Player Matchup

Nemesis
Nemesis
CasperOK
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 76L
1,709 Elo+
Solo
Sun Wukong
Sun Wukong
Chickynuggie
Sun Wukong
Level 64
God Stats
6W - 5L
1,508 SR
Queue Stats
91W - 81L
1,494 Elo+
Solo
Chiron
Chiron
Deckerdraw
Chiron
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,407 Elo+
Solo
Merlin
Merlin
M0NTKA
Merlin
Level 69
God Stats
6W - 7L
1,500 SR
Queue Stats
79W - 89L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Supernell
Sylvanus
Level 144
God Stats
0W - 1L
1,812 SR
Queue Stats
15W - 22L
1,456 Elo+
Solo
Team Averages
Level 87
1,564 SR
1,501 Elo+

VS

Team Averages
Level 78
1,474 SR
1,414 Elo+
Ymir
Ymir
GipsusSlim
Ymir
Level 59
God Stats
26W - 15L
1,623 SR
Queue Stats
297W - 337L
1,447 Elo+
Solo
Xbalanque
Xbalanque
Mipeje
Xbalanque
Level 75
God Stats
4W - 4L
1,496 SR
Queue Stats
427W - 469L
1,387 Elo+
Party 1
Bakasura
Bakasura
MucmepChe
Bakasura
Level 112
God Stats
1W - 2L
1,257 SR
Queue Stats
55W - 65L
1,453 Elo+
Solo
Amaterasu
Amaterasu
Shylandgoer
Amaterasu
Level 63
God Stats
2W - 1L
1,698 SR
Queue Stats
39W - 53L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hectorrd
Morgan Le Fay
Level 82
God Stats
6W - 6L
1,297 SR
Queue Stats
525W - 565L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CasperOK
Nemesis
17
2 / 7 / 4
10,412
473
8,687
18,678
8,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Chickynuggie
Sun Wukong
17
2 / 4 / 0
10,773
490
8,668
20,308
13,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Deckerdraw
Chiron
15
1 / 5 / 1
9,040
411
7,450
18,258
6,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
M0NTKA
Merlin
16
2 / 6 / 2
10,583
481
8,313
16,145
6,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sylvanus
Supernell
Sylvanus
14
1 / 4 / 0
8,070
367
7,862
14,257
9,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
11,454
521
7,729
20,374
15,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
Mipeje
Xbalanque
19
8 / 3 / 6
12,167
553
22,228
14,996
5,648
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
MucmepChe
Bakasura
20
8 / 0 / 7
12,612
573
10,196
17,309
7,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Amaterasu
Shylandgoer
Amaterasu
19
4 / 2 / 8
11,568
526
14,240
15,462
10,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
hectorrd
Morgan Le Fay
19
3 / 2 / 5
11,798
536
13,445
7,778
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
26
26
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CasperOK
Nemesis
2
7
4
0.57
L
Sun Wukong
Chickynuggie
Sun Wukong
2
4
0
0.5
L
Chiron
Deckerdraw
Chiron
1
5
1
0.3
W
3
1
9
7.5
L
Merlin
M0NTKA
Merlin
2
6
2
0.5
W
Xbalanque
Mipeje
Xbalanque
8
3
6
3.67
W
Bakasura
MucmepChe
Bakasura
8
0
7
11.5
W
Amaterasu
Shylandgoer
Amaterasu
4
2
8
4
L
Sylvanus
Supernell
Sylvanus
1
4
0
0.25
W
Morgan Le Fay
hectorrd
Morgan Le Fay
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,980
Damage
67,838
87,646
Taken
75,919
44,152
Mitigated
42,912
21,803
Healing
38,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CasperOK
Nemesis
8,687
2,882
0
1,913
18,678
8,337
0
5,141
12,824
0
70,539
L
Sun Wukong
Chickynuggie
Sun Wukong
8,668
2,322
0
7,543
20,308
13,148
0
4,000
15,835
0
69,491
L
Chiron
Deckerdraw
Chiron
7,450
1,457
389
4,933
18,258
6,714
0
3,187
14,689
0
54,011
W
7,729
957
768
11,586
20,374
15,086
479
5,445
14,929
52,218
0
L
Merlin
M0NTKA
Merlin
8,313
397
102
1,787
16,145
6,222
0
4,457
10,776
67,179
0
W
Xbalanque
Mipeje
Xbalanque
22,228
12,483
0
4,194
14,996
5,648
2,082
3,665
11,331
0
87,264
W
Bakasura
MucmepChe
Bakasura
10,196
6,888
0
11,654
17,309
7,628
2,630
3,215
14,094
0
73,598
W
Amaterasu
Shylandgoer
Amaterasu
14,240
5,445
0
7,350
15,462
10,797
1,961
2,135
13,131
0
62,812
L
Sylvanus
Supernell
Sylvanus
7,862
2,582
1,811
3,325
14,257
9,731
0
3,668
10,423
34,912
0
W
Morgan Le Fay
hectorrd
Morgan Le Fay
13,445
651
0
2,709
7,778
3,753
2,274
1,715
6,063
79,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,878
Gold Earned
59,599
555
Minions Killed
615
0
Camps Cleared
0
1,814,823
Distance Traveled
2,132,674
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,412
473
127
6
0
424,806
4
L
Sun Wukong
10,773
490
141
6
0
391,750
7
L
Chiron
9,040
411
95
4
0
348,251
5
W
Ymir
11,454
521
72
3
0
435,059
0
L
Merlin
10,583
481
130
6
0
357,885
1
W
Xbalanque
12,167
553
144
7
0
377,331
5
W
Bakasura
12,612
573
137
6
0
493,877
2
W
Amaterasu
11,568
526
101
5
0
425,134
0
L
Sylvanus
8,070
367
62
3
0
292,131
5
W
Morgan Le Fay
11,798
536
161
7
0
401,273
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role