Player Matchup

Ah Puch
Ah Puch
Angelzoa
Ah Puch
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 100L
1,340 Elo+
Solo
Ares
Ares
Fantasma_xXPRXx
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Once_Reborn
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 194L
1,165 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Reborn_toKill200
Morgan Le Fay
Level 5
God Stats
5W - 7L
1,500 SR
Queue Stats
114W - 184L
1,165 Elo+
Party 1
Ymir
Ymir
piruletas592
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 4
1,500 SR
1,334 Elo+

VS

Team Averages
Level 15
1,382 SR
1,260 Elo+
Susano
Susano
AsumaWRLD
Susano
Level 5
God Stats
3W - 7L
1,032 SR
Queue Stats
3W - 12L
953 Elo+
Solo
Ares
Ares
Lucka_Vx
Ares
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
21W - 45L
1,500 Elo+
Solo
Ullr
Ullr
Zed_Wolfdragon
Ullr
Level 23
God Stats
2W - 2L
1,449 SR
Queue Stats
41W - 44L
1,322 Elo+
Solo
Tsukuyomi
Tsukuyomi
alexmm420
Tsukuyomi
Level 27
God Stats
36W - 36L
1,428 SR
Queue Stats
37W - 38L
1,336 Elo+
Solo
Cthulhu
Cthulhu
samias__
Cthulhu
Level 16
God Stats
4W - 10L
1,500 SR
Queue Stats
7W - 17L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Angelzoa
Ah Puch
17
5 / 14 / 1
10,966
439
18,458
22,316
9,265
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

10
0 / 9 / 1
7,909
316
2,847
16,521
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 8 / 1
7,317
293
3,191
10,957
3,936
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Reborn_toKill200
Morgan Le Fay
8
0 / 6 / 1
7,350
294
2,608
9,760
2,707
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 13 / 4
9,766
391
11,065
29,152
23,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AsumaWRLD
Susano
15
4 / 3 / 11
10,942
438
6,358
10,368
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
16
9 / 3 / 20
11,951
478
10,574
18,116
17,544
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
2 / 0 / 4
13,020
521
4,473
9,893
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
alexmm420
Tsukuyomi
19
22 / 2 / 8
13,839
554
21,207
15,538
12,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
samias__
Cthulhu
18
12 / 0 / 10
12,763
511
18,070
27,662
23,413
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
7
Kills
49
50
Deaths
8
8
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Angelzoa
Ah Puch
5
14
1
0.39
W
Susano
AsumaWRLD
Susano
4
3
11
3.17
L
0
9
1
0.06
W
Ares
9
3
20
6.33
L
0
8
1
0.06
L
Morgan Le Fay
Reborn_toKill200
Morgan Le Fay
0
6
1
0.08
W
2
0
4
4
W
Tsukuyomi
alexmm420
Tsukuyomi
22
2
8
13
L
2
13
4
0.31
W
Cthulhu
samias__
Cthulhu
12
0
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,169
Damage
60,682
88,706
Taken
81,577
49,542
Mitigated
63,567
5,599
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Angelzoa
Ah Puch
18,458
2,983
0
2,461
22,316
9,265
366
9,981
12,335
61,463
0
W
Susano
AsumaWRLD
Susano
6,358
2,912
0
2,354
10,368
6,925
70
4,482
5,886
0
35,538
L
2,847
598
0
1,505
16,521
10,223
116
4,689
11,832
21,349
0
W
Ares
10,574
1,715
0
823
18,116
17,544
1,172
9,734
8,382
31,946
0
L
3,191
1,977
0
287
10,957
3,936
376
3,712
7,245
0
10,805
L
Morgan Le Fay
Reborn_toKill200
Morgan Le Fay
2,608
745
0
375
9,760
2,707
277
2,521
7,239
18,799
0
W
4,473
4,473
0
2,212
9,893
3,559
4,877
3,454
6,439
0
70,854
W
Tsukuyomi
alexmm420
Tsukuyomi
21,207
5,590
0
1,957
15,538
12,126
5,430
3,140
11,029
0
89,578
L
11,065
2,531
0
971
29,152
23,411
236
7,741
21,411
28,258
0
W
Cthulhu
samias__
Cthulhu
18,070
3,164
0
9,229
27,662
23,413
1,214
14,168
13,494
61,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,308
Gold Earned
62,515
201
Minions Killed
467
0
Camps Cleared
0
1,368,675
Distance Traveled
2,213,086
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,966
439
93
4
0
268,314
0
W
Susano
10,942
438
65
3
0
507,244
1
L
Ares
7,909
316
33
1
0
263,885
3
W
Ares
11,951
478
42
2
0
393,438
2
L
Tyr
7,317
293
18
1
0
265,565
0
L
Morgan Le Fay
7,350
294
34
1
0
226,735
0
W
Ullr
13,020
521
130
5
0
405,743
0
W
Tsukuyomi
13,839
554
122
5
0
495,673
0
L
Ymir
9,766
391
23
1
0
344,176
1
W
Cthulhu
12,763
511
108
4
0
410,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role