Player Matchup

Loki
Loki
JeshSpaghetti
Loki
Level 84
God Stats
3W - 2L
1,743 SR
Queue Stats
132W - 72L
1,673 Elo+
Party 3
Anhur
Anhur
JohnnyMcThrash
Anhur
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 22L
1,669 Elo+
Party 3
Rama
Rama
Psycotcrix
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 138L
1,623 Elo+
Party 3
Vulcan
Vulcan
boatznhoez42069
Vulcan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 60L
1,557 Elo+
Party 3
Nu Wa
Nu Wa
fluffypandaas
Nu Wa
Level 60
God Stats
1W - 2L
1,603 SR
Queue Stats
69W - 50L
1,581 Elo+
Party 3
Team Averages
Level 71
1,569 SR
1,620 Elo+

VS

Team Averages
Level 42
1,548 SR
1,409 Elo+
Kumbhakarna
Kumbhakarna
BLTZH
Kumbhakarna
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 93L
1,431 Elo+
Party 2
Hera
Hera
SKI3Z
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 73L
1,409 Elo+
Party 2
Sol
Sol
realif3
Sol
Level 85
God Stats
4W - 2L
1,739 SR
Queue Stats
194W - 196L
1,403 Elo+
Party 1
Skadi
Skadi
sk8erjames
Skadi
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 86L
1,438 Elo+
Party 2
Odin
Odin
waxulator420
Odin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 75L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 7
9,389
782
10,269
11,648
4,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 6 / 11
9,755
813
11,894
11,383
4,794
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 6 / 7
9,046
754
11,694
13,816
5,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 6 / 8
10,211
851
23,405
11,647
4,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 4 / 6
8,438
703
7,668
8,054
3,100
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BLTZH
Kumbhakarna
18
7 / 3 / 19
10,791
899
10,540
26,011
17,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
SKI3Z
Hera
13
2 / 7 / 12
8,972
748
8,030
10,744
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
18
8 / 2 / 11
10,657
888
11,042
12,334
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
19
12 / 4 / 11
11,650
971
17,627
15,540
6,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 5 / 20
9,824
819
3,215
15,260
14,212
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
103
21
Kills
30
30
Deaths
21
39
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BLTZH
Kumbhakarna
7
3
19
5.5
L
3
8
7
0.81
L
3
6
11
1.42
L
3
6
7
1.08
W
Hera
SKI3Z
Hera
2
7
12
1.14
L
9
6
8
2.17
L
3
4
6
1.5
W
Sol
8
2
11
6.75
W
Skadi
12
4
11
4.38
W
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,930
Damage
50,454
56,548
Taken
79,889
23,386
Mitigated
47,529
12,969
Healing
32,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BLTZH
Kumbhakarna
10,540
950
2,661
10,322
26,011
17,610
254
9,308
16,703
19,175
0
L
10,269
3,942
791
1,525
11,648
4,731
0
4,715
6,933
0
17,566
L
11,894
6,099
1,552
1,938
11,383
4,794
812
5,597
5,786
0
20,820
L
11,694
9,822
756
3,273
13,816
5,802
620
7,354
6,462
0
22,327
W
Hera
SKI3Z
Hera
8,030
2,399
1,410
1,318
10,744
3,696
0
4,805
5,939
18,538
0
L
23,405
4,702
828
1,809
11,647
4,959
0
8,184
3,463
39,524
0
L
7,668
2,526
117
380
8,054
3,100
273
3,762
4,292
15,802
0
W
Sol
11,042
1,678
2,094
4,178
12,334
5,304
3,358
5,491
6,843
36,504
0
W
Skadi
17,627
7,369
1,962
5,457
15,540
6,707
486
6,256
9,284
0
42,351
W
3,215
928
1,370
1,823
15,260
14,212
959
5,213
10,047
0
11,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
51,894
96
Minions Killed
156
0
Camps Cleared
0
969,409
Distance Traveled
1,162,045
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,791
899
15
1
0
250,118
0
L
Loki
9,389
782
9
1
0
208,361
2
L
Anhur
9,755
813
23
2
0
198,246
0
L
Rama
9,046
754
17
1
0
160,167
0
W
Hera
8,972
748
16
1
0
210,362
0
L
Vulcan
10,211
851
34
3
0
194,808
0
L
Nu Wa
8,438
703
13
1
0
207,827
0
W
Sol
10,657
888
58
5
0
234,663
0
W
Skadi
11,650
971
56
5
0
228,616
0
W
Odin
9,824
819
11
1
0
238,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role