119
5
0
456,922
2
W
Zeus
14,549
661
154
7
0
371,216
1
L
Bakasura
10,750
489
119
5
0
377,920
1
L
Achilles
10,661
485
146
7
0
406,933
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role