Player Matchup

Kuzenbo
Kuzenbo
Keviskini
Kuzenbo
Level 97
God Stats
3W - 3L
1,687 SR
Queue Stats
104W - 98L
1,564 Elo+
Party 2
Persephone
Persephone
LittLeG0DeSs
Persephone
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 64L
1,543 Elo+
Party 2
Cerberus
Cerberus
RoFlCak3z
Cerberus
Level 84
God Stats
10W - 12L
1,597 SR
Queue Stats
526W - 508L
1,576 Elo+
Party 1
Achilles
Achilles
toompan12
Achilles
Level 40
God Stats
1W - 3L
1,202 SR
Queue Stats
484W - 440L
1,593 Elo+
Party 1
Ra
Ra
zaxturi
Ra
Level 118
God Stats
3W - 3L
1,512 SR
Queue Stats
180W - 182L
1,575 Elo+
Solo
Team Averages
Level 80
1,500 SR
1,570 Elo+

VS

Team Averages
Level 125
1,485 SR
1,517 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
A4KGremlin
Zhong Kui
Level 160
God Stats
3W - 4L
1,123 SR
Queue Stats
367W - 367L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LowKeX
Ah Muzen Cab
Level 108
God Stats
9W - 7L
1,792 SR
Queue Stats
457W - 451L
1,485 Elo+
Solo
Sol
Sol
NobJanusz
Sol
Level 97
God Stats
2W - 1L
1,511 SR
Queue Stats
60W - 49L
1,547 Elo+
Solo
Chiron
Chiron
WhiteF0xy
Chiron
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Keviskini
Kuzenbo
15
1 / 3 / 7
8,486
707
8,747
17,876
25,066
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
LittLeG0DeSs
Persephone
15
2 / 4 / 3
8,602
717
9,662
12,930
7,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
RoFlCak3z
Cerberus
11
2 / 4 / 2
7,595
633
6,608
11,325
9,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Achilles
toompan12
Achilles
16
3 / 4 / 7
8,657
721
13,111
25,399
25,618
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 2 / 7
8,908
742
14,567
14,579
7,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 2 / 10
8,803
734
7,281
13,329
7,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
A4KGremlin
Zhong Kui
16
4 / 3 / 10
10,960
913
11,002
18,039
17,745
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
LowKeX
Ah Muzen Cab
17
4 / 3 / 11
9,882
824
19,001
13,340
5,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 10
10,295
858
21,050
15,007
5,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
WhiteF0xy
Chiron
16
5 / 2 / 6
9,773
814
15,796
12,344
5,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
11
Kills
17
17
Deaths
12
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
10
2.5
W
Zhong Kui
A4KGremlin
Zhong Kui
4
3
10
3
L
Kuzenbo
Keviskini
Kuzenbo
1
3
7
1.5
L
Persephone
LittLeG0DeSs
Persephone
2
4
3
0.88
W
Ah Muzen Cab
LowKeX
Ah Muzen Cab
4
3
11
3.17
W
4
2
10
4.5
L
Cerberus
RoFlCak3z
Cerberus
2
4
2
0.75
W
Chiron
WhiteF0xy
Chiron
5
2
6
4
L
Achilles
toompan12
Achilles
3
4
7
1.63
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,695
Damage
74,130
82,109
Taken
72,059
74,527
Mitigated
42,583
40,276
Healing
48,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
7,281
280
20,080
7,951
13,329
7,780
249
7,999
5,330
13,882
0
W
Zhong Kui
A4KGremlin
Zhong Kui
11,002
927
1,216
3,622
18,039
17,745
1,205
6,045
11,994
20,031
0
L
Kuzenbo
Keviskini
Kuzenbo
8,747
2,530
2,187
2,121
17,876
25,066
0
9,255
8,621
14,244
0
L
Persephone
LittLeG0DeSs
Persephone
9,662
213
1,532
1,448
12,930
7,456
0
6,840
6,086
28,597
0
W
Ah Muzen Cab
LowKeX
Ah Muzen Cab
19,001
5,640
1,641
1,845
13,340
5,924
1,197
7,772
5,568
0
37,166
W
21,050
4,482
991
3,959
15,007
5,860
1,870
9,191
5,816
49,302
0
L
Cerberus
RoFlCak3z
Cerberus
6,608
329
910
3,078
11,325
9,035
0
4,571
6,754
9,180
0
W
Chiron
WhiteF0xy
Chiron
15,796
7,302
3,740
3,240
12,344
5,274
1,155
8,577
3,754
0
31,301
L
Achilles
toompan12
Achilles
13,111
2,265
2,344
7,560
25,399
25,618
0
11,008
14,391
0
16,839
L
14,567
618
11,828
7,268
14,579
7,352
0
7,658
6,921
38,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
49,713
126
Minions Killed
166
0
Camps Cleared
0
971,931
Distance Traveled
1,061,501
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,803
734
12
1
0
242,699
0
W
Zhong Kui
10,960
913
26
2
0
199,664
0
L
Kuzenbo
8,486
707
7
1
0
216,033
0
L
Persephone
8,602
717
45
4
0
207,696
0
W
Ah Muzen Cab
9,882
824
34
3
0
211,568
1
W
Sol
10,295
858
57
5
0
227,509
0
L
Cerberus
7,595
633
16
1
0
126,064
0
W
Chiron
9,773
814
37
3
0
180,061
5
L
Achilles
8,657
721
10
1
0
225,200
1
L
Ra
8,908
742
48
4
0
196,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role