Player Matchup

Mercury
Mercury
 
Mercury
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Zysbe
Ra
Level 155
God Stats
3W - 0L
1,834 SR
Queue Stats
352W - 95L
1,844 Elo+
Party 2
Team Averages
Level 107
1,611 SR
1,615 Elo+

VS

Team Averages
Level 38
1,484 SR
1,430 Elo+
Ymir
Ymir
PG_Rodrigo25
Ymir
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Raijin
Raijin
Shivaya74
Raijin
Level 87
God Stats
6W - 8L
1,500 SR
Queue Stats
414W - 570L
1,324 Elo+
Solo
Izanami
Izanami
SnowWallker
Izanami
Level 23
God Stats
0W - 1L
1,451 SR
Queue Stats
10W - 10L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
7 / 2 / 10
10,444
870
7,159
8,340
2,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
 
Mulan
14
6 / 2 / 9
10,194
850
13,771
14,246
11,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
13
6 / 2 / 9
9,689
807
7,670
6,673
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,870
656
1,448
9,951
7,351
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Shivaya74
Raijin
12
3 / 8 / 2
8,805
734
6,048
12,191
4,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SnowWallker
Izanami
12
0 / 6 / 3
7,208
601
3,846
11,433
4,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
19
Kills
4
6
Deaths
19
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
2
10
6
W
Mulan
 
Mulan
6
2
9
5.25
L
1
5
4
0.6
L
Raijin
Shivaya74
Raijin
3
8
2
0.5
L
Izanami
SnowWallker
Izanami
0
6
3
0.25
W
Ra
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,600
Damage
11,342
29,259
Taken
33,575
16,657
Mitigated
15,833
6,649
Healing
1,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,159
3,934
0
330
8,340
2,981
844
2,253
6,087
0
22,649
W
Mulan
 
Mulan
13,771
3,605
0
3,865
14,246
11,105
601
3,043
11,203
0
29,805
L
1,448
456
0
500
9,951
7,351
0
2,685
7,098
2,091
0
L
Raijin
Shivaya74
Raijin
6,048
599
0
110
12,191
4,207
0
2,376
9,636
18,561
0
L
Izanami
SnowWallker
Izanami
3,846
2,897
0
1,191
11,433
4,275
0
2,010
9,171
0
30,048
W
Ra
7,670
366
797
1,657
6,673
2,571
521
2,200
4,473
40,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
23,883
126
Minions Killed
64
0
Camps Cleared
0
666,136
Distance Traveled
461,787
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,444
870
21
2
0
237,898
3
W
Mulan
10,194
850
26
2
0
208,161
5
L
Ymir
7,870
656
3
0
0
126,838
0
L
Raijin
8,805
734
15
1
0
167,274
0
L
Izanami
7,208
601
46
4
0
167,675
0
W
Ra
9,689
807
79
7
0
220,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role