Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
DoctahShru
Danzaburou
Level 144
God Stats
27W - 10L
1,649 SR
Queue Stats
332W - 320L
1,491 Elo+
Party 3
Thanatos
Thanatos
Eusane
Thanatos
Level 59
God Stats
24W - 25L
1,549 SR
Queue Stats
470W - 498L
1,442 Elo+
Party 1
Loki
Loki
LittleGoomba
Loki
Level 18
God Stats
2W - 1L
1,724 SR
Queue Stats
40W - 40L
1,474 Elo+
Party 1
Nu Wa
Nu Wa
superdohj
Nu Wa
Level 40
God Stats
13W - 5L
1,710 SR
Queue Stats
208W - 207L
1,493 Elo+
Solo
Team Averages
Level 73
1,626 SR
1,480 Elo+

VS

Team Averages
Level 56
1,479 SR
1,467 Elo+
Neith
Neith
EXECUTIONER206
Neith
Level 18
God Stats
0W - 1L
1,505 SR
Queue Stats
24W - 22L
1,502 Elo+
Party 4
Janus
Janus
GERO90-_-
Janus
Level 127
God Stats
2W - 2L
1,532 SR
Queue Stats
168W - 193L
1,456 Elo+
Party 2
Ra
Ra
L_sabath
Ra
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
70W - 67L
1,534 Elo+
Party 2
Bellona
Bellona
Ro-Cho
Bellona
Level 59
God Stats
144W - 132L
1,394 SR
Queue Stats
382W - 420L
1,339 Elo+
Solo
Fenrir
Fenrir
l BJWhett l
Fenrir
Level 47
God Stats
4W - 10L
1,464 SR
Queue Stats
220W - 230L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 1 / 2
5,966
597
2,175
6,011
3,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
DoctahShru
Danzaburou
10
2 / 2 / 1
6,177
618
4,021
5,746
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Eusane
Thanatos
11
2 / 1 / 2
6,235
624
2,591
5,843
1,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 0 / 1
6,886
689
5,583
3,860
1,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
superdohj
Nu Wa
12
0 / 1 / 2
6,732
673
2,741
3,755
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,080
408
1,148
2,752
645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Janus
GERO90-_-
Janus
11
1 / 2 / 1
6,175
618
2,146
3,993
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 1
6,122
612
3,669
4,634
1,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Ro-Cho
Bellona
10
0 / 2 / 0
5,920
592
683
7,782
4,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
0 / 3 / 3
4,729
473
3,632
8,016
3,053
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
4
5
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
2
2
W
Danzaburou
DoctahShru
Danzaburou
2
2
1
1.25
L
0
0
0
0
W
Thanatos
Eusane
Thanatos
2
1
2
3
L
Janus
GERO90-_-
Janus
1
2
1
0.75
L
3
0
1
3.5
W
2
0
1
2.5
L
Bellona
Ro-Cho
Bellona
0
2
0
0
L
Fenrir
0
3
3
0.5
W
Nu Wa
superdohj
Nu Wa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,111
Damage
11,278
25,215
Taken
27,177
9,813
Mitigated
10,075
9,340
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,175
495
0
2,145
6,011
3,450
58
724
5,233
11,732
0
W
Danzaburou
DoctahShru
Danzaburou
4,021
1,606
0
754
5,746
1,788
923
908
4,796
0
37,369
L
1,148
588
0
1,087
2,752
645
0
756
1,996
0
9,638
W
Thanatos
Eusane
Thanatos
2,591
295
0
4,777
5,843
1,813
25
1,382
4,365
0
31,801
L
Janus
GERO90-_-
Janus
2,146
256
0
307
3,993
987
0
1,319
2,674
39,061
0
L
3,669
234
295
1,169
4,634
1,217
0
696
3,938
41,065
0
W
5,583
1,470
0
747
3,860
1,480
8
557
3,303
0
43,626
L
Bellona
Ro-Cho
Bellona
683
257
0
2,308
7,782
4,173
172
183
7,599
0
25,464
L
Fenrir
3,632
759
0
1,683
8,016
3,053
0
1,962
6,054
0
16,064
W
Nu Wa
superdohj
Nu Wa
2,741
774
0
917
3,755
1,282
0
2,010
1,703
47,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
27,026
372
Minions Killed
300
0
Camps Cleared
0
1,002,297
Distance Traveled
935,450
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,966
597
17
2
0
179,327
1
W
Danzaburou
6,177
618
87
9
0
170,438
4
L
Neith
4,080
408
16
2
0
112,987
1
W
Thanatos
6,235
624
63
6
0
244,942
4
L
Janus
6,175
618
108
11
0
212,584
2
L
Ra
6,122
612
80
8
0
233,056
3
W
Loki
6,886
689
84
8
0
217,655
1
L
Bellona
5,920
592
64
6
0
183,622
0
L
Fenrir
4,729
473
32
3
0
193,201
1
W
Nu Wa
6,732
673
121
12
0
189,935
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role