Player Matchup

Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Ominox
Chronos
Level 128
God Stats
12W - 6L
1,789 SR
Queue Stats
106W - 78L
1,546 Elo+
Party 1
Mulan
Mulan
Shadowphobia
Mulan
Level 128
God Stats
28W - 11L
1,738 SR
Queue Stats
77W - 51L
1,613 Elo+
Party 1
Apollo
Apollo
nosoyelkenny
Apollo
Level 123
God Stats
8W - 8L
1,616 SR
Queue Stats
394W - 375L
1,511 Elo+
Party 2
Hera
Hera
paperplaness
Hera
Level 109
God Stats
68W - 50L
1,640 SR
Queue Stats
191W - 182L
1,541 Elo+
Party 2
Team Averages
Level 126
1,657 SR
1,542 Elo+

VS

Team Averages
Level 110
1,584 SR
1,547 Elo+
Sol
Sol
Jubla10
Sol
Level 104
God Stats
13W - 2L
1,462 SR
Queue Stats
376W - 345L
1,514 Elo+
Solo
Osiris
Osiris
LordHelpM3
Osiris
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,545 Elo+
Solo
Geb
Geb
MetalSkink
Geb
Level 125
God Stats
9W - 8L
1,500 SR
Queue Stats
161W - 137L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RefinedGiant
Morgan Le Fay
Level 77
God Stats
15W - 5L
1,941 SR
Queue Stats
189W - 192L
1,575 Elo+
Party 3
Awilix
Awilix
iRewrite
Awilix
Level 147
God Stats
2W - 3L
1,515 SR
Queue Stats
308W - 309L
1,554 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 2 / 1
5,862
451
2,285
9,814
4,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Ominox
Chronos
11
1 / 2 / 0
6,743
519
3,428
7,481
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
3 / 2 / 0
7,616
586
9,768
10,539
6,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
11
0 / 1 / 0
6,336
487
2,769
8,448
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 0
6,138
472
4,178
8,289
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
5 / 0 / 3
8,113
624
11,709
7,132
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
LordHelpM3
Osiris
11
1 / 3 / 1
6,930
533
5,348
11,847
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 7
6,887
530
1,904
5,802
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
RefinedGiant
Morgan Le Fay
12
2 / 1 / 3
7,342
565
8,923
6,526
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
iRewrite
Awilix
13
3 / 0 / 3
7,713
593
3,507
8,736
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
11
11
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
1
0.25
W
Sol
5
0
3
6.5
W
Osiris
LordHelpM3
Osiris
1
3
1
0.5
W
0
1
7
3.5
L
Chronos
Ominox
Chronos
1
2
0
0.5
W
Morgan Le Fay
RefinedGiant
Morgan Le Fay
2
1
3
3.5
L
3
2
0
1.5
W
Awilix
iRewrite
Awilix
3
0
3
4.5
L
Apollo
0
1
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,428
Damage
31,391
44,571
Taken
40,043
18,970
Mitigated
19,781
16,813
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,285
707
0
3,316
9,814
4,467
0
6,249
3,565
0
16,281
W
Sol
11,709
4,583
0
5,342
7,132
2,147
1,134
2,899
4,189
62,986
0
W
Osiris
LordHelpM3
Osiris
5,348
2,023
0
4,421
11,847
6,963
268
24
11,823
0
35,433
W
1,904
182
0
1,343
5,802
2,995
307
2,115
3,629
13,456
0
L
Chronos
Ominox
Chronos
3,428
2,253
0
3,841
7,481
2,284
144
4,906
2,575
43,310
0
W
Morgan Le Fay
RefinedGiant
Morgan Le Fay
8,923
249
0
2,545
6,526
2,628
324
1,536
4,868
50,225
0
L
9,768
1,535
0
4,040
10,539
6,356
556
1,468
9,071
586
46,394
W
Awilix
iRewrite
Awilix
3,507
1,273
0
1,230
8,736
5,048
0
1,187
7,391
0
53,851
L
Apollo
2,769
1,501
0
3,386
8,448
2,912
0
4,270
4,178
0
36,057
L
4,178
755
0
2,230
8,289
2,951
240
5,643
2,646
34,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
36,985
377
Minions Killed
421
0
Camps Cleared
0
1,289,097
Distance Traveled
1,344,211
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,862
451
29
2
0
256,576
3
W
Sol
8,113
624
118
9
0
246,750
2
W
Osiris
6,930
533
82
6
0
246,054
5
W
Geb
6,887
530
18
1
0
272,968
1
L
Chronos
6,743
519
86
7
0
236,120
3
W
Morgan Le Fay
7,342
565
90
7
0
278,427
5
L
Mulan
7,616
586
100
8
0
264,506
5
W
Awilix
7,713
593
113
9
0
300,012
2
L
Apollo
6,336
487
85
7
0
275,794
0
L
Hera
6,138
472
77
6
0
256,101
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role