Player Matchup

Sobek
Sobek
IM ZOTA
Sobek
Level 6
God Stats
4W - 4L
1,500 SR
Queue Stats
41W - 55L
1,300 Elo+
Party 2
Neith
Neith
TGS Ech0x
Neith
Level 17
God Stats
34W - 16L
1,587 SR
Queue Stats
104W - 114L
1,326 Elo+
Party 2
Loki
Loki
Trn
Loki
Level 15
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 2L
1,481 Elo+
Party 2
Cthulhu
Cthulhu
dxdlebob
Cthulhu
Level 23
God Stats
50W - 50L
1,482 SR
Queue Stats
81W - 97L
1,370 Elo+
Party 2
Scylla
Scylla
lightswitch10
Scylla
Level 27
God Stats
24W - 11L
1,500 SR
Queue Stats
26W - 12L
1,500 Elo+
Party 2
Team Averages
Level 18
1,514 SR
1,395 Elo+

VS

Team Averages
Level 6
1,500 SR
1,446 Elo+
Anubis
Anubis
Striker71001
Anubis
Level 17
God Stats
21W - 20L
1,503 SR
Queue Stats
328W - 327L
1,318 Elo+
Solo
Tsukuyomi
Tsukuyomi
badboynoah
Tsukuyomi
Level 3
God Stats
3W - 4L
1,727 SR
Queue Stats
4W - 8L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
endless-choice4
Kukulkan
Level 3
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,121 Elo+
Solo
Guan Yu
Guan Yu
gabnoh
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,645 Elo+
Party 1
Fenrir
Fenrir
lillemor2000
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IM ZOTA
Sobek
20
3 / 2 / 21
13,370
478
7,270
18,268
21,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
TGS Ech0x
Neith
20
15 / 3 / 7
14,682
524
19,713
13,140
3,800
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
Trn
Loki
19
20 / 5 / 20
14,209
507
21,167
19,151
17,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
dxdlebob
Cthulhu
20
15 / 2 / 14
15,607
557
22,292
23,636
23,764
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
23 / 1 / 16
15,231
544
26,078
13,046
4,352
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 6 / 1
16,726
597
19,430
23,338
14,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
badboynoah
Tsukuyomi
17
2 / 17 / 2
11,835
423
12,096
25,128
10,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
16
1 / 19 / 2
11,086
396
13,871
22,055
8,630
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
gabnoh
Guan Yu
14
0 / 20 / 3
11,506
411
5,628
28,196
24,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
14
1 / 17 / 0
9,398
336
2,196
19,629
8,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
20
76
Kills
12
13
Deaths
79
78
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
IM ZOTA
Sobek
3
2
21
6.75
L
Anubis
8
6
1
1.42
W
Neith
TGS Ech0x
Neith
15
3
7
6.17
W
Loki
Trn
Loki
20
5
20
6
L
Tsukuyomi
badboynoah
Tsukuyomi
2
17
2
0.18
W
Cthulhu
dxdlebob
Cthulhu
15
2
14
11
L
Kukulkan
1
19
2
0.11
L
Guan Yu
gabnoh
Guan Yu
0
20
3
0.08
W
23
1
16
31
L
Fenrir
1
17
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,520
Damage
53,221
87,241
Taken
118,346
70,535
Mitigated
66,158
12,613
Healing
13,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
IM ZOTA
Sobek
7,270
1,750
0
2,253
18,268
21,460
1,408
6,530
11,738
34,032
0
L
Anubis
19,430
1,241
0
8,672
23,338
14,132
466
8,776
14,112
120,143
0
W
Neith
TGS Ech0x
Neith
19,713
13,036
0
542
13,140
3,800
4,624
8,078
5,062
0
106,028
W
Loki
Trn
Loki
21,167
13,304
0
0
19,151
17,159
374
5,432
13,719
0
47,212
L
Tsukuyomi
badboynoah
Tsukuyomi
12,096
4,464
0
624
25,128
10,323
373
11,185
13,646
0
57,333
W
Cthulhu
dxdlebob
Cthulhu
22,292
2,175
835
7,826
23,636
23,764
2,490
8,507
15,129
93,133
0
L
Kukulkan
13,871
2,352
0
1,874
22,055
8,630
344
11,296
10,519
63,876
0
L
Guan Yu
gabnoh
Guan Yu
5,628
1,436
294
2,116
28,196
24,991
627
14,816
12,935
0
21,483
W
26,078
3,809
0
1,157
13,046
4,352
3,698
4,754
8,292
111,468
0
L
Fenrir
2,196
746
0
69
19,629
8,082
568
7,888
11,494
0
14,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,099
Gold Earned
60,551
579
Minions Killed
463
0
Camps Cleared
0
2,497,866
Distance Traveled
2,229,268
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,370
478
47
2
0
492,212
0
L
Anubis
16,726
597
212
8
0
410,004
1
W
Neith
14,682
524
176
6
0
405,417
0
W
Loki
14,209
507
61
2
0
549,451
0
L
Tsukuyomi
11,835
423
86
3
0
459,536
1
W
Cthulhu
15,607
557
152
5
0
567,917
0
L
Kukulkan
11,086
396
109
4
0
388,560
1
L
Guan Yu
11,506
411
23
1
0
486,769
1
W
Scylla
15,231
544
143
5
0
482,869
2
L
Fenrir
9,398
336
33
1
0
484,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role