Player Matchup

Morgan Le Fay
Morgan Le Fay
ArchdukeofChaos
Morgan Le Fay
Level 7
God Stats
8W - 8L
1,232 SR
Queue Stats
36W - 39L
1,173 Elo+
Party 1
Hades
Hades
crowd_oceanic576
Hades
Level 27
God Stats
18W - 15L
1,395 SR
Queue Stats
75W - 156L
1,226 Elo+
Solo
Ymir
Ymir
petiitekat
Ymir
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 2L
1,154 Elo+
Party 1
Team Averages
Level 16
1,376 SR
1,184 Elo+

VS

Team Averages
Level 31
1,491 SR
1,282 Elo+
Nu Wa
Nu Wa
Bruna_its_mine45
Nu Wa
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 21L
1,120 Elo+
Solo
Medusa
Medusa
IshyFishy420
Medusa
Level 25
God Stats
53W - 52L
1,493 SR
Queue Stats
137W - 145L
1,375 Elo+
Party 2
Bacchus
Bacchus
KOD_Atrocitus
Bacchus
Level 61
God Stats
21W - 27L
1,480 SR
Queue Stats
136W - 182L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArchdukeofChaos
Morgan Le Fay
16
11 / 4 / 12
13,208
734
17,731
14,519
7,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
11 / 5 / 16
13,766
765
14,550
15,665
6,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
10 / 2 / 21
13,934
774
15,755
18,469
22,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 13 / 2
11,936
663
5,498
18,106
5,979
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
14
0 / 10 / 6
10,768
598
9,516
17,897
5,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
15
6 / 9 / 3
12,206
678
14,029
20,471
22,860
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
32
Kills
10
11
Deaths
32
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArchdukeofChaos
Morgan Le Fay
11
4
12
4.25
L
4
13
2
0.38
L
Medusa
0
10
6
0.3
L
Bacchus
6
9
3
0.83
W
11
5
16
3.8
W
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,036
Damage
29,043
48,653
Taken
56,474
36,128
Mitigated
34,787
10,822
Healing
3,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArchdukeofChaos
Morgan Le Fay
17,731
2,625
0
2,103
14,519
7,034
1,156
7,400
7,119
52,919
0
L
5,498
2,615
0
0
18,106
5,979
632
15,716
2,150
24,023
0
L
Medusa
9,516
3,899
135
1,590
17,897
5,948
884
15,498
2,186
0
36,066
L
Bacchus
14,029
1,444
0
2,009
20,471
22,860
302
15,742
4,102
30,834
0
W
14,550
1,973
2,022
6,008
15,665
6,935
867
6,492
9,173
42,897
0
W
15,755
3,914
0
689
18,469
22,159
873
5,635
12,834
32,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,908
Gold Earned
34,910
157
Minions Killed
102
0
Camps Cleared
0
890,870
Distance Traveled
725,068
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,208
734
67
4
0
293,042
0
L
Nu Wa
11,936
663
33
2
0
200,235
0
L
Medusa
10,768
598
53
3
0
268,805
0
L
Bacchus
12,206
678
16
1
0
256,028
2
W
Hades
13,766
765
65
4
0
277,240
6
W
Ymir
13,934
774
25
1
0
320,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role