Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blink2445
Izanami
Level 38
God Stats
0W - 2L
1,335 SR
Queue Stats
37W - 38L
1,492 Elo+
Party 1
Thor
Thor
Kacchi3
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,233 Elo+
Solo
Cthulhu
Cthulhu
Metalls
Cthulhu
Level 7
God Stats
3W - 3L
1,253 SR
Queue Stats
8W - 8L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
alpova
Guan Yu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,503 Elo+
Solo
Team Averages
Level 17
1,418 SR
1,419 Elo+

VS

Team Averages
Level 14
1,514 SR
1,536 Elo+
Vulcan
Vulcan
AutonomousUbiety
Vulcan
Level 16
God Stats
2W - 1L
1,750 SR
Queue Stats
153W - 158L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
BIGDADAWILL
Gilgamesh
Level 23
God Stats
11W - 7L
1,320 SR
Queue Stats
667W - 659L
1,535 Elo+
Solo
Susano
Susano
GHOSTNIGHT2126
Susano
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
252W - 222L
1,620 Elo+
Solo
Terra
Terra
Joaosnlee
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Vango25
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
7 / 9 / 5
9,544
477
14,819
16,003
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Blink2445
Izanami
15
6 / 5 / 3
9,808
490
13,232
14,737
5,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Kacchi3
Thor
15
4 / 5 / 3
9,664
483
4,391
13,870
6,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Metalls
Cthulhu
14
0 / 1 / 1
8,231
412
1,915
9,029
7,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
alpova
Guan Yu
11
1 / 7 / 7
7,591
380
3,273
12,181
8,466
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 8
9,452
473
8,991
11,913
4,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
BIGDADAWILL
Gilgamesh
18
8 / 3 / 6
11,322
566
11,375
16,689
13,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
15 / 1 / 4
13,241
662
21,034
17,306
7,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
Joaosnlee
Terra
13
1 / 5 / 8
9,002
450
1,581
10,993
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Vango25
Ares
7
1 / 4 / 6
7,165
358
1,116
5,511
2,431
Shoes

Shoes

+6%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
18
Kills
27
27
Deaths
20
19
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
7
9
5
1.06
W
2
7
8
0.86
W
Gilgamesh
BIGDADAWILL
Gilgamesh
8
3
6
3.67
L
Izanami
Blink2445
Izanami
6
5
3
1.5
W
15
1
4
17
W
Terra
Joaosnlee
Terra
1
5
8
1
L
Thor
Kacchi3
Thor
4
5
3
1.1
L
Cthulhu
Metalls
Cthulhu
0
1
1
0.5
W
Ares
Vango25
Ares
1
4
6
1
L
Guan Yu
alpova
Guan Yu
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,630
Damage
44,097
65,820
Taken
62,412
34,072
Mitigated
38,257
11,857
Healing
14,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
14,819
2,157
0
2,659
16,003
6,227
39
3,825
11,888
50,330
0
W
8,991
820
0
1,595
11,913
4,718
1,270
5,062
6,851
54,798
0
W
Gilgamesh
BIGDADAWILL
Gilgamesh
11,375
2,824
0
3,991
16,689
13,298
1,576
3,893
12,796
0
76,875
L
Izanami
Blink2445
Izanami
13,232
7,493
0
1,853
14,737
5,582
495
2,600
12,045
0
71,971
W
21,034
3,758
0
7,442
17,306
7,723
0
3,321
13,805
0
122,159
W
Terra
Joaosnlee
Terra
1,581
542
632
1,283
10,993
10,087
1,218
2,462
8,531
13,998
0
L
Thor
Kacchi3
Thor
4,391
1,325
0
3,055
13,870
6,270
0
611
13,245
0
65,426
L
Cthulhu
Metalls
Cthulhu
1,915
398
0
947
9,029
7,527
222
2,668
6,211
37,977
0
W
Ares
Vango25
Ares
1,116
92
0
0
5,511
2,431
0
1,756
3,695
4,965
0
L
Guan Yu
alpova
Guan Yu
3,273
440
1,249
2,094
12,181
8,466
0
1,368
10,743
0
13,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
50,182
417
Minions Killed
479
0
Camps Cleared
0
1,768,706
Distance Traveled
1,745,850
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,544
477
88
4
0
313,480
3
W
Vulcan
9,452
473
96
5
0
362,507
0
W
Gilgamesh
11,322
566
147
7
0
385,613
0
L
Izanami
9,808
490
139
7
0
329,900
1
W
Susano
13,241
662
191
10
0
439,094
3
W
Terra
9,002
450
35
2
0
374,858
1
L
Thor
9,664
483
100
5
0
355,217
0
L
Cthulhu
8,231
412
71
4
0
399,329
0
W
Ares
7,165
358
10
1
0
183,778
2
L
Guan Yu
7,591
380
19
1
0
370,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role