Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver IV
JnfJareau
Chaac
Silver IV
Level 152
God Stats
15W - 9L
1,547 SR
Queue Stats
373W - 393L
562 MMR
Solo
Heimdallr
Heimdallr
Silver III
King_Shlonger
Heimdallr
Silver III
Level 84
God Stats
13W - 3L
1,767 SR
Queue Stats
129W - 128L
1,046 MMR
Solo
Fenrir
Fenrir
Gold V
NotoriusKaoz
Fenrir
Gold V
Level 129
God Stats
26W - 20L
1,620 SR
Queue Stats
142W - 143L
1,316 MMR
Solo
Merlin
Merlin
Gold IV
Richy_Ando1
Merlin
Gold IV
Level 129
God Stats
3W - 9L
1,296 SR
Queue Stats
468W - 478L
1,290 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,546 SR
1,143 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,479 SR
1,073 MMR
Cthulhu
Cthulhu
Bronze II
Stret4d
Cthulhu
Bronze II
Level 139
God Stats
2W - 5L
1,513 SR
Queue Stats
161W - 198L
308 MMR
Solo
Janus
Janus
Gold IV
Wannabuyapplepie
Janus
Gold IV
Level 69
God Stats
2W - 5L
1,333 SR
Queue Stats
225W - 230L
1,234 MMR
Solo
Apollo
Apollo
Bronze III
Wesskoo
Apollo
Bronze III
Level 101
God Stats
0W - 3L
1,418 SR
Queue Stats
3W - 11L
1,248 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
rodaramo95
Cu Chulainn
Silver I
Level 67
God Stats
25W - 18L
1,574 SR
Queue Stats
181W - 178L
1,288 MMR
Solo
Nemesis
Nemesis
Silver II
xX_PEPUS_Xx
Nemesis
Silver II
Level 84
God Stats
0W - 1L
1,556 SR
Queue Stats
26W - 29L
1,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
1 / 0 / 4
4,839
605
2,297
4,643
1,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
JnfJareau
Chaac
8
0 / 2 / 1
4,533
567
3,289
4,787
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
King_Shlonger
Heimdallr
8
4 / 0 / 1
5,223
653
3,594
3,293
1,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
4 / 0 / 1
5,466
683
2,676
6,100
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
8
0 / 0 / 0
4,531
566
1,633
1,461
338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
GilgameshPersephoneScyllaAthenaDanzaburou

VS

Bans
SetMedusaSobekYmirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Stret4d
Cthulhu
6
0 / 2 / 0
4,274
534
2,149
5,197
1,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

4
0 / 1 / 0
3,543
443
327
1,532
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Wesskoo
Apollo
6
0 / 3 / 0
3,731
466
1,021
4,045
778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
rodaramo95
Cu Chulainn
10
2 / 1 / 0
5,343
668
3,244
5,369
1,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
xX_PEPUS_Xx
Nemesis
8
0 / 2 / 0
4,501
563
1,277
5,118
1,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
2
2
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
4
3
W
Chaac
JnfJareau
Chaac
0
2
1
0.25
W
Heimdallr
King_Shlonger
Heimdallr
4
0
1
4.5
W
Fenrir
4
0
1
4.5
W
Merlin
0
0
0
0
L
Cthulhu
Stret4d
Cthulhu
0
2
0
0
L
0
1
0
0
L
Apollo
Wesskoo
Apollo
0
3
0
0
L
Cu Chulainn
rodaramo95
Cu Chulainn
2
1
0
2
L
Nemesis
xX_PEPUS_Xx
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,489
Damage
8,018
20,284
Taken
21,261
7,746
Mitigated
6,053
6,616
Healing
5,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,297
731
0
720
4,643
1,945
79
980
3,663
9,068
0
W
Chaac
JnfJareau
Chaac
3,289
1,133
0
1,357
4,787
2,481
330
195
4,592
0
18,714
W
Heimdallr
King_Shlonger
Heimdallr
3,594
2,110
0
340
3,293
1,013
523
397
2,896
0
23,656
W
Fenrir
2,676
809
0
3,806
6,100
1,969
0
904
5,196
0
25,751
W
Merlin
1,633
37
0
393
1,461
338
667
0
1,461
18,183
0
L
Cthulhu
Stret4d
Cthulhu
2,149
291
0
1,399
5,197
1,754
0
1,535
3,622
9,922
0
L
327
122
0
694
1,532
237
0
132
1,300
7,643
0
L
Apollo
Wesskoo
Apollo
1,021
441
0
731
4,045
778
0
1,092
2,907
0
11,760
L
Cu Chulainn
rodaramo95
Cu Chulainn
3,244
741
0
2,307
5,369
1,861
0
544
4,709
0
26,489
L
Nemesis
xX_PEPUS_Xx
Nemesis
1,277
531
0
630
5,118
1,423
0
245
4,793
0
19,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
21,392
187
Minions Killed
168
0
Camps Cleared
0
888,763
Distance Traveled
766,557
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,839
605
5
1
0
189,869
1
W
Chaac
4,533
567
40
5
0
183,790
0
W
Heimdallr
5,223
653
38
5
0
165,043
2
W
Fenrir
5,466
683
58
7
0
185,902
0
W
Merlin
4,531
566
46
6
0
164,159
3
L
Cthulhu
4,274
534
16
2
0
187,160
0
L
Janus
3,543
443
15
2
0
67,358
0
L
Apollo
3,731
466
24
3
0
153,190
1
L
Cu Chulainn
5,343
668
65
8
0
181,086
2
L
Nemesis
4,501
563
48
6
0
177,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role