Player Matchup

Artio
Artio
AlexFabler
Artio
Level 8
God Stats
9W - 11L
1,312 SR
Queue Stats
11W - 14L
1,295 Elo+
Solo
Thoth
Thoth
IamBrabll09
Thoth
Level 29
God Stats
3W - 4L
1,383 SR
Queue Stats
95W - 92L
1,426 Elo+
Solo
Da Ji
Da Ji
Mx_Patrao
Da Ji
Level 29
God Stats
9W - 13L
1,300 SR
Queue Stats
55W - 59L
1,333 Elo+
Solo
Tyr
Tyr
jinokazio
Tyr
Level 8
God Stats
2W - 1L
1,707 SR
Queue Stats
8W - 16L
1,281 Elo+
Solo
Zeus
Zeus
krisFrost3
Zeus
Level 22
God Stats
51W - 42L
1,465 SR
Queue Stats
190W - 212L
1,411 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,349 Elo+

VS

Team Averages
Level 10
1,497 SR
1,440 Elo+
Jormungandr
Jormungandr
AC Arnodorian18
Jormungandr
Level 7
God Stats
2W - 3L
1,304 SR
Queue Stats
5W - 11L
1,239 Elo+
Solo
Tiamat
Tiamat
SNSTO2008
Tiamat
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
Sara Febrer
Nemesis
Level 5
God Stats
2W - 3L
1,809 SR
Queue Stats
12W - 16L
1,587 Elo+
Solo
Raijin
Raijin
Warriorwolf34
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
shad9w_Hunter
Ymir
Level 29
God Stats
1W - 3L
1,372 SR
Queue Stats
52W - 57L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
3 / 0 / 15
9,363
1,040
5,580
6,888
7,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
11 / 0 / 15
10,897
1,211
15,506
6,507
2,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
Mx_Patrao
Da Ji
16
8 / 0 / 11
10,185
1,132
13,326
7,443
3,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 1 / 11
8,981
998
4,172
10,310
8,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 9
9,979
1,109
4,506
2,944
1,203
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

349

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AC Arnodorian18
Jormungandr
13
0 / 9 / 1
7,830
870
9,378
13,456
10,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
SNSTO2008
Tiamat
15
1 / 6 / 0
8,903
989
8,631
11,616
5,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sara Febrer
Nemesis
13
1 / 7 / 1
7,922
880
4,303
13,003
4,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 7 / 0
7,713
857
5,884
9,804
3,124
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 0
7,080
787
0
0
0

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
4
29
Kills
2
2
Deaths
29
61
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AC Arnodorian18
Jormungandr
0
9
1
0.06
W
Artio
3
0
15
10.5
W
11
0
15
18.5
W
Da Ji
Mx_Patrao
Da Ji
8
0
11
13.5
L
Tiamat
SNSTO2008
Tiamat
1
6
0
0.17
L
Nemesis
Sara Febrer
Nemesis
1
7
1
0.21
L
0
7
0
0
W
2
1
11
7.5
W
5
1
9
9.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,090
Damage
28,196
34,092
Taken
47,879
23,090
Mitigated
23,518
7,176
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AC Arnodorian18
Jormungandr
9,378
2,625
0
250
13,456
10,469
0
7,591
5,861
23,815
0
W
Artio
5,580
553
1,374
2,065
6,888
7,561
0
6,091
705
11,723
0
W
15,506
2,577
219
1,035
6,507
2,727
0
4,305
2,096
31,097
0
W
Da Ji
Mx_Patrao
Da Ji
13,326
2,576
0
0
7,443
3,209
0
3,630
3,747
0
20,812
L
Tiamat
SNSTO2008
Tiamat
8,631
2,995
0
1,969
11,616
5,795
0
4,294
7,322
35,444
0
L
Nemesis
Sara Febrer
Nemesis
4,303
1,236
0
683
13,003
4,130
0
6,954
6,049
0
5,662
L
5,884
754
0
61
9,804
3,124
0
6,753
3,051
15,971
0
W
4,172
2,097
0
738
10,310
8,390
0
7,626
2,534
0
12,616
W
4,506
1,193
748
997
2,944
1,203
0
1,811
1,117
32,050
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,405
Gold Earned
39,448
156
Minions Killed
119
11
Camps Cleared
1
855,392
Distance Traveled
556,115
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,830
870
16
2
1
135,688
2
W
Artio
9,363
1,040
13
1
0
179,958
1
W
Thoth
10,897
1,211
45
5
1
192,014
1
W
Da Ji
10,185
1,132
19
2
2
202,360
0
L
Tiamat
8,903
989
78
9
0
154,178
1
L
Nemesis
7,922
880
1
0
0
146,982
4
L
Raijin
7,713
857
24
3
0
117,641
0
W
Tyr
8,981
998
18
2
2
153,427
1
W
Zeus
9,979
1,109
61
7
6
127,633
5
L
Ymir
7,080
787
0
0
0
1,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role