Player Matchup

Gilgamesh
Gilgamesh
BrinjalJ
Gilgamesh
Level 17
God Stats
8W - 5L
1,791 SR
Queue Stats
65W - 49L
1,484 Elo+
Solo
Izanami
Izanami
Deley2
Izanami
Level 26
God Stats
22W - 18L
1,482 SR
Queue Stats
25W - 27L
1,325 Elo+
Party 2
Ymir
Ymir
NekoDeKat
Ymir
Level 29
God Stats
2W - 0L
1,766 SR
Queue Stats
102W - 95L
1,514 Elo+
Solo
Arachne
Arachne
RemiJhonsonBaby
Arachne
Level 26
God Stats
13W - 21L
1,500 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
pokolo231
Ao Kuang
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,608 SR
1,464 Elo+

VS

Team Averages
Level 8
1,500 SR
1,471 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ZX Dryvers
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
melancholy212
Hades
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,240 Elo+
Solo
Tyr
Tyr
snopytete
Tyr
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Terra
Terra
typhonsViolent3
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BrinjalJ
Gilgamesh
17
5 / 1 / 3
11,415
601
9,538
9,909
9,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
Deley2
Izanami
15
11 / 1 / 8
10,899
574
12,506
8,530
3,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
15
7 / 1 / 13
11,304
595
8,729
11,362
10,046
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 6 / 1
9,731
512
4,983
15,062
6,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
pokolo231
Ao Kuang
15
2 / 4 / 7
10,939
576
9,217
16,252
6,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
7 / 4 / 2
10,583
557
12,476
15,572
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
ZX Dryvers
Medusa
11
0 / 10 / 3
6,955
366
3,577
9,849
2,248
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 7 / 5
9,087
478
8,552
16,195
7,044
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

2
0 / 2 / 0
5,250
276
241
1,837
512
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 7 / 1
7,764
409
3,331
13,935
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
29
Kills
12
13
Deaths
30
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
7
4
2
2
W
Gilgamesh
BrinjalJ
Gilgamesh
5
1
3
6.5
W
Izanami
Deley2
Izanami
11
1
8
15
W
Ymir
7
1
13
13.5
W
4
6
1
0.75
L
Medusa
ZX Dryvers
Medusa
0
10
3
0.15
L
3
7
5
0.79
W
Ao Kuang
pokolo231
Ao Kuang
2
4
7
1.38
L
0
2
0
0
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,973
Damage
28,177
61,115
Taken
57,388
36,329
Mitigated
27,919
16,885
Healing
10,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
12,476
7,866
0
3,898
15,572
9,106
0
3,402
12,170
0
71,122
W
Gilgamesh
BrinjalJ
Gilgamesh
9,538
2,560
0
2,974
9,909
9,338
3,468
1,214
8,695
0
66,199
W
Izanami
Deley2
Izanami
12,506
8,709
0
2,174
8,530
3,521
3,085
970
7,560
0
53,537
W
Ymir
8,729
1,922
0
953
11,362
10,046
541
2,362
9,000
32,974
0
W
4,983
3,273
0
4,379
15,062
6,844
1,624
1,409
13,653
0
57,433
L
Medusa
ZX Dryvers
Medusa
3,577
2,297
0
0
9,849
2,248
0
2,233
7,616
0
15,682
L
8,552
2,378
132
4,152
16,195
7,044
350
6,057
10,138
43,043
0
W
Ao Kuang
pokolo231
Ao Kuang
9,217
2,258
0
6,405
16,252
6,580
1,981
5,928
10,324
37,360
0
L
241
103
0
50
1,837
512
0
1,190
647
0
567
L
3,331
565
359
1,670
13,935
9,009
0
5,064
8,871
14,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,288
Gold Earned
39,639
428
Minions Killed
254
0
Camps Cleared
0
1,739,456
Distance Traveled
1,187,992
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,583
557
111
6
0
334,934
0
W
Gilgamesh
11,415
601
135
7
0
383,600
0
W
Izanami
10,899
574
96
5
0
358,472
0
W
Ymir
11,304
595
34
2
0
321,955
5
W
Arachne
9,731
512
96
5
0
343,561
0
L
Medusa
6,955
366
27
1
0
272,094
0
L
Hades
9,087
478
91
5
0
286,391
0
W
Ao Kuang
10,939
576
67
4
0
331,868
0
L
Tyr
5,250
276
1
0
0
21,673
0
L
Terra
7,764
409
24
1
0
272,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role