Player Matchup

Yemoja
Yemoja
BASSISTU
Yemoja
Level 11
God Stats
7W - 4L
1,371 SR
Queue Stats
13W - 19L
1,311 Elo+
Solo
Kukulkan
Kukulkan
Sim0t3r1217
Kukulkan
Level 6
God Stats
2W - 3L
1,337 SR
Queue Stats
8W - 9L
1,534 Elo+
Solo
Chernobog
Chernobog
Trolleur-steevy
Chernobog
Level 24
God Stats
38W - 28L
1,558 SR
Queue Stats
175W - 187L
1,425 Elo+
Solo
Chaac
Chaac
i Avzzy
Chaac
Level 28
God Stats
36W - 24L
1,568 SR
Queue Stats
123W - 133L
1,503 Elo+
Solo
Fenrir
Fenrir
koro_sensei27
Fenrir
Level 17
God Stats
18W - 25L
1,428 SR
Queue Stats
87W - 102L
1,336 Elo+
Solo
Team Averages
Level 17
1,452 SR
1,422 Elo+

VS

Team Averages
Level 13
1,557 SR
1,492 Elo+
Susano
Susano
JeSuisUnSquale
Susano
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,667 Elo+
Solo
Mercury
Mercury
Nordkaya
Mercury
Level 25
God Stats
17W - 17L
1,675 SR
Queue Stats
118W - 139L
1,456 Elo+
Solo
Nemesis
Nemesis
Pathetic_Potato5
Nemesis
Level 8
God Stats
0W - 2L
1,275 SR
Queue Stats
1W - 5L
1,281 Elo+
Solo
Ra
Ra
lvl2crook
Ra
Level 7
God Stats
0W - 1L
1,701 SR
Queue Stats
38W - 24L
1,677 Elo+
Solo
Ymir
Ymir
seeyou_dead
Ymir
Level 21
God Stats
4W - 6L
1,636 SR
Queue Stats
45W - 47L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BASSISTU
Yemoja
8
0 / 0 / 2
4,863
540
716
1,977
1,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Sim0t3r1217
Kukulkan
10
5 / 0 / 1
6,451
717
2,220
2,516
863
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Trolleur-steevy
Chernobog
8
0 / 3 / 1
4,661
518
1,957
5,921
1,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
i Avzzy
Chaac
11
3 / 1 / 1
6,109
679
8,275
5,938
2,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
3 / 2 / 2
5,323
591
3,584
4,844
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 4 / 1
3,872
430
823
2,550
570
Mercury
Nordkaya
Mercury
7
1 / 2 / 0
4,567
507
2,002
4,888
1,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 2 / 2
4,540
504
805
3,203
837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 2 / 1
5,225
581
5,761
5,379
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 1
4,577
509
1,206
10,308
3,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
6
6
Deaths
13
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BASSISTU
Yemoja
0
0
2
1
L
1
4
1
0.38
L
Mercury
Nordkaya
Mercury
1
2
0
0.5
L
1
2
2
1
W
Kukulkan
Sim0t3r1217
Kukulkan
5
0
1
5.5
W
Chernobog
Trolleur-steevy
Chernobog
0
3
1
0.17
W
Chaac
i Avzzy
Chaac
3
1
1
3.5
W
3
2
2
2
L
3
2
1
1.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,752
Damage
10,597
21,196
Taken
26,328
7,166
Mitigated
7,934
6,374
Healing
6,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BASSISTU
Yemoja
716
71
1,306
1,072
1,977
1,006
426
907
1,070
5,341
0
L
823
340
0
0
2,550
570
8
281
2,269
0
1,848
L
Mercury
Nordkaya
Mercury
2,002
1,305
0
1,114
4,888
1,362
0
989
3,899
0
16,830
L
805
363
0
0
3,203
837
178
1,201
2,002
0
7,845
W
Kukulkan
Sim0t3r1217
Kukulkan
2,220
304
0
375
2,516
863
396
0
2,516
24,787
0
W
Chernobog
Trolleur-steevy
Chernobog
1,957
1,281
0
535
5,921
1,558
832
3,051
2,870
0
26,223
W
Chaac
i Avzzy
Chaac
8,275
3,055
0
2,094
5,938
2,384
0
1,174
4,764
0
34,559
W
3,584
593
0
992
4,844
1,355
0
1,835
3,009
0
17,870
L
5,761
882
167
1,835
5,379
1,617
0
465
4,914
32,519
0
L
1,206
223
123
2,931
10,308
3,548
0
0
10,308
7,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,407
Gold Earned
22,781
228
Minions Killed
122
0
Camps Cleared
0
877,003
Distance Traveled
795,951
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,863
540
12
1
0
165,839
2
L
Susano
3,872
430
2
0
0
134,861
0
L
Mercury
4,567
507
40
4
0
177,689
0
L
Nemesis
4,540
504
23
3
0
171,142
1
W
Kukulkan
6,451
717
63
7
0
142,469
0
W
Chernobog
4,661
518
46
5
0
162,066
2
W
Chaac
6,109
679
74
8
0
191,786
3
W
Fenrir
5,323
591
33
4
0
214,843
2
L
Ra
5,225
581
44
5
0
173,895
1
L
Ymir
4,577
509
13
1
0
138,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role