Player Matchup

Ares
Ares
DeadlyJosh2010
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,302 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DrestatorSk
Morgan Le Fay
Level 60
God Stats
15W - 12L
1,641 SR
Queue Stats
60W - 65L
1,575 Elo+
Solo
Anubis
Anubis
Lutenant-Harry
Anubis
Level 27
God Stats
0W - 2L
1,495 SR
Queue Stats
2W - 3L
1,583 Elo+
Solo
Ra
Ra
SIR EL1TE72SAFC
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Osiris
Osiris
sly936259
Osiris
Level 86
God Stats
0W - 2L
1,201 SR
Queue Stats
3W - 6L
1,331 Elo+
Solo
Team Averages
Level 42
1,467 SR
1,458 Elo+

VS

Team Averages
Level 88
1,639 SR
1,447 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DrakeHikaru
Ares
Level 89
God Stats
4W - 3L
1,601 SR
Queue Stats
9W - 12L
1,417 Elo+
Party 1
Neith
Neith
EmkostnoeR
Neith
Level 92
God Stats
8W - 0L
1,758 SR
Queue Stats
35W - 36L
1,479 Elo+
Party 1
Janus
Janus
leko86
Janus
Level 49
God Stats
1W - 0L
1,867 SR
Queue Stats
11W - 6L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
robonyghtmare
Morgan Le Fay
Level 68
God Stats
2W - 1L
1,468 SR
Queue Stats
47W - 66L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,699
744
4,410
12,841
12,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
DrestatorSk
Morgan Le Fay
14
5 / 4 / 1
8,506
945
10,318
9,451
4,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 8 / 2
6,153
684
1,814
12,124
7,713
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 5 / 1
5,525
614
2,243
6,105
3,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
sly936259
Osiris
11
1 / 5 / 0
6,395
711
2,994
8,850
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
11 / 0 / 8
11,257
1,251
11,134
7,662
3,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 13
7,768
863
4,232
10,091
7,594
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
15
7 / 1 / 9
9,277
1,031
9,509
5,029
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
leko86
Janus
14
2 / 3 / 9
7,699
855
5,638
5,805
1,858
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
robonyghtmare
Morgan Le Fay
14
5 / 2 / 12
9,076
1,008
11,677
7,444
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
7
Kills
27
27
Deaths
8
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
11
0
8
15
L
1
5
1
0.3
W
2
2
13
4.25
L
Morgan Le Fay
DrestatorSk
Morgan Le Fay
5
4
1
1.38
W
Neith
7
1
9
11.5
L
0
8
2
0.13
L
0
5
1
0.1
W
Janus
leko86
Janus
2
3
9
2.17
W
Morgan Le Fay
robonyghtmare
Morgan Le Fay
5
2
12
5.5
L
Osiris
sly936259
Osiris
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,779
Damage
42,190
49,371
Taken
36,031
31,986
Mitigated
18,266
3,555
Healing
7,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,134
4,854
0
416
7,662
3,835
1,281
3,700
3,962
0
33,014
L
4,410
830
0
400
12,841
12,008
1
6,045
6,678
11,764
0
W
4,232
392
494
985
10,091
7,594
602
2,789
7,302
11,268
0
L
Morgan Le Fay
DrestatorSk
Morgan Le Fay
10,318
449
0
1,166
9,451
4,037
0
5,082
4,051
26,909
0
W
Neith
9,509
4,628
0
2,323
5,029
2,170
2,784
2,724
2,305
0
34,230
L
1,814
109
194
189
12,124
7,713
0
3,944
8,050
14,333
0
L
2,243
414
727
417
6,105
3,045
0
2,844
3,129
9,522
0
W
Janus
leko86
Janus
5,638
927
0
274
5,805
1,858
1,244
4,248
1,557
24,023
0
W
Morgan Le Fay
robonyghtmare
Morgan Le Fay
11,677
1,241
523
2,538
7,444
2,809
234
5,756
1,688
20,353
0
L
Osiris
sly936259
Osiris
2,994
1,427
0
462
8,850
5,183
82
3,126
5,678
0
9,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,278
Gold Earned
45,077
117
Minions Killed
196
3
Camps Cleared
9
684,068
Distance Traveled
839,266
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,257
1,251
45
5
7
205,847
3
L
Ares
6,699
744
11
1
0
128,595
0
W
Ares
7,768
863
13
1
1
156,767
1
L
Morgan Le Fay
8,506
945
49
5
0
173,132
5
W
Neith
9,277
1,031
64
7
1
160,167
1
L
Anubis
6,153
684
30
3
2
112,531
1
L
Ra
5,525
614
10
1
1
132,034
0
W
Janus
7,699
855
56
6
0
164,703
2
W
Morgan Le Fay
9,076
1,008
18
2
0
151,782
0
L
Osiris
6,395
711
17
2
0
137,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role