Player Matchup

Sol
Sol
Chop6
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,215 Elo+
Party 1
Bakasura
Bakasura
FarBacs
Bakasura
Level 16
God Stats
2W - 5L
1,550 SR
Queue Stats
7W - 12L
1,437 Elo+
Party 3
Medusa
Medusa
Frodex23
Medusa
Level 22
God Stats
21W - 19L
1,662 SR
Queue Stats
136W - 140L
1,456 Elo+
Solo
Chernobog
Chernobog
Ganzosupremo
Chernobog
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,443 Elo+
Party 3
Bastet
Bastet
mrkewii
Bastet
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,215 Elo+
Party 1
Team Averages
Level 12
1,542 SR
1,353 Elo+

VS

Team Averages
Level 33
1,538 SR
1,565 Elo+
Ares
Ares
BigDaGay
Ares
Level 22
God Stats
9W - 7L
1,722 SR
Queue Stats
10W - 8L
1,659 Elo+
Party 2
Raijin
Raijin
JunkHog14
Raijin
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 13L
1,340 Elo+
Solo
Kali
Kali
jimmyjohns4life
Kali
Level 101
God Stats
2W - 3L
1,314 SR
Queue Stats
101W - 88L
1,619 Elo+
Party 2
Hachiman
Hachiman
pyrographic
Hachiman
Level 18
God Stats
5W - 7L
1,587 SR
Queue Stats
34W - 32L
1,541 Elo+
Solo
Neith
Neith
subway4life
Neith
Level 18
God Stats
2W - 1L
1,568 SR
Queue Stats
44W - 38L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Chop6
Sol
12
2 / 4 / 4
7,171
478
6,871
8,606
2,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
FarBacs
Bakasura
13
6 / 3 / 3
7,742
516
6,051
11,017
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Frodex23
Medusa
12
1 / 3 / 3
7,128
475
3,355
6,944
2,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
Ganzosupremo
Chernobog
10
1 / 6 / 2
6,451
430
2,758
9,338
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
mrkewii
Bastet
12
5 / 6 / 2
7,723
515
7,685
10,268
3,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
3 / 4 / 6
7,981
532
3,833
8,973
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
JunkHog14
Raijin
11
3 / 7 / 5
7,267
484
2,490
7,679
2,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 1 / 5
9,752
650
10,621
12,152
5,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
pyrographic
Hachiman
14
6 / 1 / 3
8,652
577
10,831
7,947
4,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
1 / 2 / 5
8,027
535
4,633
6,496
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
15
Kills
22
22
Deaths
15
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
3
4
6
1.5
L
Sol
Chop6
Sol
2
4
4
1
L
Bakasura
FarBacs
Bakasura
6
3
3
2.5
L
Medusa
Frodex23
Medusa
1
3
3
0.83
L
Chernobog
Ganzosupremo
Chernobog
1
6
2
0.33
W
Raijin
JunkHog14
Raijin
3
7
5
0.79
W
9
1
5
11.5
L
Bastet
mrkewii
Bastet
5
6
2
1
W
Hachiman
pyrographic
Hachiman
6
1
3
7.5
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,720
Damage
32,408
46,173
Taken
43,247
16,038
Mitigated
21,313
9,803
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,833
0
0
1,050
8,973
6,264
497
1,316
7,499
15,379
0
L
Sol
Chop6
Sol
6,871
1,592
0
2,555
8,606
2,266
1,374
428
8,178
37,558
0
L
Bakasura
FarBacs
Bakasura
6,051
4,533
0
2,911
11,017
5,110
0
2,735
8,282
0
36,612
L
Medusa
Frodex23
Medusa
3,355
1,388
0
1,081
6,944
2,430
0
1,253
5,691
0
40,301
L
Chernobog
Ganzosupremo
Chernobog
2,758
1,960
0
1,776
9,338
2,732
612
623
8,715
0
20,522
W
Raijin
JunkHog14
Raijin
2,490
455
0
379
7,679
2,169
401
2,397
5,047
13,495
0
W
10,621
6,880
0
4,483
12,152
5,903
711
1,551
10,546
0
71,013
L
Bastet
mrkewii
Bastet
7,685
2,843
0
1,480
10,268
3,500
406
2,121
8,147
0
27,623
W
Hachiman
pyrographic
Hachiman
10,831
3,941
0
860
7,947
4,930
540
1,607
6,270
7,555
39,973
W
4,633
2,695
0
2,670
6,496
2,047
2,407
0
6,155
0
45,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,215
Gold Earned
41,679
333
Minions Killed
364
0
Camps Cleared
0
1,221,036
Distance Traveled
1,179,135
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,981
532
22
1
0
253,868
1
L
Sol
7,171
478
73
5
0
254,014
1
L
Bakasura
7,742
516
89
6
0
264,748
5
L
Medusa
7,128
475
70
5
0
216,368
3
L
Chernobog
6,451
430
47
3
0
216,487
0
W
Raijin
7,267
484
30
2
0
193,582
0
W
Kali
9,752
650
121
8
0
274,829
3
L
Bastet
7,723
515
54
4
0
269,419
0
W
Hachiman
8,652
577
86
6
0
236,661
2
W
Neith
8,027
535
105
7
0
220,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role