Player Matchup

Eset
Eset
Artiosblossom
Eset
Level 28
God Stats
4W - 3L
1,342 SR
Queue Stats
32W - 34L
1,453 Elo+
Solo
Khepri
Khepri
Benchpressjungle
Khepri
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 42L
1,631 Elo+
Solo
Neith
Neith
Crazy-for-Snow
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 1
Hercules
Hercules
Sacred-RoZe
Hercules
Level 29
God Stats
0W - 2L
1,577 SR
Queue Stats
42W - 72L
1,403 Elo+
Solo
Izanami
Izanami
Wannabe-06
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,461 Elo+
Party 1
Team Averages
Level 23
1,484 SR
1,518 Elo+

VS

Team Averages
Level 13
1,507 SR
1,374 Elo+
Apollo
Apollo
 
Apollo
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Cosmotopia
Da Ji
Level 29
God Stats
9W - 18L
1,537 SR
Queue Stats
599W - 607L
1,520 Elo+
Solo
Chronos
Chronos
Cthylla115
Chronos
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 10L
1,555 Elo+
Solo
King Arthur
King Arthur
Weirsem
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,008 Elo+
Solo
Terra
Terra
adayhidalgo77
Terra
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,481
540
5,687
7,904
2,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 5 / 3
5,680
473
5,006
9,632
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 1
4,943
412
1,391
3,686
1,078
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Sacred-RoZe
Hercules
8
0 / 6 / 3
5,223
435
2,537
8,457
4,884
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Wannabe-06
Izanami
9
2 / 3 / 1
6,039
503
4,232
7,466
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 0 / 4
5,361
447
2,435
5,516
1,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
11
3 / 3 / 8
7,080
590
5,646
9,321
3,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Cthylla115
Chronos
14
11 / 1 / 2
8,827
736
11,441
10,580
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Weirsem
King Arthur
13
5 / 1 / 3
7,458
622
6,542
8,127
3,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 2 / 3
6,234
520
2,248
5,968
2,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
23
23
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
0
4
2
L
2
6
1
0.42
L
2
5
3
0.7
W
Da Ji
3
3
8
2.33
L
0
3
1
0.17
W
Chronos
Cthylla115
Chronos
11
1
2
12
L
Hercules
Sacred-RoZe
Hercules
0
6
3
0.25
L
Izanami
Wannabe-06
Izanami
2
3
1
0.83
W
King Arthur
Weirsem
King Arthur
5
1
3
6.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,853
Damage
28,312
37,145
Taken
39,512
17,877
Mitigated
14,515
7,114
Healing
14,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,435
1,402
0
1,413
5,516
1,459
1,212
1,914
3,602
0
18,128
L
5,687
978
169
1,354
7,904
2,971
384
4,490
3,414
30,097
0
L
5,006
310
0
2,315
9,632
6,928
0
4,642
4,990
13,242
0
W
Da Ji
5,646
2,168
1,101
3,395
9,321
3,085
27
1,106
8,215
0
32,078
L
1,391
1,002
0
980
3,686
1,078
0
1,673
2,013
0
13,412
W
Chronos
Cthylla115
Chronos
11,441
4,224
0
4,764
10,580
3,679
3,018
4,627
5,953
56,384
0
L
Hercules
Sacred-RoZe
Hercules
2,537
884
0
946
8,457
4,884
0
886
7,571
0
13,262
L
Izanami
Wannabe-06
Izanami
4,232
2,464
0
1,350
7,466
2,016
398
1,998
5,468
0
16,723
W
King Arthur
Weirsem
King Arthur
6,542
810
0
2,080
8,127
3,422
0
1,630
6,497
0
36,509
W
2,248
568
1,092
556
5,968
2,870
478
1,416
4,552
12,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,366
Gold Earned
34,960
153
Minions Killed
290
0
Camps Cleared
0
983,095
Distance Traveled
1,117,306
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,361
447
40
3
0
236,399
1
L
Eset
6,481
540
52
4
0
214,791
2
L
Khepri
5,680
473
15
1
0
212,449
3
W
Da Ji
7,080
590
61
5
0
189,806
4
L
Neith
4,943
412
27
2
0
181,987
0
W
Chronos
8,827
736
104
9
0
215,408
2
L
Hercules
5,223
435
21
2
0
184,667
1
L
Izanami
6,039
503
38
3
0
189,201
3
W
King Arthur
7,458
622
74
6
0
232,312
0
W
Terra
6,234
520
11
1
0
243,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role