Player Matchup

Nike
Nike
Bronze III
 
Nike
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold V
God Tier NRG
Izanami
Gold V
Level 146
God Stats
10W - 4L
1,780 SR
Queue Stats
308W - 320L
1,470 MMR
Solo
Sol
Sol
Bronze III
Lewoenx536
Sol
Bronze III
Level 156
God Stats
1W - 1L
1,622 SR
Queue Stats
4W - 12L
1,451 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze IV
NightmareRises95
Zhong Kui
Bronze IV
Level 85
God Stats
0W - 1L
1,631 SR
Queue Stats
2W - 8L
1,403 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Strangehate
Tsukuyomi
Gold IV
Level 160
God Stats
0W - 1L
1,532 SR
Queue Stats
118W - 130L
1,406 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 141
1,613 SR
1,446 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,650 SR
1,417 MMR
Tiamat
Tiamat
Gold II
Buttlescutt
Tiamat
Gold II
Level 148
God Stats
5W - 6L
1,665 SR
Queue Stats
325W - 316L
1,495 MMR
Solo
Apollo
Apollo
Silver II
Fizzеn
Apollo
Silver II
Level 98
God Stats
24W - 3L
1,766 SR
Queue Stats
52W - 15L
1,441 MMR
Solo
Skadi
Skadi
Gold V
SendTheAddy21
Skadi
Gold V
Level 121
God Stats
127W - 84L
1,585 SR
Queue Stats
737W - 750L
1,321 MMR
Solo
Chaac
Chaac
Gold V
ochopinko13
Chaac
Gold V
Level 147
God Stats
15W - 11L
1,519 SR
Queue Stats
337W - 339L
1,391 MMR
Solo
Cerberus
Cerberus
Gold IV
space1mill
Cerberus
Gold IV
Level 80
God Stats
4W - 2L
1,716 SR
Queue Stats
64W - 68L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 6 / 1
8,115
451
4,317
16,088
8,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
God Tier NRG
Izanami
14
2 / 4 / 1
8,338
463
6,481
12,626
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 6 / 0
7,445
414
2,275
8,793
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
15
0 / 6 / 2
8,977
499
7,140
16,983
10,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Strangehate
Tsukuyomi
12
0 / 4 / 2
7,268
404
3,828
11,661
3,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaGilgameshCu ChulainnArachneHera

VS

Bans
King ArthurYmirXing TianGuan YuArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 1 / 6
10,020
557
10,263
7,334
4,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Fizzеn
Apollo
16
4 / 1 / 8
9,901
550
9,932
12,965
4,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
9 / 1 / 2
11,600
644
13,327
9,208
3,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 4
11,515
640
9,089
15,395
10,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
space1mill
Cerberus
15
3 / 1 / 8
10,014
556
7,759
13,960
8,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
4
Kills
25
26
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
6
1
0.08
W
Tiamat
4
1
6
7
W
Apollo
Fizzеn
Apollo
4
1
8
8
L
Izanami
God Tier NRG
Izanami
2
4
1
0.63
L
2
6
0
0.33
L
Zhong Kui
0
6
2
0.17
W
9
1
2
10
L
Tsukuyomi
Strangehate
Tsukuyomi
0
4
2
0.25
W
5
0
4
7
W
Cerberus
space1mill
Cerberus
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
50,370
66,151
Taken
58,862
28,706
Mitigated
31,760
16,029
Healing
20,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,317
209
0
708
16,088
8,799
0
6,179
9,909
4,214
25,251
W
Tiamat
10,263
523
0
2,762
7,334
4,292
141
387
6,902
62,480
0
W
Apollo
Fizzеn
Apollo
9,932
7,649
0
1,755
12,965
4,602
3,464
1,840
11,057
0
84,354
L
Izanami
God Tier NRG
Izanami
6,481
3,765
0
2,369
12,626
3,439
0
7,901
4,725
0
50,283
L
2,275
327
0
2,621
8,793
1,646
0
662
8,131
22,316
0
L
Zhong Kui
7,140
1,195
0
6,399
16,983
10,908
0
2,018
14,965
58,025
0
W
13,327
6,288
0
3,917
9,208
3,398
4,642
2,141
6,843
0
75,121
L
Tsukuyomi
Strangehate
Tsukuyomi
3,828
746
0
3,932
11,661
3,914
0
1,262
10,399
0
42,538
W
9,089
2,065
0
9,019
15,395
10,932
74
4,333
10,783
0
82,922
W
Cerberus
space1mill
Cerberus
7,759
694
0
2,948
13,960
8,536
0
939
12,897
32,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,143
Gold Earned
53,050
419
Minions Killed
616
0
Camps Cleared
0
1,410,035
Distance Traveled
1,691,142
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,115
451
54
3
0
327,129
1
W
Tiamat
10,020
557
122
7
0
357,380
5
W
Apollo
9,901
550
138
8
0
345,683
2
L
Izanami
8,338
463
99
6
0
285,035
2
L
Sol
7,445
414
43
2
0
255,873
2
L
Zhong Kui
8,977
499
145
8
0
266,279
4
W
Skadi
11,600
644
136
8
0
301,160
1
L
Tsukuyomi
7,268
404
78
4
0
275,719
3
W
Chaac
11,515
640
173
10
0
352,859
2
W
Cerberus
10,014
556
47
3
0
334,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role