Player Matchup

Tiamat
Tiamat
Crowidk
Tiamat
Level 50
God Stats
16W - 15L
1,476 SR
Queue Stats
157W - 154L
1,480 Elo+
Party 3
Nemesis
Nemesis
DadSenpal
Nemesis
Level 62
God Stats
10W - 12L
1,600 SR
Queue Stats
210W - 218L
1,505 Elo+
Party 3
Athena
Athena
Etherius98
Athena
Level 27
God Stats
1W - 5L
1,397 SR
Queue Stats
4W - 8L
1,353 Elo+
Party 3
Danzaburou
Danzaburou
Weylin899
Danzaburou
Level 34
God Stats
12W - 5L
1,663 SR
Queue Stats
84W - 80L
1,452 Elo+
Party 3
Nox
Nox
piplup1324
Nox
Level 26
God Stats
0W - 1L
1,319 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 3
Team Averages
Level 40
1,491 SR
1,416 Elo+

VS

Team Averages
Level 56
1,587 SR
1,484 Elo+
Yemoja
Yemoja
BigHeroHots
Yemoja
Level 48
God Stats
10W - 19L
1,602 SR
Queue Stats
236W - 246L
1,556 Elo+
Party 1
Raijin
Raijin
GearBoxes66
Raijin
Level 89
God Stats
2W - 1L
1,606 SR
Queue Stats
232W - 227L
1,393 Elo+
Party 2
Apollo
Apollo
LunaaLovell
Apollo
Level 27
God Stats
9W - 7L
1,565 SR
Queue Stats
98W - 109L
1,370 Elo+
Party 2
Sun Wukong
Sun Wukong
Sharps32
Sun Wukong
Level 49
God Stats
52W - 38L
1,646 SR
Queue Stats
301W - 302L
1,558 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
tagurazz
Morgan Le Fay
Level 67
God Stats
8W - 6L
1,516 SR
Queue Stats
425W - 445L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crowidk
Tiamat
12
0 / 3 / 2
6,349
454
5,922
8,506
4,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
DadSenpal
Nemesis
11
1 / 4 / 1
6,419
459
2,511
10,215
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
Etherius98
Athena
9
1 / 3 / 0
5,597
400
3,583
9,582
5,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Weylin899
Danzaburou
11
1 / 4 / 0
6,640
474
3,190
9,039
2,543
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 6 / 1
6,241
446
4,778
8,047
2,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
6 / 0 / 7
7,548
539
8,302
6,861
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
13
3 / 3 / 4
8,094
578
7,648
9,643
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
12
4 / 1 / 6
7,608
543
4,820
5,530
1,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Sharps32
Sun Wukong
15
3 / 0 / 2
8,981
642
5,086
7,199
5,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morgan Le Fay
tagurazz
Morgan Le Fay
14
4 / 1 / 6
8,451
604
8,662
6,982
2,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
5
Kills
20
20
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
6
0
7
9.5
L
Tiamat
Crowidk
Tiamat
0
3
2
0.33
L
Nemesis
DadSenpal
Nemesis
1
4
1
0.38
L
Athena
Etherius98
Athena
1
3
0
0.33
W
Raijin
3
3
4
1.67
W
Apollo
4
1
6
7
W
Sun Wukong
Sharps32
Sun Wukong
3
0
2
4
L
Danzaburou
Weylin899
Danzaburou
1
4
0
0.25
L
2
6
1
0.42
W
Morgan Le Fay
tagurazz
Morgan Le Fay
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,984
Damage
34,518
45,389
Taken
36,215
18,889
Mitigated
15,547
12,278
Healing
14,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,302
920
2,355
3,477
6,861
2,917
549
3,192
3,567
19,207
0
L
Tiamat
Crowidk
Tiamat
5,922
420
0
2,988
8,506
4,345
0
2,855
5,509
32,217
0
L
Nemesis
DadSenpal
Nemesis
2,511
750
0
3,656
10,215
3,595
0
4,304
5,663
0
30,753
L
Athena
Etherius98
Athena
3,583
429
1,188
1,715
9,582
5,512
108
5,380
3,854
9,367
0
W
Raijin
7,648
656
0
4,057
9,643
3,476
427
3,787
5,362
46,968
0
W
Apollo
4,820
3,056
0
518
5,530
1,605
584
1,363
4,097
0
33,422
W
Sun Wukong
Sharps32
Sun Wukong
5,086
1,045
0
3,033
7,199
5,034
1,504
2,078
4,753
0
54,313
L
Danzaburou
Weylin899
Danzaburou
3,190
1,129
0
2,496
9,039
2,543
0
4,487
4,136
0
34,985
L
4,778
77
0
235
8,047
2,894
0
6,014
1,615
22,324
0
W
Morgan Le Fay
tagurazz
Morgan Le Fay
8,662
857
0
1,485
6,982
2,515
906
2,631
4,153
54,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,246
Gold Earned
40,682
273
Minions Killed
416
0
Camps Cleared
0
1,339,615
Distance Traveled
1,342,321
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,548
539
31
2
0
251,658
0
L
Tiamat
6,349
454
75
5
0
266,674
3
L
Nemesis
6,419
459
59
4
0
274,052
2
L
Athena
5,597
400
16
1
0
301,905
4
W
Raijin
8,094
578
99
7
0
261,798
5
W
Apollo
7,608
543
63
5
0
252,297
2
W
Sun Wukong
8,981
642
116
8
0
274,538
2
L
Danzaburou
6,640
474
76
5
0
253,285
3
L
Nox
6,241
446
47
3
0
243,699
4
W
Morgan Le Fay
8,451
604
107
8
0
302,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role