Player Matchup

Arachne
Arachne
JBTheTime
Arachne
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,414 Elo+
Solo
Izanami
Izanami
SATANCHRYST
Izanami
Level 12
God Stats
125W - 93L
1,549 SR
Queue Stats
153W - 129L
1,436 Elo+
Solo
Vulcan
Vulcan
Steffanh94
Vulcan
Level 29
God Stats
1W - 1L
1,747 SR
Queue Stats
131W - 149L
1,457 Elo+
Party 2
Pele
Pele
TheTangoNinja
Pele
Level 27
God Stats
36W - 37L
1,599 SR
Queue Stats
76W - 81L
1,488 Elo+
Party 2
Ymir
Ymir
丨谢墓丨
Ymir
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
8W - 12L
1,558 Elo+
Solo
Team Averages
Level 17
1,627 SR
1,471 Elo+

VS

Team Averages
Level 23
1,659 SR
1,455 Elo+
Nemesis
Nemesis
 
Nemesis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Birdy21
Apollo
Level 28
God Stats
9W - 4L
1,662 SR
Queue Stats
67W - 79L
1,480 Elo+
Solo
Ymir
Ymir
Santip33
Ymir
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 22L
1,246 Elo+
Party 1
Nu Wa
Nu Wa
asteroit155
Nu Wa
Level 23
God Stats
2W - 0L
1,712 SR
Queue Stats
14W - 9L
1,503 Elo+
Party 1
The Morrigan
The Morrigan
yavonuchiy
The Morrigan
Level 29
God Stats
4W - 1L
1,922 SR
Queue Stats
92W - 91L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JBTheTime
Arachne
11
0 / 9 / 3
7,266
404
1,234
13,535
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SATANCHRYST
Izanami
6
1 / 4 / 0
6,036
335
2,750
6,162
1,194
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Vulcan
Steffanh94
Vulcan
14
2 / 10 / 2
8,400
467
8,644
12,919
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 7 / 1
10,885
605
15,752
17,596
5,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 12 / 6
8,487
472
4,309
23,076
15,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 4 / 9
9,749
542
3,647
11,688
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Birdy21
Apollo
17
13 / 1 / 15
11,628
646
23,407
14,897
5,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
7 / 5 / 10
10,496
583
8,290
15,676
13,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 3 / 11
11,248
625
13,317
9,040
3,005
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
yavonuchiy
The Morrigan
18
8 / 1 / 8
11,720
651
9,974
5,318
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
14
Kills
39
42
Deaths
14
12
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
4
9
2.13
W
Apollo
Birdy21
Apollo
13
1
15
20.5
L
Arachne
JBTheTime
Arachne
0
9
3
0.17
L
Izanami
SATANCHRYST
Izanami
1
4
0
0.25
W
Ymir
7
5
10
2.4
L
Vulcan
Steffanh94
Vulcan
2
10
2
0.3
L
9
7
1
1.36
W
7
3
11
4.17
W
The Morrigan
yavonuchiy
The Morrigan
8
1
8
12
L
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
58,635
73,288
Taken
56,619
30,648
Mitigated
28,655
8,520
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,647
1,621
0
845
11,688
4,506
1,304
2,223
9,465
0
42,652
W
Apollo
Birdy21
Apollo
23,407
15,716
0
4,230
14,897
5,532
4,625
3,638
11,259
0
80,236
L
Arachne
JBTheTime
Arachne
1,234
1,035
0
1,905
13,535
4,537
0
3,452
9,875
0
45,366
L
Izanami
SATANCHRYST
Izanami
2,750
1,464
0
780
6,162
1,194
0
2,445
3,631
0
16,565
W
Ymir
8,290
2,273
0
990
15,676
13,542
684
4,565
11,111
29,164
0
L
Vulcan
Steffanh94
Vulcan
8,644
509
0
109
12,919
3,726
392
7,315
5,238
33,192
0
L
15,752
3,849
0
4,006
17,596
5,820
1,604
6,712
10,564
0
70,937
W
13,317
3,010
0
750
9,040
3,005
5,235
1,525
7,515
64,540
0
W
The Morrigan
yavonuchiy
The Morrigan
9,974
1,161
0
865
5,318
2,070
1,568
1,002
4,316
78,806
4,065
L
4,309
578
0
1,720
23,076
15,371
210
8,472
14,469
17,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,074
Gold Earned
54,841
301
Minions Killed
503
0
Camps Cleared
0
1,251,636
Distance Traveled
1,643,607
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,749
542
85
5
0
355,190
0
W
Apollo
11,628
646
109
6
0
364,596
2
L
Arachne
7,266
404
85
5
0
308,114
1
L
Izanami
6,036
335
29
2
0
95,284
1
W
Ymir
10,496
583
47
3
0
310,947
2
L
Vulcan
8,400
467
53
3
0
260,993
2
L
Pele
10,885
605
120
7
0
317,198
0
W
Nu Wa
11,248
625
119
7
0
313,175
0
W
The Morrigan
11,720
651
143
8
0
299,699
3
L
Ymir
8,487
472
14
1
0
270,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role