Player Matchup

Agni
Agni
FullMetalBowe
Agni
Level 125
God Stats
5W - 1L
1,535 SR
Queue Stats
198W - 128L
1,550 Elo+
Solo
Cerberus
Cerberus
J0sh22
Cerberus
Level 122
God Stats
2W - 2L
1,579 SR
Queue Stats
42W - 40L
1,556 Elo+
Party 1
Odin
Odin
Judgeofwar03
Odin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,498 Elo+
Party 2
Zeus
Zeus
NeoTalesOf
Zeus
Level 113
God Stats
54W - 33L
1,574 SR
Queue Stats
221W - 235L
1,490 Elo+
Party 2
Vamana
Vamana
UnreadPlanet703
Vamana
Level 124
God Stats
3W - 2L
1,562 SR
Queue Stats
30W - 26L
1,560 Elo+
Party 1
Team Averages
Level 118
1,550 SR
1,531 Elo+

VS

Team Averages
Level 89
1,439 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
HoxB
Morgan Le Fay
Level 128
God Stats
4W - 12L
1,195 SR
Queue Stats
452W - 239L
1,542 Elo+
Solo
Merlin
Merlin
IcerLynx66
Merlin
Level 109
God Stats
3W - 8L
1,500 SR
Queue Stats
425W - 443L
1,490 Elo+
Solo
Fafnir
Fafnir
MANDRAKKENN
Fafnir
Level 68
God Stats
1W - 2L
1,481 SR
Queue Stats
2W - 4L
1,505 Elo+
Solo
Erlang Shen
Erlang Shen
greco104
Erlang Shen
Level 57
God Stats
2W - 2L
1,503 SR
Queue Stats
195W - 186L
1,505 Elo+
Party 3
Apollo
Apollo
l-Siflo-l
Apollo
Level 85
God Stats
5W - 4L
1,515 SR
Queue Stats
49W - 50L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 11
11,840
1,184
11,709
6,668
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
J0sh22
Cerberus
17
4 / 5 / 13
10,822
1,082
12,134
17,834
17,413
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 1 / 12
11,358
1,136
11,676
17,510
12,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 2 / 9
11,799
1,180
22,784
8,848
3,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 16
10,909
1,091
10,438
18,654
13,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

226

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HoxB
Morgan Le Fay
16
4 / 5 / 6
10,381
1,038
20,587
13,640
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
IcerLynx66
Merlin
16
2 / 4 / 6
10,564
1,056
17,054
11,238
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
17
2 / 3 / 8
10,490
1,049
7,151
14,183
12,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
greco104
Erlang Shen
15
1 / 5 / 8
9,636
964
9,645
17,122
6,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
l-Siflo-l
Apollo
15
2 / 6 / 6
9,869
987
9,654
15,646
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
23
Kills
11
11
Deaths
23
61
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
Morgan Le Fay
HoxB
Morgan Le Fay
4
5
6
1.4
L
Merlin
IcerLynx66
Merlin
2
4
6
1.25
W
Cerberus
J0sh22
Cerberus
4
5
13
2.1
W
2
1
12
8
L
Fafnir
2
3
8
2
W
10
2
9
7.25
W
1
3
16
3
L
Erlang Shen
greco104
Erlang Shen
1
5
8
1
L
Apollo
l-Siflo-l
Apollo
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,741
Damage
64,091
69,514
Taken
71,829
49,232
Mitigated
33,093
9,214
Healing
6,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,709
1,111
0
0
6,668
2,174
0
4,816
1,852
50,620
0
L
Morgan Le Fay
HoxB
Morgan Le Fay
20,587
2,062
0
1,066
13,640
5,252
0
8,479
5,113
33,378
0
L
Merlin
IcerLynx66
Merlin
17,054
1,125
0
534
11,238
3,303
0
8,438
2,722
58,448
0
W
Cerberus
J0sh22
Cerberus
12,134
306
0
2,231
17,834
17,413
0
10,040
7,794
24,912
0
W
11,676
1,033
1,018
2,323
17,510
12,655
0
13,064
4,446
1,874
15,901
L
Fafnir
7,151
1,388
0
1,991
14,183
12,197
0
9,825
4,080
15,418
0
W
22,784
938
0
0
8,848
3,013
0
7,116
1,732
45,669
0
W
10,438
5,558
0
3,642
18,654
13,977
0
9,756
8,898
0
17,601
L
Erlang Shen
greco104
Erlang Shen
9,645
3,767
0
1,673
17,122
6,973
0
11,410
5,521
0
20,465
L
Apollo
l-Siflo-l
Apollo
9,654
6,053
0
1,455
15,646
5,368
0
8,525
7,013
0
23,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,728
Gold Earned
50,940
232
Minions Killed
216
3
Camps Cleared
11
1,026,760
Distance Traveled
999,087
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,840
1,184
116
12
1
203,742
0
L
Morgan Le Fay
10,381
1,038
35
4
0
191,537
3
L
Merlin
10,564
1,056
88
9
5
196,024
0
W
Cerberus
10,822
1,082
49
5
0
195,557
0
W
Odin
11,358
1,136
17
2
1
234,003
0
L
Fafnir
10,490
1,049
16
2
0
195,263
1
W
Zeus
11,799
1,180
45
5
0
191,039
0
W
Vamana
10,909
1,091
5
1
1
202,419
0
L
Erlang Shen
9,636
964
21
2
5
212,390
1
L
Apollo
9,869
987
56
6
1
203,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role