Player Matchup

Bakasura
Bakasura
Forty8
Bakasura
Level 23
God Stats
2W - 0L
1,475 SR
Queue Stats
10W - 11L
1,190 Elo+
Party 2
Jormungandr
Jormungandr
MattTheCookie
Jormungandr
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,518 Elo+
Solo
Anhur
Anhur
efbuabgjsnguj
Anhur
Level 26
God Stats
5W - 6L
1,424 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Team Averages
Level 40
1,466 SR
1,403 Elo+

VS

Team Averages
Level 77
1,409 SR
1,438 Elo+
Poseidon
Poseidon
AjjonesUSA
Poseidon
Level 37
God Stats
1W - 3L
1,380 SR
Queue Stats
5W - 5L
1,487 Elo+
Party 1
Ah Puch
Ah Puch
MalUm666eNAch
Ah Puch
Level 66
God Stats
6W - 7L
1,555 SR
Queue Stats
19W - 21L
1,329 Elo+
Party 1
Apollo
Apollo
shaman95naruto
Apollo
Level 128
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Forty8
Bakasura
19
4 / 9 / 10
15,067
685
7,686
22,362
9,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
MattTheCookie
Jormungandr
20
8 / 6 / 11
17,875
813
19,648
32,254
28,813
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
14 / 11 / 8
18,416
837
24,710
28,982
11,756
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AjjonesUSA
Poseidon
20
10 / 8 / 12
16,995
773
19,972
17,215
6,421
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
19
2 / 8 / 19
14,831
674
20,208
17,365
6,256
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 10 / 5
16,791
763
29,795
29,203
11,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
62
26
Kills
26
26
Deaths
26
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AjjonesUSA
Poseidon
10
8
12
2
W
Bakasura
Forty8
Bakasura
4
9
10
1
L
Ah Puch
2
8
19
1.44
W
Jormungandr
MattTheCookie
Jormungandr
8
6
11
2.25
W
14
11
8
1.64
L
14
10
5
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,044
Damage
69,975
83,598
Taken
63,783
49,875
Mitigated
24,247
12,932
Healing
12,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AjjonesUSA
Poseidon
19,972
1,669
0
2,237
17,215
6,421
1,018
3,768
13,447
72,936
0
W
Bakasura
Forty8
Bakasura
7,686
6,458
0
3,033
22,362
9,306
1,153
9,259
13,103
0
27,827
L
Ah Puch
20,208
954
0
1,484
17,365
6,256
294
8,279
9,086
45,406
0
W
Jormungandr
MattTheCookie
Jormungandr
19,648
2,291
0
2,025
32,254
28,813
424
12,478
19,776
74,437
0
W
24,710
17,242
0
7,874
28,982
11,756
1,942
18,443
10,539
0
71,905
L
29,795
24,311
0
9,078
29,203
11,570
2,263
7,601
20,837
0
91,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,358
Gold Earned
48,617
237
Minions Killed
248
0
Camps Cleared
0
1,120,852
Distance Traveled
950,519
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
16,995
773
81
4
0
328,099
0
W
Bakasura
15,067
685
46
2
0
416,716
1
L
Ah Puch
14,831
674
58
3
0
305,369
1
W
Jormungandr
17,875
813
76
3
0
400,681
4
W
Anhur
18,416
837
115
5
0
303,455
1
L
Apollo
16,791
763
109
5
0
317,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role