Player Matchup

Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AegeusX
Guan Yu
Level 127
God Stats
6W - 3L
1,857 SR
Queue Stats
185W - 179L
1,542 Elo+
Solo
Chronos
Chronos
Evreiko
Chronos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 105L
1,585 Elo+
Party 1
Hercules
Hercules
NobJanusz
Hercules
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,532 Elo+
Solo
Geb
Geb
pripiti
Geb
Level 160
God Stats
6W - 7L
1,491 SR
Queue Stats
968W - 879L
1,578 Elo+
Party 1
Team Averages
Level 126
1,569 SR
1,547 Elo+

VS

Team Averages
Level 142
1,683 SR
1,543 Elo+
Sobek
Sobek
Eowerin
Sobek
Level 85
God Stats
3W - 2L
1,705 SR
Queue Stats
231W - 197L
1,604 Elo+
Solo
Ao Kuang
Ao Kuang
GreenLemon0815
Ao Kuang
Level 160
God Stats
2W - 1L
1,647 SR
Queue Stats
171W - 164L
1,528 Elo+
Solo
Guan Yu
Guan Yu
Viper41Ojk
Guan Yu
Level 148
God Stats
2W - 1L
1,642 SR
Queue Stats
189W - 196L
1,535 Elo+
Solo
Anubis
Anubis
WeedStarLegend
Anubis
Level 160
God Stats
1W - 1L
1,920 SR
Queue Stats
128W - 115L
1,504 Elo+
Solo
Kali
Kali
xxxMoHcTePxxx
Kali
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
815W - 783L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
6 / 3 / 17
11,613
683
19,753
26,527
21,466
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
AegeusX
Guan Yu
19
2 / 4 / 21
11,735
690
14,756
30,204
27,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Evreiko
Chronos
20
9 / 1 / 11
13,003
765
26,287
14,429
6,736
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
NobJanusz
Hercules
19
5 / 5 / 17
11,825
696
32,003
23,441
14,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
18
5 / 3 / 16
12,227
719
15,019
18,316
17,918
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Eowerin
Sobek
16
0 / 5 / 11
10,403
612
15,683
27,187
38,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
20
7 / 2 / 7
11,872
698
18,860
27,279
32,526
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
Viper41Ojk
Guan Yu
18
2 / 5 / 12
11,167
657
15,184
27,196
35,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 7 / 10
10,809
636
19,420
22,898
14,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 8 / 5
11,882
699
16,868
21,870
12,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
61
27
Kills
16
16
Deaths
27
82
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
3
17
4.83
W
Guan Yu
AegeusX
Guan Yu
2
4
21
3.13
L
Sobek
Eowerin
Sobek
0
5
11
1.1
W
Chronos
Evreiko
Chronos
9
1
11
14.5
L
Ao Kuang
7
2
7
5.25
W
Hercules
NobJanusz
Hercules
5
5
17
2.7
L
Guan Yu
Viper41Ojk
Guan Yu
2
5
12
1.6
L
3
7
10
1.14
W
Geb
5
3
16
4.33
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,818
Damage
86,015
112,917
Taken
126,430
88,686
Mitigated
132,737
62,054
Healing
60,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
19,753
5,613
2,767
9,187
26,527
21,466
727
8,677
17,850
0
37,377
W
Guan Yu
AegeusX
Guan Yu
14,756
699
12,054
14,242
30,204
27,931
737
12,393
17,811
0
25,114
L
Sobek
Eowerin
Sobek
15,683
823
2,632
4,635
27,187
38,324
54
9,984
16,783
24,919
0
W
Chronos
Evreiko
Chronos
26,287
9,231
2,658
4,722
14,429
6,736
2,959
6,902
7,527
56,364
0
L
Ao Kuang
18,860
2,919
3,298
8,720
27,279
32,526
388
7,379
19,690
35,009
0
W
Hercules
NobJanusz
Hercules
32,003
9,123
3,859
6,373
23,441
14,635
1,791
15,260
8,181
0
46,491
L
Guan Yu
Viper41Ojk
Guan Yu
15,184
2,720
15,450
10,259
27,196
35,581
563
8,382
18,514
0
27,315
L
19,420
647
2,067
6,648
22,898
14,291
636
7,295
15,423
54,592
0
W
Geb
15,019
1,482
2,798
3,394
18,316
17,918
510
10,731
7,585
28,433
0
L
16,868
4,422
3,781
3,077
21,870
12,015
0
8,266
13,454
0
25,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,403
Gold Earned
56,133
153
Minions Killed
149
0
Camps Cleared
0
1,543,875
Distance Traveled
1,471,409
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,613
683
17
1
0
315,849
0
W
Guan Yu
11,735
690
7
0
0
326,021
0
L
Sobek
10,403
612
13
1
0
302,261
0
W
Chronos
13,003
765
85
5
0
292,175
2
L
Ao Kuang
11,872
698
32
2
0
323,842
0
W
Hercules
11,825
696
30
2
0
315,025
0
L
Guan Yu
11,167
657
22
1
0
331,725
4
L
Anubis
10,809
636
64
4
0
236,390
0
W
Geb
12,227
719
14
1
0
294,805
0
L
Kali
11,882
699
18
1
0
277,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role