Player Matchup

Hades
Hades
R3ZNessi
Hades
Level 8
God Stats
2W - 5L
1,313 SR
Queue Stats
14W - 15L
1,419 Elo+
Party 1
Scylla
Scylla
Ziif
Scylla
Level 18
God Stats
0W - 4L
1,289 SR
Queue Stats
7W - 13L
1,798 Elo+
Party 1
Medusa
Medusa
hornyhoney
Medusa
Level 21
God Stats
57W - 48L
1,556 SR
Queue Stats
65W - 57L
1,478 Elo+
Party 2
Tiamat
Tiamat
k3i47zt4rfg
Tiamat
Level 17
God Stats
9W - 7L
1,410 SR
Queue Stats
87W - 71L
1,389 Elo+
Party 1
Cthulhu
Cthulhu
milleniss
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,460 Elo+
Party 2
Team Averages
Level 18
1,414 SR
1,509 Elo+

VS

Team Averages
Level 26
1,531 SR
1,451 Elo+
Neith
Neith
JottGRay
Neith
Level 27
God Stats
11W - 6L
1,528 SR
Queue Stats
15W - 12L
1,522 Elo+
Solo
Ra
Ra
M3rI1n
Ra
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 71L
1,500 Elo+
Solo
Terra
Terra
Tervor
Terra
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
46W - 32L
1,530 Elo+
Party 3
Sol
Sol
Weriwald
Sol
Level 26
God Stats
11W - 7L
1,629 SR
Queue Stats
12W - 11L
1,530 Elo+
Party 3
Chang'e
Chang'e
bEstOL
Chang'e
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 7L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
R3ZNessi
Hades
18
2 / 10 / 7
11,885
914
8,643
21,326
9,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Ziif
Scylla
19
7 / 3 / 9
13,324
1,025
24,783
13,223
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
hornyhoney
Medusa
20
7 / 13 / 11
14,511
1,116
29,542
28,617
9,360
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
19
3 / 10 / 12
12,914
993
21,525
19,770
11,690
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
milleniss
Cthulhu
20
3 / 12 / 13
13,442
1,034
18,047
38,854
29,909
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JottGRay
Neith
20
8 / 2 / 25
13,983
1,076
16,088
12,836
5,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
20
13 / 9 / 24
14,898
1,146
32,017
26,082
12,634
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Terra
Tervor
Terra
20
3 / 4 / 39
13,664
1,051
11,484
30,272
42,325
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
17 / 1 / 25
17,126
1,317
37,111
17,977
9,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
bEstOL
Chang'e
20
7 / 6 / 28
13,488
1,038
16,786
21,278
9,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
189
22
Kills
48
48
Deaths
22
52
Assists
141
Player
Kills
Deaths
Assists
KDA
W
Neith
JottGRay
Neith
8
2
25
10.25
W
Ra
13
9
24
2.78
L
Hades
R3ZNessi
Hades
2
10
7
0.55
W
Terra
Tervor
Terra
3
4
39
5.63
W
17
1
25
29.5
L
Scylla
Ziif
Scylla
7
3
9
3.83
W
Chang'e
bEstOL
Chang'e
7
6
28
3.5
L
Medusa
hornyhoney
Medusa
7
13
11
0.96
L
Tiamat
3
10
12
0.9
L
Cthulhu
milleniss
Cthulhu
3
12
13
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,540
Damage
113,486
121,790
Taken
108,445
64,383
Mitigated
79,407
14,017
Healing
39,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
JottGRay
Neith
16,088
8,644
0
1,323
12,836
5,728
0
9,518
3,284
0
30,708
W
Ra
32,017
1,887
2,926
4,692
26,082
12,634
0
20,287
5,391
56,199
0
L
Hades
R3ZNessi
Hades
8,643
730
258
2,866
21,326
9,299
0
16,426
4,900
23,032
0
W
Terra
Tervor
Terra
11,484
3,699
8,649
6,591
30,272
42,325
0
14,803
15,140
25,894
0
W
37,111
16,344
0
3,465
17,977
9,307
0
13,187
4,620
73,745
0
L
Scylla
Ziif
Scylla
24,783
1,159
0
1,518
13,223
4,125
0
10,340
2,883
40,935
0
W
Chang'e
bEstOL
Chang'e
16,786
2,379
6,828
5,114
21,278
9,413
0
14,627
6,391
35,018
0
L
Medusa
hornyhoney
Medusa
29,542
12,530
915
2,816
28,617
9,360
0
22,956
5,661
627
68,783
L
Tiamat
21,525
1,002
0
3,397
19,770
11,690
0
15,937
3,833
44,155
0
L
Cthulhu
milleniss
Cthulhu
18,047
644
169
2,078
38,854
29,909
0
31,739
7,115
40,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,076
Gold Earned
73,159
247
Minions Killed
236
3
Camps Cleared
11
1,133,830
Distance Traveled
1,049,463
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,983
1,076
30
2
2
196,161
0
W
Ra
14,898
1,146
65
5
3
180,741
0
L
Hades
11,885
914
25
2
0
183,197
1
W
Terra
13,664
1,051
35
3
0
215,695
0
W
Sol
17,126
1,317
63
5
6
217,606
0
L
Scylla
13,324
1,025
44
3
0
232,744
0
W
Chang'e
13,488
1,038
43
3
0
239,260
1
L
Medusa
14,511
1,116
66
5
1
226,261
2
L
Tiamat
12,914
993
56
4
1
227,399
0
L
Cthulhu
13,442
1,034
56
4
1
264,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role