Player Matchup

Izanami
Izanami
Blaaaaaaaaaaaaaa
Izanami
Level 16
God Stats
1W - 3L
1,400 SR
Queue Stats
5W - 9L
1,283 Elo+
Solo
Sobek
Sobek
Uchinaru yami
Sobek
Level 65
God Stats
7W - 6L
1,608 SR
Queue Stats
103W - 134L
1,412 Elo+
Party 1
Thanatos
Thanatos
fanthome256
Thanatos
Level 66
God Stats
15W - 24L
1,478 SR
Queue Stats
437W - 547L
1,477 Elo+
Party 1
Team Averages
Level 49
1,495 SR
1,391 Elo+

VS

Team Averages
Level 64
1,553 SR
1,420 Elo+
Ares
Ares
MAJOR-GAM1NG
Ares
Level 48
God Stats
6W - 3L
1,658 SR
Queue Stats
259W - 234L
1,421 Elo+
Solo
Chang'e
Chang'e
THE_SPARTA_15
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 35L
1,304 Elo+
Solo
Medusa
Medusa
XLR8 renegade
Medusa
Level 123
God Stats
9W - 11L
1,502 SR
Queue Stats
275W - 282L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,290
629
2,752
6,332
1,951
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 5
6,493
649
3,266
10,131
8,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
fanthome256
Thanatos
10
4 / 7 / 1
7,014
701
4,965
8,745
3,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 7
8,129
813
6,599
8,375
6,877
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
10
3 / 5 / 8
7,218
722
3,480
8,055
1,972
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
6 / 0 / 10
8,499
850
8,923
3,127
939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
16
16
Deaths
5
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
7
0
7
10.5
W
Chang'e
3
5
8
1.4
L
0
5
5
0.5
W
6
0
10
11
L
Thanatos
fanthome256
Thanatos
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,983
Damage
19,002
25,208
Taken
19,557
13,997
Mitigated
9,788
4,553
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,752
1,842
111
376
6,332
1,951
0
2,302
4,030
0
17,728
W
6,599
261
0
1,116
8,375
6,877
342
1,315
7,060
19,202
0
W
Chang'e
3,480
454
615
1,084
8,055
1,972
186
1,769
6,286
12,303
0
L
3,266
277
0
1,599
10,131
8,146
0
5,152
4,979
13,681
0
W
8,923
3,707
0
610
3,127
939
609
182
2,945
0
31,013
L
Thanatos
fanthome256
Thanatos
4,965
920
0
2,467
8,745
3,900
0
2,625
6,120
0
13,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,797
Gold Earned
23,846
78
Minions Killed
91
0
Camps Cleared
0
445,992
Distance Traveled
526,218
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,290
629
34
3
0
133,346
0
W
Ares
8,129
813
20
2
0
194,943
3
W
Chang'e
7,218
722
14
1
0
145,192
0
L
Sobek
6,493
649
17
2
0
175,547
0
W
Medusa
8,499
850
57
6
0
186,083
0
L
Thanatos
7,014
701
27
3
0
137,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role