Player Matchup

Nike
Nike
Gold II
 
Nike
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
DANTE0077
Tsukuyomi
Gold IV
Level 157
God Stats
2W - 1L
1,780 SR
Queue Stats
51W - 43L
1,635 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Dogeman04
Cu Chulainn
Gold I
Level 98
God Stats
12W - 16L
1,416 SR
Queue Stats
461W - 439L
1,645 MMR
Solo
Hachiman
Hachiman
Platinum IV
FallingBuzz
Hachiman
Platinum IV
Level 157
God Stats
2W - 2L
1,636 SR
Queue Stats
98W - 96L
1,604 MMR
Solo
Agni
Agni
Gold III
xXextraXx
Agni
Gold III
Level 69
God Stats
6W - 2L
1,525 SR
Queue Stats
93W - 93L
1,628 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,571 SR
1,603 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,520 SR
1,572 MMR
Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold II
GinaxXx
King Arthur
Gold II
Level 144
God Stats
34W - 33L
1,659 SR
Queue Stats
635W - 644L
1,634 MMR
Solo
Ra
Ra
Bronze III
Valinth
Ra
Bronze III
Level 31
God Stats
1W - 4L
1,443 SR
Queue Stats
9W - 22L
1,646 MMR
Solo
Rama
Rama
Gold I
batugen
Rama
Gold I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 135L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 2 / 13
8,296
553
4,895
11,203
7,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
DANTE0077
Tsukuyomi
17
10 / 1 / 10
9,601
640
12,661
10,977
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Dogeman04
Cu Chulainn
15
6 / 2 / 5
9,232
615
11,763
15,800
9,974
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
FallingBuzz
Hachiman
16
5 / 0 / 1
9,462
631
6,376
5,967
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
14
3 / 4 / 8
7,955
530
7,819
6,920
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaSetTiamatGilgamesh

VS

Bans
SobekAnhurNemesisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
5 / 6 / 1
8,030
535
6,542
13,608
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
 
Bacchus
9
0 / 6 / 2
6,068
405
4,168
9,743
6,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
GinaxXx
King Arthur
11
1 / 5 / 0
6,970
465
6,554
14,907
7,374
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 1
7,200
480
4,907
7,998
2,629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
batugen
Rama
13
1 / 4 / 0
7,722
515
2,651
10,272
3,078
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
27
Kills
9
9
Deaths
27
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
2
13
4.75
L
Apollo
 
Apollo
5
6
1
0.92
L
Bacchus
 
Bacchus
0
6
2
0.17
W
Tsukuyomi
DANTE0077
Tsukuyomi
10
1
10
15
W
Cu Chulainn
Dogeman04
Cu Chulainn
6
2
5
4.25
W
Hachiman
FallingBuzz
Hachiman
5
0
1
5.5
L
King Arthur
GinaxXx
King Arthur
1
5
0
0.2
L
2
6
1
0.42
L
Rama
batugen
Rama
1
4
0
0.25
W
Agni
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,514
Damage
24,822
50,867
Taken
56,528
26,237
Mitigated
24,582
15,994
Healing
13,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
4,895
483
0
920
11,203
7,090
108
3,956
7,247
0
23,325
L
Apollo
 
Apollo
6,542
3,759
0
1,220
13,608
4,987
0
1,966
11,512
0
52,599
L
Bacchus
 
Bacchus
4,168
537
0
1,982
9,743
6,514
0
3,055
6,488
12,300
0
W
Tsukuyomi
DANTE0077
Tsukuyomi
12,661
3,880
0
3,248
10,977
4,841
180
808
10,169
0
62,249
W
Cu Chulainn
Dogeman04
Cu Chulainn
11,763
2,394
0
6,962
15,800
9,974
106
1,587
14,213
3,862
51,854
W
Hachiman
FallingBuzz
Hachiman
6,376
4,078
0
3,442
5,967
2,010
136
681
5,286
0
72,989
L
King Arthur
GinaxXx
King Arthur
6,554
1,177
0
4,239
14,907
7,374
0
945
13,928
0
38,544
L
4,907
527
373
1,473
7,998
2,629
70
1,937
5,891
48,400
0
L
Rama
batugen
Rama
2,651
2,375
0
4,029
10,272
3,078
0
0
10,272
0
56,135
W
Agni
7,819
954
0
1,422
6,920
2,322
206
2,043
4,877
56,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,546
Gold Earned
35,990
493
Minions Killed
426
0
Camps Cleared
0
1,479,474
Distance Traveled
1,352,927
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,296
553
40
3
0
289,942
1
L
Apollo
8,030
535
114
8
0
278,062
0
L
Bacchus
6,068
405
15
1
0
265,801
3
W
Tsukuyomi
9,601
640
97
6
0
341,389
4
W
Cu Chulainn
9,232
615
101
7
0
318,499
2
W
Hachiman
9,462
631
142
9
0
276,388
7
L
King Arthur
6,970
465
81
5
0
285,919
5
L
Ra
7,200
480
88
6
0
272,203
4
L
Rama
7,722
515
128
9
0
250,942
5
W
Agni
7,955
530
113
8
0
253,256
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role