Player Matchup

Mercury
Mercury
Carrfon95
Mercury
Level 93
God Stats
2W - 2L
1,676 SR
Queue Stats
9W - 8L
1,570 Elo+
Solo
Artemis
Artemis
Dancekid_KD
Artemis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 268L
1,518 Elo+
Solo
Fafnir
Fafnir
I Szeth I
Fafnir
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 127L
1,540 Elo+
Party 1
Ullr
Ullr
Kaladin61
Ullr
Level 108
God Stats
6W - 9L
1,512 SR
Queue Stats
379W - 388L
1,532 Elo+
Party 1
Vulcan
Vulcan
WizardDerv
Vulcan
Level 100
God Stats
1W - 3L
1,497 SR
Queue Stats
516W - 513L
1,563 Elo+
Solo
Team Averages
Level 121
1,537 SR
1,545 Elo+

VS

Team Averages
Level 102
1,551 SR
1,567 Elo+
Zeus
Zeus
Euan Brodie
Zeus
Level 118
God Stats
7W - 7L
1,615 SR
Queue Stats
207W - 221L
1,482 Elo+
Solo
Cthulhu
Cthulhu
FinbagDeBinbag
Cthulhu
Level 104
God Stats
1W - 0L
1,714 SR
Queue Stats
6W - 3L
1,628 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HQsx NukeZz
Morgan Le Fay
Level 64
God Stats
2W - 1L
1,510 SR
Queue Stats
41W - 56L
1,506 Elo+
Solo
Fenrir
Fenrir
RustBeetle
Fenrir
Level 143
God Stats
77W - 68L
1,610 SR
Queue Stats
147W - 160L
1,545 Elo+
Solo
Jing Wei
Jing Wei
byEncore
Jing Wei
Level 82
God Stats
1W - 0L
1,306 SR
Queue Stats
18W - 8L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Carrfon95
Mercury
15
2 / 5 / 2
8,929
893
4,740
10,738
4,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Dancekid_KD
Artemis
14
2 / 11 / 2
8,733
873
6,195
13,710
5,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fafnir
I Szeth I
Fafnir
15
0 / 9 / 5
9,625
963
7,884
22,296
22,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
15
3 / 7 / 3
9,635
964
9,833
18,028
7,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
WizardDerv
Vulcan
16
0 / 0 / 5
9,311
931
11,498
6,127
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

126

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 11
11,025
1,103
17,273
5,574
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 20
10,526
1,053
15,607
13,839
7,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
HQsx NukeZz
Morgan Le Fay
17
2 / 3 / 20
10,270
1,027
13,522
7,992
3,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
RustBeetle
Fenrir
17
5 / 0 / 18
11,196
1,120
10,144
11,181
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
byEncore
Jing Wei
17
9 / 1 / 13
11,177
1,118
9,682
4,655
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
113
7
Kills
31
32
Deaths
7
17
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Mercury
Carrfon95
Mercury
2
5
2
0.6
L
Artemis
Dancekid_KD
Artemis
2
11
2
0.27
W
10
1
11
15.5
W
5
2
20
7.5
W
Morgan Le Fay
HQsx NukeZz
Morgan Le Fay
2
3
20
4
L
Fafnir
I Szeth I
Fafnir
0
9
5
0.28
L
Ullr
3
7
3
0.64
W
Fenrir
RustBeetle
Fenrir
5
0
18
14
L
Vulcan
WizardDerv
Vulcan
0
0
5
2.5
W
Jing Wei
byEncore
Jing Wei
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,150
Damage
66,228
70,899
Taken
43,241
41,065
Mitigated
28,747
3,258
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Carrfon95
Mercury
4,740
884
0
115
10,738
4,129
0
7,384
3,256
0
16,159
L
Artemis
Dancekid_KD
Artemis
6,195
2,373
0
380
13,710
5,048
0
7,915
5,650
0
10,046
W
17,273
1,391
0
423
5,574
2,181
0
2,217
3,357
36,121
0
W
15,607
1,188
505
2,876
13,839
7,317
0
6,329
7,314
35,228
0
W
Morgan Le Fay
HQsx NukeZz
Morgan Le Fay
13,522
406
756
2,272
7,992
3,971
0
3,244
4,744
29,772
0
L
Fafnir
I Szeth I
Fafnir
7,884
1,359
0
1,799
22,296
22,482
0
14,098
7,896
9,364
0
L
Ullr
9,833
3,627
0
228
18,028
7,171
0
12,240
5,586
0
38,282
W
Fenrir
RustBeetle
Fenrir
10,144
2,395
0
1,509
11,181
13,191
0
5,170
5,744
558
17,550
L
Vulcan
WizardDerv
Vulcan
11,498
4,325
66
670
6,127
2,235
0
4,203
1,798
49,010
0
W
Jing Wei
byEncore
Jing Wei
9,682
7,430
0
1,206
4,655
2,087
0
1,955
2,700
0
30,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,233
Gold Earned
54,194
169
Minions Killed
202
4
Camps Cleared
14
886,856
Distance Traveled
979,858
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,929
893
16
2
0
218,597
0
L
Artemis
8,733
873
6
1
0
108,281
0
W
Zeus
11,025
1,103
67
7
0
172,493
0
W
Cthulhu
10,526
1,053
37
4
0
211,097
0
W
Morgan Le Fay
10,270
1,027
38
4
0
184,372
0
L
Fafnir
9,625
963
5
1
0
168,790
0
L
Ullr
9,635
964
44
4
3
180,828
0
W
Fenrir
11,196
1,120
20
2
1
209,207
0
L
Vulcan
9,311
931
98
10
1
210,360
0
W
Jing Wei
11,177
1,118
40
4
13
202,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role