Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Alexx_SFC
Pele
Level 87
God Stats
3W - 2L
1,514 SR
Queue Stats
151W - 160L
1,366 Elo+
Solo
Xing Tian
Xing Tian
Sekendrick
Xing Tian
Level 126
God Stats
27W - 13L
1,690 SR
Queue Stats
480W - 462L
1,430 Elo+
Party 2
Medusa
Medusa
mutomboNukembe
Medusa
Level 78
God Stats
8W - 5L
1,287 SR
Queue Stats
261W - 252L
1,375 Elo+
Party 2
Team Averages
Level 107
1,498 SR
1,434 Elo+

VS

Team Averages
Level 70
1,568 SR
1,457 Elo+
Neith
Neith
Caphylar
Neith
Level 89
God Stats
5W - 7L
1,554 SR
Queue Stats
56W - 58L
1,462 Elo+
Solo
Janus
Janus
DarkRas108
Janus
Level 65
God Stats
8W - 6L
1,607 SR
Queue Stats
157W - 159L
1,461 Elo+
Party 1
Ymir
Ymir
MokiiS_
Ymir
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 241L
1,455 Elo+
Solo
Tyr
Tyr
bbqjoe
Tyr
Level 62
God Stats
7W - 3L
1,681 SR
Queue Stats
103W - 162L
1,419 Elo+
Solo
Da Ji
Da Ji
lntoccia
Da Ji
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 203L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
8 / 3 / 2
9,546
597
11,779
7,803
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 2 / 1
8,267
517
5,210
7,567
2,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
15
4 / 4 / 2
8,794
550
4,270
11,938
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Sekendrick
Xing Tian
12
2 / 0 / 8
8,171
511
6,790
9,703
5,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 2 / 4
7,859
491
6,163
8,001
2,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Caphylar
Neith
12
2 / 3 / 3
7,196
450
6,178
8,565
2,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
13
3 / 5 / 5
7,888
493
3,647
9,686
3,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
MokiiS_
Ymir
11
1 / 4 / 3
7,430
464
3,906
10,910
4,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tyr
bbqjoe
Tyr
12
1 / 3 / 2
7,224
452
2,291
10,681
9,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
lntoccia
Da Ji
11
4 / 4 / 4
7,688
481
10,149
9,629
3,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
19
Kills
11
11
Deaths
19
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
3
2
3
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
1
1.25
W
Pele
4
4
2
1.25
L
Neith
Caphylar
Neith
2
3
3
1.17
L
Janus
3
5
5
1.1
L
Ymir
MokiiS_
Ymir
1
4
3
0.63
W
Xing Tian
Sekendrick
Xing Tian
2
0
8
6
L
Tyr
bbqjoe
Tyr
1
3
2
0.67
L
Da Ji
lntoccia
Da Ji
4
4
4
1.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,212
Damage
26,171
45,012
Taken
49,471
18,157
Mitigated
22,692
14,781
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,779
3,521
0
1,291
7,803
2,960
440
2,162
5,433
60,395
0
W
Ah Muzen Cab
 
Ah Muzen Cab
5,210
1,560
135
3,905
7,567
2,503
662
0
7,567
0
44,410
W
Pele
4,270
867
0
4,718
11,938
4,088
0
1,184
10,750
0
59,473
L
Neith
Caphylar
Neith
6,178
2,736
0
3,110
8,565
2,515
0
2,932
5,625
0
34,857
L
Janus
3,647
83
0
1,411
9,686
3,151
0
6,195
3,179
35,956
0
L
Ymir
MokiiS_
Ymir
3,906
870
294
874
10,910
4,714
0
4,117
6,761
23,093
0
W
Xing Tian
Sekendrick
Xing Tian
6,790
499
465
1,857
9,703
5,888
0
2,003
7,692
26,238
0
L
Tyr
bbqjoe
Tyr
2,291
943
0
1,243
10,681
9,032
300
964
9,689
0
36,160
L
Da Ji
lntoccia
Da Ji
10,149
2,144
0
845
9,629
3,280
0
3,903
5,648
0
37,996
W
6,163
2,057
0
2,410
8,001
2,718
6
1,980
6,017
0
41,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,637
Gold Earned
37,426
401
Minions Killed
340
0
Camps Cleared
0
1,547,479
Distance Traveled
1,436,171
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,546
597
101
6
0
319,529
4
W
Ah Muzen Cab
8,267
517
89
6
0
295,006
6
W
Pele
8,794
550
110
7
0
334,129
2
L
Neith
7,196
450
77
5
0
274,553
10
L
Janus
7,888
493
65
4
0
298,890
1
L
Ymir
7,430
464
38
2
0
296,919
2
W
Xing Tian
8,171
511
18
1
0
336,550
9
L
Tyr
7,224
452
102
6
0
296,414
7
L
Da Ji
7,688
481
58
4
0
269,395
0
W
Medusa
7,859
491
83
5
0
262,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role