Player Matchup

Fenrir
Fenrir
MrFrenchD_
Fenrir
Level 15
God Stats
49W - 39L
1,470 SR
Queue Stats
89W - 81L
1,310 Elo+
Solo
Artemis
Artemis
PH1LLYGAMER420
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,145 Elo+
Party 1
Pele
Pele
aMiShNiNjA99
Pele
Level 61
God Stats
3W - 8L
1,206 SR
Queue Stats
55W - 76L
1,364 Elo+
Party 1
Raijin
Raijin
breadnplants
Raijin
Level 6
God Stats
3W - 7L
1,319 SR
Queue Stats
38W - 51L
1,235 Elo+
Solo
Kukulkan
Kukulkan
mystical_courage
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,211 Elo+
Solo
Team Averages
Level 21
1,399 SR
1,253 Elo+

VS

Team Averages
Level 15
1,497 SR
1,397 Elo+
Kukulkan
Kukulkan
Avishai13120
Kukulkan
Level 9
God Stats
2W - 5L
1,516 SR
Queue Stats
135W - 169L
1,186 Elo+
Solo
Arachne
Arachne
Bichotercero
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,233 Elo+
Solo
Tiamat
Tiamat
Der-Verlorene020
Tiamat
Level 15
God Stats
8W - 11L
1,714 SR
Queue Stats
12W - 16L
1,432 Elo+
Solo
Ymir
Ymir
YouIewdbaka
Ymir
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,658 Elo+
Party 2
Chaac
Chaac
more_avocado0
Chaac
Level 29
God Stats
2W - 4L
1,255 SR
Queue Stats
20W - 24L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrFrenchD_
Fenrir
20
9 / 5 / 22
16,548
1,103
24,097
21,698
13,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 7 / 16
14,526
968
20,595
14,884
5,910
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
26 / 1 / 11
18,072
1,205
39,486
18,754
7,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
20
5 / 5 / 23
16,570
1,105
28,296
20,240
8,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 0 / 0
10,974
732
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

137

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avishai13120
Kukulkan
17
0 / 3 / 2
11,498
767
1,343
5,328
1,826
Arachne
Bichotercero
Arachne
20
1 / 17 / 9
13,409
894
8,465
32,019
15,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
6 / 6 / 8
15,117
1,008
19,445
14,095
9,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
2 / 15 / 11
13,960
931
19,607
42,332
53,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 3 / 5
15,749
1,050
18,949
27,354
34,375
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
53
44
Kills
18
18
Deaths
44
72
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Avishai13120
Kukulkan
0
3
2
0.33
L
Arachne
Bichotercero
Arachne
1
17
9
0.32
L
6
6
8
1.67
W
Fenrir
MrFrenchD_
Fenrir
9
5
22
4
W
4
7
16
1.71
L
2
15
11
0.5
W
26
1
11
31.5
W
Raijin
5
5
23
3.3
L
9
3
5
3.83
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,474
Damage
67,809
75,576
Taken
121,128
35,458
Mitigated
113,922
9,524
Healing
8,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Avishai13120
Kukulkan
1,343
144
0
0
5,328
1,826
0
2,717
2,611
7,917
0
L
Arachne
Bichotercero
Arachne
8,465
6,457
0
1,799
32,019
15,177
0
6,682
24,438
0
17,124
L
19,445
1,706
0
2,397
14,095
9,471
0
2,724
11,371
37,413
0
W
Fenrir
MrFrenchD_
Fenrir
24,097
10,010
0
2,849
21,698
13,396
0
13,229
7,315
0
43,157
W
20,595
10,001
713
1,591
14,884
5,910
0
7,020
7,804
0
56,629
L
19,607
7,465
0
0
42,332
53,073
0
11,218
31,114
40,457
0
W
39,486
17,948
0
2,649
18,754
7,848
0
9,648
8,986
0
57,859
W
Raijin
28,296
3,963
0
1,722
20,240
8,304
0
10,498
9,622
62,712
0
L
18,949
4,104
0
4,000
27,354
34,375
0
4,955
22,399
0
72,490
W
0
0
0
0
0
0
0
0
0
625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,690
Gold Earned
69,733
275
Minions Killed
214
8
Camps Cleared
5
1,016,789
Distance Traveled
1,152,602
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,498
767
11
1
0
141,085
1
L
Arachne
13,409
894
23
2
0
251,172
5
L
Tiamat
15,117
1,008
54
4
2
267,577
0
W
Fenrir
16,548
1,103
36
2
5
294,656
0
W
Artemis
14,526
968
100
7
0
154,922
2
L
Ymir
13,960
931
28
2
1
210,400
0
W
Pele
18,072
1,205
53
4
3
305,396
0
W
Raijin
16,570
1,105
86
6
0
250,248
0
L
Chaac
15,749
1,050
98
7
2
282,368
0
W
Kukulkan
10,974
732
0
0
0
11,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role