Player Matchup

Morgan Le Fay
Morgan Le Fay
IIIIMRMIIII
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,301 SR
Queue Stats
10W - 22L
1,277 Elo+
Solo
Gilgamesh
Gilgamesh
PHILLY1ON1
Gilgamesh
Level 127
God Stats
0W - 1L
1,391 SR
Queue Stats
4W - 8L
1,308 Elo+
Solo
Anubis
Anubis
Venom4275
Anubis
Level 40
God Stats
9W - 11L
1,540 SR
Queue Stats
27W - 57L
1,290 Elo+
Solo
Team Averages
Level 65
1,410 SR
1,292 Elo+

VS

Team Averages
Level 80
1,611 SR
1,732 Elo+
Sol
Sol
Foofyy
Sol
Level 128
God Stats
8W - 7L
1,514 SR
Queue Stats
328W - 170L
1,790 Elo+
Party 1
Sylvanus
Sylvanus
HereticPrime97
Sylvanus
Level 86
God Stats
22W - 6L
1,704 SR
Queue Stats
315W - 150L
1,803 Elo+
Party 1
Fenrir
Fenrir
MarkLee964232
Fenrir
Level 27
God Stats
7W - 3L
1,613 SR
Queue Stats
244W - 130L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IIIIMRMIIII
Morgan Le Fay
12
3 / 4 / 5
8,634
720
8,486
8,804
3,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
PHILLY1ON1
Gilgamesh
10
0 / 8 / 5
7,434
620
7,788
13,161
8,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Venom4275
Anubis
11
5 / 7 / 3
8,558
713
9,084
11,615
5,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Foofyy
Sol
15
11 / 3 / 8
10,818
902
20,418
15,559
6,087
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
14
3 / 1 / 14
9,776
815
4,015
12,609
12,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
5 / 4 / 7
9,157
763
5,141
9,075
4,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
19
19
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sol
Foofyy
Sol
11
3
8
5
W
Sylvanus
3
1
14
10
L
Morgan Le Fay
IIIIMRMIIII
Morgan Le Fay
3
4
5
1.38
W
5
4
7
2.13
L
Gilgamesh
PHILLY1ON1
Gilgamesh
0
8
5
0.31
L
Anubis
Venom4275
Anubis
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,358
Damage
29,574
33,580
Taken
37,243
17,241
Mitigated
22,637
4,846
Healing
16,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Foofyy
Sol
20,418
9,489
0
8,684
15,559
6,087
2,555
4,891
10,668
59,642
0
W
Sylvanus
4,015
1,360
2,026
4,598
12,609
12,413
162
7,256
5,353
16,897
0
L
Morgan Le Fay
IIIIMRMIIII
Morgan Le Fay
8,486
471
431
1,611
8,804
3,048
387
7,237
1,567
28,744
0
W
5,141
1,755
0
1,178
9,075
4,137
0
5,423
3,652
0
16,513
L
Gilgamesh
PHILLY1ON1
Gilgamesh
7,788
2,344
0
113
13,161
8,556
555
9,136
4,025
0
18,977
L
Anubis
Venom4275
Anubis
9,084
133
0
2,691
11,615
5,637
103
8,060
3,555
19,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,626
Gold Earned
29,751
104
Minions Killed
128
0
Camps Cleared
0
526,813
Distance Traveled
606,833
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,818
902
76
6
0
206,397
0
W
Sylvanus
9,776
815
29
2
0
193,015
0
L
Morgan Le Fay
8,634
720
39
3
0
196,031
3
W
Fenrir
9,157
763
23
2
0
207,421
0
L
Gilgamesh
7,434
620
24
2
0
191,647
2
L
Anubis
8,558
713
41
3
0
139,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role