Player Matchup

Ra
Ra
Grandmaster
 
Ra
Grandmaster
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Masters
Rôxäs
Cthulhu
Masters
Level 156
God Stats
20W - 0L
2,180 SR
Queue Stats
188W - 24L
2,521 MMR
Party 2
Jing Wei
Jing Wei
Masters
firetrai7
Jing Wei
Masters
Level 60
God Stats
2W - 0L
1,487 SR
Queue Stats
97W - 21L
2,731 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 90
1,722 SR
2,251 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,482 SR
1,340 MMR
Kuzenbo
Kuzenbo
Silver II
Abreil 843
Kuzenbo
Silver II
Level 140
God Stats
2W - 3L
1,431 SR
Queue Stats
40W - 55L
1,351 MMR
Party 1
Izanami
Izanami
Bronze I
NinjaSlevin22
Izanami
Bronze I
Level 88
God Stats
10W - 29L
1,514 SR
Queue Stats
12W - 31L
1,161 MMR
Party 1
Zeus
Zeus
Gold IV
sNiPeRzZ_xXpRoXx
Zeus
Gold IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 89L
1,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
4 / 0 / 10
6,738
963
7,171
5,379
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Rôxäs
Cthulhu
11
6 / 1 / 7
7,636
1,091
6,364
7,898
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
firetrai7
Jing Wei
10
4 / 0 / 7
6,944
992
3,486
4,734
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetHachimanTiamatAphrodite

VS

Bans
PersephoneThothGilgameshHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Abreil 843
Kuzenbo
7
0 / 5 / 1
4,953
708
2,087
7,844
4,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
8
0 / 7 / 1
5,101
729
3,005
8,061
2,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
1 / 2 / 0
5,782
826
2,278
3,504
1,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
10
9
L
Kuzenbo
Abreil 843
Kuzenbo
0
5
1
0.1
L
Izanami
0
7
1
0.07
W
Cthulhu
Rôxäs
Cthulhu
6
1
7
9.5
W
Jing Wei
firetrai7
Jing Wei
4
0
7
7.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,021
Damage
7,370
18,011
Taken
19,409
9,912
Mitigated
8,576
5,705
Healing
1,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,171
850
1,214
2,521
5,379
1,928
726
2,100
3,279
20,381
0
L
Kuzenbo
Abreil 843
Kuzenbo
2,087
240
0
270
7,844
4,762
0
5,050
2,612
5,233
0
L
Izanami
3,005
2,615
0
438
8,061
2,609
0
5,123
2,844
0
16,563
W
Cthulhu
Rôxäs
Cthulhu
6,364
770
170
1,210
7,898
6,348
293
961
6,937
18,870
0
W
Jing Wei
firetrai7
Jing Wei
3,486
3,332
0
590
4,734
1,636
1,261
1,304
3,430
0
24,620
L
2,278
142
0
750
3,504
1,205
0
2,972
418
9,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,318
Gold Earned
15,836
105
Minions Killed
60
0
Camps Cleared
0
445,709
Distance Traveled
258,661
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,738
963
44
6
0
138,284
1
L
Kuzenbo
4,953
708
8
1
0
97,938
0
L
Izanami
5,101
729
31
4
0
105,366
1
W
Cthulhu
7,636
1,091
22
3
0
165,085
2
W
Jing Wei
6,944
992
39
6
0
142,340
0
L
Zeus
5,782
826
21
3
0
55,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role