Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Perkamentus
Fenrir
Level 25
God Stats
2W - 8L
1,210 SR
Queue Stats
132W - 118L
1,561 Elo+
Solo
Skadi
Skadi
TIaRjiaMeNTPRO
Skadi
Level 29
God Stats
22W - 12L
1,579 SR
Queue Stats
54W - 44L
1,479 Elo+
Solo
Eset
Eset
l00kingf0rte4m
Eset
Level 28
God Stats
4W - 2L
1,782 SR
Queue Stats
300W - 154L
1,709 Elo+
Party 2
Hachiman
Hachiman
prokiller190
Hachiman
Level 28
God Stats
4W - 6L
1,291 SR
Queue Stats
35W - 30L
1,387 Elo+
Solo
Team Averages
Level 27
1,472 SR
1,527 Elo+

VS

Team Averages
Level 8
1,424 SR
1,271 Elo+
Scylla
Scylla
Joujolion
Scylla
Level 6
God Stats
0W - 2L
1,311 SR
Queue Stats
0W - 4L
1,003 Elo+
Party 1
Cerberus
Cerberus
Lillmajs
Cerberus
Level 14
God Stats
1W - 2L
1,525 SR
Queue Stats
26W - 19L
1,702 Elo+
Solo
Anhur
Anhur
SaYm0o0
Anhur
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 7L
988 Elo+
Party 1
Thor
Thor
Vaifal
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,449 Elo+
Party 1
Bellona
Bellona
no2ta
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 0 / 11
6,713
671
2,821
5,990
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
11
5 / 0 / 3
6,804
680
4,081
4,120
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 0 / 0
6,710
671
1,842
2,976
845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 0 / 4
6,839
684
7,523
4,394
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
prokiller190
Hachiman
12
6 / 0 / 2
6,932
693
5,015
4,606
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Joujolion
Scylla
7
0 / 5 / 0
4,309
431
883
4,938
1,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Lillmajs
Cerberus
7
0 / 5 / 0
4,160
416
2,519
9,047
2,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
SaYm0o0
Anhur
7
0 / 4 / 0
4,395
440
2,401
4,719
1,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Vaifal
Thor
8
0 / 3 / 0
4,858
486
2,092
6,576
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
no2ta
Bellona
7
0 / 4 / 0
4,373
437
1,414
5,786
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
21
Kills
0
0
Deaths
21
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
11
5.5
L
Scylla
Joujolion
Scylla
0
5
0
0
L
Cerberus
Lillmajs
Cerberus
0
5
0
0
W
Fenrir
5
0
3
6.5
L
Anhur
SaYm0o0
Anhur
0
4
0
0
W
3
0
0
3
L
Thor
Vaifal
Thor
0
3
0
0
W
7
0
4
9
L
Bellona
no2ta
Bellona
0
4
0
0
W
Hachiman
prokiller190
Hachiman
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,282
Damage
9,309
22,086
Taken
31,066
7,872
Mitigated
9,189
7,304
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,821
425
0
1,776
5,990
2,979
138
1,448
4,542
15,097
0
L
Scylla
Joujolion
Scylla
883
391
0
268
4,938
1,364
0
2,535
2,403
11,570
0
L
Cerberus
Lillmajs
Cerberus
2,519
363
90
3,264
9,047
2,496
0
3,312
5,735
16,000
0
W
Fenrir
4,081
1,471
0
731
4,120
1,338
0
590
3,530
0
35,157
L
Anhur
SaYm0o0
Anhur
2,401
1,441
0
0
4,719
1,006
0
851
3,868
0
14,895
W
1,842
486
0
1,251
2,976
845
2,631
0
2,976
0
32,126
L
Thor
Vaifal
Thor
2,092
656
0
500
6,576
1,727
0
2,365
4,211
0
23,374
W
7,523
1,042
208
1,437
4,394
1,559
300
460
3,934
36,839
0
L
Bellona
no2ta
Bellona
1,414
392
0
680
5,786
2,596
0
1,281
4,505
0
12,154
W
Hachiman
prokiller190
Hachiman
5,015
3,355
0
1,901
4,606
1,151
540
904
3,702
0
33,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,998
Gold Earned
22,095
308
Minions Killed
170
0
Camps Cleared
0
944,933
Distance Traveled
851,110
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,713
671
6
1
0
215,091
3
L
Scylla
4,309
431
19
2
0
161,567
1
L
Cerberus
4,160
416
39
4
0
182,347
1
W
Fenrir
6,804
680
66
7
0
203,139
2
L
Anhur
4,395
440
26
3
0
153,176
2
W
Skadi
6,710
671
78
8
0
150,011
0
L
Thor
4,858
486
58
6
0
186,226
0
W
Eset
6,839
684
79
8
0
202,614
3
L
Bellona
4,373
437
28
3
0
167,794
0
W
Hachiman
6,932
693
79
8
0
174,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role