Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GoldHallsteinn
Tyr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 27L
1,412 Elo+
Solo
Bakasura
Bakasura
Muchachoman90
Bakasura
Level 17
God Stats
6W - 9L
1,735 SR
Queue Stats
83W - 80L
1,406 Elo+
Solo
Sol
Sol
lelfika
Sol
Level 35
God Stats
2W - 3L
1,217 SR
Queue Stats
98W - 126L
1,362 Elo+
Party 1
Ganesha
Ganesha
Пипискин
Ganesha
Level 26
God Stats
5W - 5L
1,336 SR
Queue Stats
54W - 58L
1,527 Elo+
Party 1
Team Averages
Level 23
1,458 SR
1,441 Elo+

VS

Team Averages
Level 25
1,566 SR
1,471 Elo+
Ymir
Ymir
CupCoffee
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thoth
Thoth
Kiparis8
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,399 Elo+
Solo
Jing Wei
Jing Wei
MimikoUmi
Jing Wei
Level 28
God Stats
21W - 17L
1,484 SR
Queue Stats
99W - 89L
1,494 Elo+
Solo
Achilles
Achilles
NxmGhumbo
Achilles
Level 28
God Stats
10W - 3L
1,741 SR
Queue Stats
110W - 85L
1,396 Elo+
Solo
Loki
Loki
loulouka
Loki
Level 29
God Stats
4W - 2L
1,607 SR
Queue Stats
63W - 55L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
6 / 2 / 4
8,298
638
8,606
8,242
3,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,497
500
3,870
6,062
4,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Muchachoman90
Bakasura
14
5 / 2 / 1
8,180
629
4,912
8,122
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
11
2 / 1 / 3
6,674
513
6,680
5,725
1,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 3 / 5
5,876
452
5,053
8,661
3,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 4 / 2
5,777
444
3,787
10,018
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Kiparis8
Thoth
10
1 / 6 / 2
6,034
464
2,915
6,861
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
MimikoUmi
Jing Wei
10
2 / 2 / 1
6,164
474
4,538
8,109
2,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
NxmGhumbo
Achilles
13
2 / 0 / 0
7,094
546
4,634
8,518
4,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Loki
11
4 / 1 / 1
7,270
559
4,269
6,429
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
13
Kills
10
10
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
6
2
4
4
L
Ymir
1
4
2
0.5
W
0
2
0
0
L
Thoth
Kiparis8
Thoth
1
6
2
0.33
L
Jing Wei
MimikoUmi
Jing Wei
2
2
1
1.25
W
Bakasura
Muchachoman90
Bakasura
5
2
1
2.75
L
Achilles
NxmGhumbo
Achilles
2
0
0
2
W
Sol
2
1
3
3.5
L
Loki
4
1
1
4.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,121
Damage
20,143
36,812
Taken
39,935
16,304
Mitigated
16,692
13,865
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,606
555
0
3,952
8,242
3,382
366
2,159
5,807
56,228
0
L
Ymir
3,787
851
0
1,042
10,018
4,361
56
8,105
1,727
8,413
0
W
3,870
1,656
0
1,626
6,062
4,379
90
0
6,062
0
24,220
L
Thoth
Kiparis8
Thoth
2,915
110
0
0
6,861
2,029
0
3,661
2,895
16,436
0
L
Jing Wei
MimikoUmi
Jing Wei
4,538
3,282
0
1,650
8,109
2,467
300
5,716
2,253
0
35,330
W
Bakasura
Muchachoman90
Bakasura
4,912
3,124
0
3,186
8,122
3,709
0
466
7,608
0
49,976
L
Achilles
NxmGhumbo
Achilles
4,634
2,135
0
3,204
8,518
4,982
0
899
7,619
0
33,042
W
Sol
6,680
1,882
0
1,993
5,725
1,464
2,921
1,519
4,200
36,250
0
L
Loki
4,269
446
0
1,274
6,429
2,853
0
1,958
4,251
0
26,814
W
5,053
414
549
2,559
8,661
3,370
443
2,188
6,433
18,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,525
Gold Earned
32,339
351
Minions Killed
250
0
Camps Cleared
0
1,230,792
Distance Traveled
1,153,090
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,298
638
94
7
0
244,953
6
L
Ymir
5,777
444
8
1
0
207,120
0
W
Tyr
6,497
500
56
4
0
252,297
3
L
Thoth
6,034
464
37
3
0
213,912
7
L
Jing Wei
6,164
474
67
5
0
224,269
3
W
Bakasura
8,180
629
121
9
0
254,420
3
L
Achilles
7,094
546
90
7
0
232,374
4
W
Sol
6,674
513
75
6
0
233,411
3
L
Loki
7,270
559
48
4
0
275,415
1
W
Ganesha
5,876
452
5
0
0
245,711
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role