Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bloodhrayne
Rama
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 57L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Conno123
Guan Yu
Level 157
God Stats
9W - 12L
1,563 SR
Queue Stats
509W - 539L
1,511 Elo+
Solo
Cabrakan
Cabrakan
calienteNT
Cabrakan
Level 55
God Stats
3W - 2L
1,436 SR
Queue Stats
492W - 494L
1,628 Elo+
Solo
Cernunnos
Cernunnos
Битч
Cernunnos
Level 88
God Stats
1W - 2L
1,466 SR
Queue Stats
142W - 120L
1,564 Elo+
Solo
Team Averages
Level 123
1,493 SR
1,548 Elo+

VS

Team Averages
Level 154
1,718 SR
1,558 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Boonefire
Guan Yu
Level 160
God Stats
7W - 2L
1,739 SR
Queue Stats
252W - 134L
1,611 Elo+
Solo
Ares
Ares
FlammenFlamie
Ares
Level 158
God Stats
9W - 1L
1,929 SR
Queue Stats
515W - 459L
1,601 Elo+
Solo
Chaac
Chaac
LEWI5xHD
Chaac
Level 160
God Stats
9W - 2L
1,587 SR
Queue Stats
418W - 397L
1,555 Elo+
Solo
Eset
Eset
Petar5757
Eset
Level 135
God Stats
6W - 2L
1,836 SR
Queue Stats
223W - 214L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
2 / 5 / 6
8,040
731
8,529
8,821
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 8 / 7
9,288
844
12,572
14,860
6,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Conno123
Guan Yu
16
2 / 7 / 8
9,109
828
3,526
18,436
15,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
calienteNT
Cabrakan
10
0 / 4 / 4
7,468
679
1,677
6,069
5,469
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cernunnos
Битч
Cernunnos
18
7 / 4 / 5
9,951
905
16,653
12,555
5,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 3 / 14
10,170
925
10,223
8,358
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Boonefire
Guan Yu
15
5 / 3 / 14
10,256
932
8,748
16,170
21,487
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 2 / 12
10,210
928
9,936
12,441
13,835
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
LEWI5xHD
Chaac
18
11 / 4 / 13
11,718
1,065
15,006
21,659
26,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eset
13
1 / 4 / 17
8,703
791
9,732
11,497
5,347
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
98
15
Kills
28
28
Deaths
16
30
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
6
1
W
Janus
 
Janus
3
3
14
3.33
L
4
8
7
0.94
W
Guan Yu
Boonefire
Guan Yu
5
3
14
4
L
Guan Yu
Conno123
Guan Yu
2
7
8
0.86
W
8
2
12
7
W
Chaac
LEWI5xHD
Chaac
11
4
13
4.38
W
Eset
1
4
17
2.38
L
Cabrakan
calienteNT
Cabrakan
0
4
4
0.5
L
Cernunnos
Битч
Cernunnos
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,957
Damage
53,645
60,741
Taken
70,125
35,780
Mitigated
71,253
17,222
Healing
29,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,529
352
491
1,244
8,821
3,592
0
4,638
3,889
18,709
0
W
Janus
 
Janus
10,223
581
693
1,317
8,358
3,684
716
2,123
6,163
24,198
0
L
12,572
9,477
656
2,480
14,860
6,124
0
6,009
8,320
0
25,036
W
Guan Yu
Boonefire
Guan Yu
8,748
1,591
9,625
7,342
16,170
21,487
712
1,908
14,092
0
12,973
L
Guan Yu
Conno123
Guan Yu
3,526
641
5,916
5,406
18,436
15,034
0
9,775
7,975
0
8,518
W
9,936
25
60
1,012
12,441
13,835
1,056
1,669
10,302
17,937
0
W
Chaac
LEWI5xHD
Chaac
15,006
2,725
588
6,037
21,659
26,900
599
2,102
19,361
0
31,869
W
Eset
9,732
946
1,479
902
11,497
5,347
1,430
1,595
9,723
22,016
0
L
Cabrakan
calienteNT
Cabrakan
1,677
103
0
184
6,069
5,469
0
3,491
2,297
2,790
0
L
Cernunnos
Битч
Cernunnos
16,653
7,468
0
845
12,555
5,561
0
4,574
7,629
0
38,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,856
Gold Earned
51,057
93
Minions Killed
105
0
Camps Cleared
0
739,612
Distance Traveled
1,027,707
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,040
731
8
1
0
170,389
0
W
Janus
10,170
925
40
4
0
203,199
4
L
Rama
9,288
844
33
3
0
146,247
1
W
Guan Yu
10,256
932
4
0
0
225,696
1
L
Guan Yu
9,109
828
8
1
0
178,974
0
W
Ares
10,210
928
12
1
0
196,639
4
W
Chaac
11,718
1,065
26
2
0
215,457
1
W
Eset
8,703
791
23
2
0
186,716
0
L
Cabrakan
7,468
679
1
0
0
72,236
0
L
Cernunnos
9,951
905
43
4
0
171,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role