Player Matchup

King Arthur
King Arthur
FATTYBIGZIE
King Arthur
Level 87
God Stats
12W - 22L
1,374 SR
Queue Stats
448W - 674L
1,323 Elo+
Party 1
Tsukuyomi
Tsukuyomi
hot___chip
Tsukuyomi
Level 28
God Stats
3W - 2L
1,689 SR
Queue Stats
143W - 231L
1,246 Elo+
Party 1
Hades
Hades
xXarmandasXx
Hades
Level 30
God Stats
0W - 5L
1,299 SR
Queue Stats
11W - 14L
1,442 Elo+
Solo
Team Averages
Level 48
1,454 SR
1,337 Elo+

VS

Team Averages
Level 35
1,500 SR
1,372 Elo+
Fenrir
Fenrir
Kinng Tigger
Fenrir
Level 29
God Stats
21W - 30L
1,407 SR
Queue Stats
387W - 554L
1,362 Elo+
Solo
Tiamat
Tiamat
VIVI-1487
Tiamat
Level 51
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 11L
1,234 Elo+
Solo
Bellona
Bellona
VKS_KingBuitre22
Bellona
Level 26
God Stats
1W - 0L
1,592 SR
Queue Stats
12W - 9L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FATTYBIGZIE
King Arthur
12
3 / 5 / 6
8,266
827
7,323
11,088
7,356
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
hot___chip
Tsukuyomi
9
1 / 5 / 6
7,121
712
6,880
9,488
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
9 / 2 / 2
8,646
865
9,838
8,195
4,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 7 / 4
7,490
749
6,479
10,367
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
VIVI-1487
Tiamat
9
2 / 3 / 4
7,620
762
5,889
8,523
5,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
7 / 3 / 4
9,161
916
8,487
13,223
11,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
13
Kills
12
12
Deaths
13
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
FATTYBIGZIE
King Arthur
3
5
6
1.2
W
Fenrir
3
7
4
0.71
W
Tiamat
VIVI-1487
Tiamat
2
3
4
1.33
W
7
3
4
3
L
Tsukuyomi
hot___chip
Tsukuyomi
1
5
6
0.8
L
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
20,855
28,771
Taken
32,113
14,651
Mitigated
20,835
5,085
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
FATTYBIGZIE
King Arthur
7,323
1,377
0
190
11,088
7,356
267
2,651
8,437
0
21,689
W
Fenrir
6,479
2,372
123
2,522
10,367
3,684
0
4,907
5,460
0
24,779
W
Tiamat
VIVI-1487
Tiamat
5,889
919
246
1,096
8,523
5,717
0
2,022
6,501
10,349
0
W
8,487
3,401
0
1,461
13,223
11,434
0
2,909
10,314
0
28,485
L
Tsukuyomi
hot___chip
Tsukuyomi
6,880
2,216
0
1,340
9,488
2,944
436
1,959
7,529
0
16,332
L
9,838
1,031
775
2,780
8,195
4,351
501
1,279
6,916
22,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,033
Gold Earned
24,271
79
Minions Killed
79
0
Camps Cleared
0
522,710
Distance Traveled
458,935
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,266
827
27
3
0
175,067
1
W
Fenrir
7,490
749
35
4
0
134,355
0
W
Tiamat
7,620
762
14
1
0
147,687
0
W
Bellona
9,161
916
30
3
0
176,893
0
L
Tsukuyomi
7,121
712
25
3
0
188,306
1
L
Hades
8,646
865
27
3
0
159,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role