Player Matchup

Achilles
Achilles
DavidAvila976
Achilles
Level 17
God Stats
2W - 3L
1,653 SR
Queue Stats
54W - 65L
1,446 Elo+
Party 1
Pele
Pele
ElCaNariO_LoKo
Pele
Level 28
God Stats
2W - 6L
1,308 SR
Queue Stats
150W - 159L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
Imsooobad31
Cthulhu
Level 28
God Stats
2W - 2L
1,862 SR
Queue Stats
61W - 52L
1,605 Elo+
Solo
Nu Wa
Nu Wa
gimnat14
Nu Wa
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
187W - 167L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
wasd213231
Danzaburou
Level 10
God Stats
6W - 5L
1,546 SR
Queue Stats
9W - 14L
1,481 Elo+
Party 1
Team Averages
Level 34
1,574 SR
1,519 Elo+

VS

Team Averages
Level 46
1,605 SR
1,625 Elo+
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
PhilupHerbut
Persephone
Level 9
God Stats
4W - 0L
1,969 SR
Queue Stats
12W - 3L
1,737 Elo+
Party 2
Chang'e
Chang'e
RainbowFizzy
Chang'e
Level 29
God Stats
3W - 2L
1,474 SR
Queue Stats
54W - 43L
1,596 Elo+
Solo
Izanami
Izanami
gfc_araiyb
Izanami
Level 28
God Stats
3W - 3L
1,408 SR
Queue Stats
67W - 73L
1,593 Elo+
Solo
Neith
Neith
tadeo-jg-
Neith
Level 6
God Stats
3W - 1L
1,674 SR
Queue Stats
152W - 189L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DavidAvila976
Achilles
8
0 / 4 / 0
4,460
446
836
5,948
2,354
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 3 / 1
5,730
573
3,428
6,249
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Imsooobad31
Cthulhu
7
1 / 2 / 1
4,564
456
4,290
4,849
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
gimnat14
Nu Wa
7
0 / 4 / 0
4,584
458
1,458
5,246
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Danzaburou
wasd213231
Danzaburou
7
0 / 3 / 1
4,264
426
1,391
4,285
1,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 0 / 3
6,718
672
4,677
5,556
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
PhilupHerbut
Persephone
10
4 / 2 / 1
6,108
611
4,673
4,386
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
RainbowFizzy
Chang'e
11
2 / 0 / 3
6,346
635
3,510
4,199
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
gfc_araiyb
Izanami
11
5 / 1 / 1
7,018
702
5,422
4,594
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
tadeo-jg-
Neith
8
1 / 2 / 3
5,080
508
1,187
5,004
1,423
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
16
16
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
3
5.5
L
Achilles
DavidAvila976
Achilles
0
4
0
0
L
3
3
1
1.17
L
Cthulhu
Imsooobad31
Cthulhu
1
2
1
0.75
W
Persephone
PhilupHerbut
Persephone
4
2
1
2.25
W
Chang'e
RainbowFizzy
Chang'e
2
0
3
3.5
W
Izanami
gfc_araiyb
Izanami
5
1
1
5.5
L
Nu Wa
gimnat14
Nu Wa
0
4
0
0
W
Neith
tadeo-jg-
Neith
1
2
3
1.25
L
Danzaburou
wasd213231
Danzaburou
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,403
Damage
19,469
26,577
Taken
23,739
8,300
Mitigated
6,913
1,948
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,677
3,121
0
432
5,556
1,879
0
1,107
4,389
0
44,817
L
Achilles
DavidAvila976
Achilles
836
92
0
232
5,948
2,354
90
0
5,948
0
14,522
L
3,428
894
0
936
6,249
1,825
0
3,023
3,124
0
22,596
L
Cthulhu
Imsooobad31
Cthulhu
4,290
109
63
430
4,849
1,641
0
1,083
3,763
20,568
0
W
Persephone
PhilupHerbut
Persephone
4,673
169
0
1,391
4,386
1,071
246
1,278
3,086
29,898
0
W
Chang'e
RainbowFizzy
Chang'e
3,510
0
383
1,922
4,199
1,089
596
965
3,152
32,229
0
W
Izanami
gfc_araiyb
Izanami
5,422
3,739
0
2,018
4,594
1,451
3,306
753
3,821
0
37,709
L
Nu Wa
gimnat14
Nu Wa
1,458
339
0
245
5,246
1,270
0
1,452
3,726
17,993
0
W
Neith
tadeo-jg-
Neith
1,187
340
0
923
5,004
1,423
0
1,462
3,542
0
15,556
L
Danzaburou
wasd213231
Danzaburou
1,391
416
0
42
4,285
1,210
0
2,432
1,833
0
10,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,602
Gold Earned
31,270
193
Minions Killed
328
0
Camps Cleared
0
926,493
Distance Traveled
922,708
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,718
672
87
9
0
232,413
2
L
Achilles
4,460
446
35
4
0
165,808
1
L
Pele
5,730
573
54
5
0
208,242
0
L
Cthulhu
4,564
456
34
3
0
211,120
2
W
Persephone
6,108
611
55
6
0
181,621
2
W
Chang'e
6,346
635
70
7
0
196,144
4
W
Izanami
7,018
702
84
8
0
148,136
3
L
Nu Wa
4,584
458
45
5
0
156,542
1
W
Neith
5,080
508
32
3
0
164,394
0
L
Danzaburou
4,264
426
25
3
0
184,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role