Player Matchup

Ra
Ra
DaemonRen
Ra
Level 127
God Stats
2W - 1L
1,541 SR
Queue Stats
332W - 329L
1,513 Elo+
Party 2
Anubis
Anubis
TMAce
Anubis
Level 107
God Stats
2W - 1L
1,704 SR
Queue Stats
63W - 62L
1,466 Elo+
Party 2
Izanami
Izanami
Troffle
Izanami
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,512 Elo+
Party 2
Merlin
Merlin
fleaboi_
Merlin
Level 128
God Stats
0W - 5L
1,167 SR
Queue Stats
218W - 227L
1,514 Elo+
Solo
Bellona
Bellona
tzaron
Bellona
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
445W - 458L
1,450 Elo+
Solo
Team Averages
Level 118
1,483 SR
1,491 Elo+

VS

Team Averages
Level 71
1,504 SR
1,537 Elo+
Sun Wukong
Sun Wukong
Andre174
Sun Wukong
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
132W - 117L
1,553 Elo+
Party 1
Cthulhu
Cthulhu
Despirado
Cthulhu
Level 109
God Stats
5W - 4L
1,512 SR
Queue Stats
223W - 231L
1,535 Elo+
Solo
Chang'e
Chang'e
Elyño
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
JDDJ
Arachne
Level 97
God Stats
3W - 2L
1,262 SR
Queue Stats
142W - 152L
1,483 Elo+
Solo
Hun Batz
Hun Batz
YOURBUNNYWROTE74
Hun Batz
Level 29
God Stats
4W - 0L
1,746 SR
Queue Stats
124W - 101L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 11
12,551
628
18,305
21,237
16,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
TMAce
Anubis
20
5 / 7 / 12
13,101
655
26,142
21,343
12,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Troffle
Izanami
20
9 / 6 / 11
13,564
678
24,787
20,485
9,642
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
fleaboi_
Merlin
20
6 / 8 / 9
13,070
654
27,140
20,163
8,996
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
tzaron
Bellona
20
4 / 7 / 13
13,252
663
21,284
34,169
42,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Andre174
Sun Wukong
20
9 / 6 / 18
13,775
689
16,608
31,687
41,341
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Despirado
Cthulhu
20
4 / 6 / 16
13,517
676
24,817
31,304
47,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Elyño
Chang'e
20
7 / 3 / 15
14,598
730
16,652
22,821
21,972
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
JDDJ
Arachne
20
7 / 6 / 15
13,620
681
17,841
26,270
16,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 6 / 21
14,894
745
32,087
26,098
13,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
119
27
Kills
34
34
Deaths
27
56
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Andre174
Sun Wukong
9
6
18
3
L
3
6
11
1.42
W
Cthulhu
Despirado
Cthulhu
4
6
16
2
W
Chang'e
Elyño
Chang'e
7
3
15
4.83
W
Arachne
JDDJ
Arachne
7
6
15
2.42
L
Anubis
TMAce
Anubis
5
7
12
1.57
L
Izanami
Troffle
Izanami
9
6
11
2.42
W
7
6
21
2.92
L
Merlin
fleaboi_
Merlin
6
8
9
1.31
L
Bellona
tzaron
Bellona
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,658
Damage
108,005
117,397
Taken
138,180
90,045
Mitigated
139,958
37,278
Healing
54,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Andre174
Sun Wukong
16,608
4,025
2,139
2,958
31,687
41,341
277
17,300
14,387
0
30,713
L
18,305
1,105
9,791
6,512
21,237
16,007
216
10,797
10,440
48,354
0
W
Cthulhu
Despirado
Cthulhu
24,817
627
4,407
2,197
31,304
47,201
1,045
14,111
17,193
45,898
0
W
Chang'e
Elyño
Chang'e
16,652
2,327
14,315
7,584
22,821
21,972
1,659
10,458
12,363
39,525
0
W
Arachne
JDDJ
Arachne
17,841
11,313
3,887
7,651
26,270
16,287
1,526
14,638
11,632
0
30,597
L
Anubis
TMAce
Anubis
26,142
2,070
0
7,199
21,343
12,864
654
6,662
14,681
41,727
0
L
Izanami
Troffle
Izanami
24,787
19,758
0
3,583
20,485
9,642
2,461
5,811
14,674
0
50,947
W
32,087
3,586
2,693
6,637
26,098
13,157
646
15,080
11,018
0
60,361
L
Merlin
fleaboi_
Merlin
27,140
536
1,600
2,076
20,163
8,996
389
5,502
14,661
44,800
0
L
Bellona
tzaron
Bellona
21,284
3,456
2,508
4,009
34,169
42,536
0
12,697
21,472
0
35,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,538
Gold Earned
70,404
228
Minions Killed
199
0
Camps Cleared
0
1,480,379
Distance Traveled
1,704,426
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,775
689
17
1
0
342,196
0
L
Ra
12,551
628
56
3
0
349,598
0
W
Cthulhu
13,517
676
54
3
0
316,160
0
W
Chang'e
14,598
730
42
2
0
353,385
2
W
Arachne
13,620
681
22
1
0
356,025
0
L
Anubis
13,101
655
37
2
0
278,695
2
L
Izanami
13,564
678
58
3
0
273,031
0
W
Hun Batz
14,894
745
64
3
0
336,660
0
L
Merlin
13,070
654
37
2
0
288,477
0
L
Bellona
13,252
663
40
2
0
290,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role