Player Matchup

Sylvanus
Sylvanus
Hotpucket
Sylvanus
Level 123
God Stats
4W - 7L
1,233 SR
Queue Stats
138W - 147L
1,483 Elo+
Solo
Skadi
Skadi
JeidoChan
Skadi
Level 105
God Stats
31W - 18L
1,651 SR
Queue Stats
78W - 84L
1,457 Elo+
Solo
Arachne
Arachne
NickIsBeastyFTW
Arachne
Level 47
God Stats
49W - 23L
1,265 SR
Queue Stats
202W - 189L
1,296 Elo+
Solo
Erlang Shen
Erlang Shen
PsychoRabbit541
Erlang Shen
Level 102
God Stats
6W - 11L
1,464 SR
Queue Stats
220W - 275L
1,341 Elo+
Party 2
Merlin
Merlin
YoDarkShadow
Merlin
Level 93
God Stats
5W - 11L
1,354 SR
Queue Stats
924W - 1,236L
1,358 Elo+
Party 2
Team Averages
Level 94
1,394 SR
1,387 Elo+

VS

Team Averages
Level 75
1,440 SR
1,401 Elo+
Cthulhu
Cthulhu
BlkAids420
Cthulhu
Level 48
God Stats
17W - 21L
1,293 SR
Queue Stats
153W - 172L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
HammahJay
Gilgamesh
Level 66
God Stats
14W - 15L
1,445 SR
Queue Stats
198W - 206L
1,450 Elo+
Party 1
Skadi
Skadi
Necroknows
Skadi
Level 78
God Stats
95W - 69L
1,568 SR
Queue Stats
226W - 223L
1,398 Elo+
Solo
Olorun
Olorun
RepaidGravy
Olorun
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,347 Elo+
Solo
Hun Batz
Hun Batz
zYessai
Hun Batz
Level 129
God Stats
3W - 3L
1,394 SR
Queue Stats
94W - 93L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hotpucket
Sylvanus
20
4 / 8 / 8
15,213
525
14,746
30,586
42,019
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
JeidoChan
Skadi
20
7 / 6 / 5
15,569
537
20,352
24,049
9,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 10 / 0
11,728
404
17,172
29,548
11,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
PsychoRabbit541
Erlang Shen
20
7 / 7 / 5
14,070
485
25,715
33,190
22,938
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
20
1 / 10 / 4
12,754
440
13,244
19,257
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlkAids420
Cthulhu
20
4 / 6 / 5
14,603
504
15,283
25,134
32,205
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
HammahJay
Gilgamesh
20
4 / 4 / 9
16,501
569
23,531
36,689
35,610
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
20
7 / 9 / 3
15,840
546
19,728
20,697
5,315
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
20
7 / 4 / 7
18,719
645
16,559
25,799
9,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
zYessai
Hun Batz
20
19 / 0 / 3
19,804
683
27,621
28,199
11,693
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
68
22
Kills
41
41
Deaths
23
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BlkAids420
Cthulhu
4
6
5
1.08
W
Gilgamesh
HammahJay
Gilgamesh
4
4
9
2.13
L
Sylvanus
Hotpucket
Sylvanus
4
8
8
1
L
Skadi
JeidoChan
Skadi
7
6
5
1.58
W
Skadi
7
9
3
0.94
L
3
10
0
0.3
L
Erlang Shen
PsychoRabbit541
Erlang Shen
7
7
5
1.36
W
Olorun
7
4
7
2.63
L
Merlin
1
10
4
0.3
W
Hun Batz
zYessai
Hun Batz
19
0
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,229
Damage
102,722
136,630
Taken
136,518
93,794
Mitigated
94,781
34,699
Healing
41,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BlkAids420
Cthulhu
15,283
748
642
2,466
25,134
32,205
426
6,925
17,976
78,467
0
W
Gilgamesh
HammahJay
Gilgamesh
23,531
6,446
0
7,228
36,689
35,610
1,437
5,013
31,512
5,857
128,990
L
Sylvanus
Hotpucket
Sylvanus
14,746
2,480
2,748
7,659
30,586
42,019
0
5,893
24,533
58,627
0
L
Skadi
JeidoChan
Skadi
20,352
8,754
243
6,990
24,049
9,669
1,129
9,498
14,551
0
122,721
W
Skadi
19,728
11,847
0
5,885
20,697
5,315
776
5,927
14,467
0
112,708
L
17,172
12,660
0
4,795
29,548
11,934
703
6,307
23,202
0
78,785
L
Erlang Shen
PsychoRabbit541
Erlang Shen
25,715
13,939
0
9,550
33,190
22,938
532
5,537
27,653
0
107,537
W
Olorun
16,559
10,759
265
14,172
25,799
9,958
9,134
9,876
15,713
112,757
0
L
Merlin
13,244
1,142
0
2,714
19,257
7,234
468
5,744
13,433
95,268
0
W
Hun Batz
zYessai
Hun Batz
27,621
10,017
0
10,583
28,199
11,693
6,878
6,569
21,450
0
180,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,334
Gold Earned
85,467
696
Minions Killed
960
0
Camps Cleared
0
2,414,808
Distance Traveled
2,676,918
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,603
504
136
5
0
514,965
2
W
Gilgamesh
16,501
569
202
7
0
516,103
5
L
Sylvanus
15,213
525
67
2
0
474,174
7
L
Skadi
15,569
537
200
7
0
473,607
5
W
Skadi
15,840
546
160
6
0
545,301
7
L
Arachne
11,728
404
120
4
0
470,306
1
L
Erlang Shen
14,070
485
146
5
0
542,406
5
W
Olorun
18,719
645
210
7
0
493,178
3
L
Merlin
12,754
440
163
6
0
454,315
1
W
Hun Batz
19,804
683
252
9
0
607,371
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role