Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Fearless14
Terra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 25L
1,278 Elo+
Solo
Guan Yu
Guan Yu
Monolith13
Guan Yu
Level 28
God Stats
5W - 3L
1,573 SR
Queue Stats
70W - 60L
1,564 Elo+
Solo
Ymir
Ymir
TooSalty123
Ymir
Level 11
God Stats
6W - 3L
1,488 SR
Queue Stats
18W - 12L
1,503 Elo+
Party 1
Ra
Ra
creamyerino
Ra
Level 29
God Stats
3W - 1L
1,844 SR
Queue Stats
23W - 16L
1,471 Elo+
Party 1
Team Averages
Level 23
1,581 SR
1,463 Elo+

VS

Team Averages
Level 37
1,507 SR
1,382 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Dankkermit10
Morgan Le Fay
Level 13
God Stats
0W - 3L
1,115 SR
Queue Stats
38W - 57L
1,363 Elo+
Party 3
Vulcan
Vulcan
Nicolas21222
Vulcan
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
37W - 33L
1,296 Elo+
Party 2
Bellona
Bellona
Psycho0ne
Bellona
Level 5
God Stats
2W - 4L
1,917 SR
Queue Stats
21W - 24L
1,500 Elo+
Party 2
Artemis
Artemis
Segolet04
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
17 / 2 / 14
13,124
1,312
24,930
14,501
6,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Terra
18
2 / 1 / 32
11,489
1,149
8,210
13,025
12,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Monolith13
Guan Yu
18
1 / 2 / 30
10,357
1,036
13,496
20,321
18,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
13 / 1 / 17
11,668
1,167
12,571
17,550
17,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
14 / 0 / 29
13,166
1,317
27,464
11,247
4,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
0 / 6 / 3
10,169
1,017
8,951
23,184
29,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Dankkermit10
Morgan Le Fay
15
0 / 10 / 3
8,986
899
11,603
19,987
6,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
15
5 / 8 / 0
10,980
1,098
25,133
16,345
5,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
Psycho0ne
Bellona
15
1 / 14 / 2
9,220
922
12,693
21,634
10,518
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Segolet04
Artemis
15
0 / 10 / 2
8,737
874
6,676
15,045
4,824
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
16
47
Kills
6
6
Deaths
48
122
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
17
2
14
12
L
Kuzenbo
 
Kuzenbo
0
6
3
0.25
L
Morgan Le Fay
Dankkermit10
Morgan Le Fay
0
10
3
0.15
W
Terra
2
1
32
18
W
Guan Yu
Monolith13
Guan Yu
1
2
30
8
L
Vulcan
5
8
0
0.63
L
Bellona
Psycho0ne
Bellona
1
14
2
0.14
L
Artemis
Segolet04
Artemis
0
10
2
0.1
W
13
1
17
21.5
W
14
0
29
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,671
Damage
65,056
76,644
Taken
96,195
60,639
Mitigated
56,063
39,483
Healing
4,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
24,930
11,577
0
11,888
14,501
6,947
0
7,804
6,386
0
48,354
L
Kuzenbo
 
Kuzenbo
8,951
3,449
123
1,973
23,184
29,129
0
12,595
10,589
22,653
0
L
Morgan Le Fay
Dankkermit10
Morgan Le Fay
11,603
1,797
0
454
19,987
6,314
0
9,530
10,457
30,548
0
W
Terra
8,210
1,945
5,936
3,775
13,025
12,315
0
7,733
5,176
14,882
0
W
Guan Yu
Monolith13
Guan Yu
13,496
2,783
3,218
2,858
20,321
18,994
0
11,498
8,572
0
26,202
L
Vulcan
25,133
7,449
0
370
16,345
5,278
0
7,010
9,335
49,264
0
L
Bellona
Psycho0ne
Bellona
12,693
8,223
384
1,010
21,634
10,518
0
11,687
9,947
0
29,554
L
Artemis
Segolet04
Artemis
6,676
1,943
0
185
15,045
4,824
0
7,423
7,622
0
17,556
W
12,571
1,896
0
0
17,550
17,466
0
9,622
7,743
27,651
0
W
27,464
1,397
7,333
4,475
11,247
4,917
0
7,931
3,080
55,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,804
Gold Earned
48,092
209
Minions Killed
155
8
Camps Cleared
7
1,021,217
Distance Traveled
810,502
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,124
1,312
43
4
6
198,168
1
L
Kuzenbo
10,169
1,017
23
2
0
174,527
1
L
Morgan Le Fay
8,986
899
43
4
1
171,167
0
W
Terra
11,489
1,149
15
2
0
206,118
1
W
Guan Yu
10,357
1,036
38
4
1
206,962
0
L
Vulcan
10,980
1,098
46
5
1
205,391
2
L
Bellona
9,220
922
28
3
5
149,287
0
L
Artemis
8,737
874
15
2
0
110,130
0
W
Ymir
11,668
1,167
33
3
0
188,983
0
W
Ra
13,166
1,317
80
8
1
220,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role