Player Matchup

Cthulhu
Cthulhu
AulladorBlanco0
Cthulhu
Level 14
God Stats
2W - 3L
1,531 SR
Queue Stats
9W - 19L
1,215 Elo+
Party 2
Kukulkan
Kukulkan
MILLER380K
Kukulkan
Level 4
God Stats
0W - 2L
1,493 SR
Queue Stats
1W - 4L
1,633 Elo+
Party 2
Jormungandr
Jormungandr
Selaykoc6
Jormungandr
Level 5
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Team Averages
Level 8
1,581 SR
1,449 Elo+

VS

Team Averages
Level 81
1,388 SR
1,452 Elo+
Hercules
Hercules
It str8postal
Hercules
Level 156
God Stats
19W - 28L
1,421 SR
Queue Stats
434W - 429L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
KMK Chaos7235
Baron Samedi
Level 79
God Stats
4W - 3L
1,468 SR
Queue Stats
487W - 458L
1,456 Elo+
Party 1
Kuzenbo
Kuzenbo
TheSniperQueff
Kuzenbo
Level 7
God Stats
4W - 5L
1,275 SR
Queue Stats
34W - 46L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 1
11,894
743
15,083
23,667
20,831
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
MILLER380K
Kukulkan
12
2 / 7 / 2
9,511
594
3,471
12,119
4,575
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
Selaykoc6
Jormungandr
10
0 / 11 / 5
9,043
565
3,182
17,315
7,592
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
It str8postal
Hercules
17
16 / 2 / 7
13,840
865
24,952
20,639
11,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Baron Samedi
KMK Chaos7235
Baron Samedi
16
9 / 5 / 14
12,225
764
18,445
15,581
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 15
10,044
628
2,641
11,817
10,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
9
Kills
26
26
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
7
8
1
0.94
W
Hercules
It str8postal
Hercules
16
2
7
9.75
W
Baron Samedi
KMK Chaos7235
Baron Samedi
9
5
14
3.2
L
Kukulkan
MILLER380K
Kukulkan
2
7
2
0.43
L
Jormungandr
Selaykoc6
Jormungandr
0
11
5
0.23
W
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
46,038
53,101
Taken
48,037
32,998
Mitigated
28,995
3,514
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,083
1,118
56
2,948
23,667
20,831
0
9,033
14,634
38,673
0
W
Hercules
It str8postal
Hercules
24,952
13,895
0
8,471
20,639
11,392
679
9,713
10,926
0
51,524
W
Baron Samedi
KMK Chaos7235
Baron Samedi
18,445
1,615
2,348
6,726
15,581
7,136
654
7,507
8,074
56,148
0
L
Kukulkan
MILLER380K
Kukulkan
3,471
610
0
250
12,119
4,575
0
6,401
5,718
16,355
0
L
Jormungandr
Selaykoc6
Jormungandr
3,182
804
0
260
17,315
7,592
0
5,652
11,663
10,481
0
W
2,641
1,598
0
227
11,817
10,467
983
4,516
6,015
13,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,448
Gold Earned
36,109
89
Minions Killed
133
0
Camps Cleared
0
713,326
Distance Traveled
837,447
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,894
743
48
3
0
268,020
0
W
Hercules
13,840
865
50
3
0
302,445
0
W
Baron Samedi
12,225
764
65
4
0
258,289
0
L
Kukulkan
9,511
594
28
2
0
262,149
2
L
Jormungandr
9,043
565
13
1
0
183,157
2
W
Kuzenbo
10,044
628
18
1
0
276,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role