Player Matchup

Nox
Nox
Nivog98
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Osiris
Osiris
ZaharaShadow
Osiris
Level 126
God Stats
0W - 1L
1,320 SR
Queue Stats
43W - 44L
1,427 Elo+
Solo
Merlin
Merlin
Αzazel
Merlin
Level 14
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 4L
1,296 Elo+
Party 2
Team Averages
Level 48
1,441 SR
1,408 Elo+

VS

Team Averages
Level 17
1,618 SR
1,650 Elo+
Yemoja
Yemoja
D4rkWolf01
Yemoja
Level 18
God Stats
10W - 0L
1,572 SR
Queue Stats
48W - 31L
1,702 Elo+
Party 1
Chang'e
Chang'e
LunαStrikε
Chang'e
Level 28
God Stats
2W - 0L
1,782 SR
Queue Stats
55W - 17L
1,747 Elo+
Party 1
Neith
Neith
SamBhai
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
9
0 / 10 / 2
6,058
606
3,375
8,739
2,844
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
10
2 / 1 / 1
6,572
657
7,057
8,212
6,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Αzazel
Merlin
8
1 / 5 / 1
6,119
612
3,532
6,874
2,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D4rkWolf01
Yemoja
12
3 / 0 / 12
8,559
856
4,159
7,414
3,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
LunαStrikε
Chang'e
13
13 / 0 / 1
9,390
939
12,352
7,385
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
SamBhai
Neith
8
0 / 3 / 9
6,606
661
2,272
3,660
1,041
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
16
16
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
D4rkWolf01
Yemoja
3
0
12
9
W
Chang'e
LunαStrikε
Chang'e
13
0
1
13.5
L
Nox
0
10
2
0.1
W
Neith
SamBhai
Neith
0
3
9
1.5
L
Osiris
2
1
1
2.5
L
Merlin
Αzazel
Merlin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,964
Damage
18,783
23,825
Taken
18,459
11,274
Mitigated
7,039
2,189
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
D4rkWolf01
Yemoja
4,159
1,162
725
3,000
7,414
3,545
432
2,493
4,921
19,022
0
W
Chang'e
LunαStrikε
Chang'e
12,352
1,909
1,272
4,907
7,385
2,453
879
3,159
4,226
35,578
0
L
Nox
3,375
872
0
467
8,739
2,844
144
5,958
2,538
13,773
0
W
Neith
SamBhai
Neith
2,272
466
0
247
3,660
1,041
210
1,255
2,405
0
7,181
L
Osiris
7,057
2,244
0
1,668
8,212
6,259
0
4,777
3,269
0
20,691
L
Merlin
Αzazel
Merlin
3,532
310
0
54
6,874
2,171
148
5,053
1,507
16,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,749
Gold Earned
24,555
80
Minions Killed
103
0
Camps Cleared
0
522,659
Distance Traveled
478,225
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,559
856
31
3
0
172,089
0
W
Chang'e
9,390
939
56
6
0
167,493
2
L
Nox
6,058
606
22
2
0
146,826
1
W
Neith
6,606
661
16
2
0
138,643
1
L
Osiris
6,572
657
31
3
0
214,934
5
L
Merlin
6,119
612
27
3
0
160,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role