Player Matchup

Ao Kuang
Ao Kuang
Aing666
Ao Kuang
Level 18
God Stats
1W - 3L
1,763 SR
Queue Stats
22W - 27L
1,592 Elo+
Solo
Fenrir
Fenrir
AkenahBM
Fenrir
Level 28
God Stats
3W - 2L
1,298 SR
Queue Stats
18W - 11L
1,698 Elo+
Solo
Ymir
Ymir
Necrobot
Ymir
Level 4
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Danzaburou
Danzaburou
Volkier
Danzaburou
Level 28
God Stats
0W - 1L
1,435 SR
Queue Stats
19W - 14L
1,477 Elo+
Solo
Anubis
Anubis
trybiotx
Anubis
Level 16
God Stats
76W - 66L
1,501 SR
Queue Stats
127W - 109L
1,403 Elo+
Solo
Team Averages
Level 19
1,454 SR
1,468 Elo+

VS

Team Averages
Level 20
1,477 SR
1,429 Elo+
Nemesis
Nemesis
AsJiD
Nemesis
Level 8
God Stats
11W - 9L
1,362 SR
Queue Stats
49W - 37L
1,015 Elo+
Solo
Hercules
Hercules
Lyberthsen123
Hercules
Level 29
God Stats
3W - 3L
1,341 SR
Queue Stats
165W - 219L
1,408 Elo+
Solo
Anhur
Anhur
MTGundam
Anhur
Level 18
God Stats
7W - 4L
1,598 SR
Queue Stats
42W - 32L
1,679 Elo+
Party 1
Cerberus
Cerberus
Ramnor1
Cerberus
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
45W - 28L
1,679 Elo+
Party 1
Hades
Hades
biniek22
Hades
Level 27
God Stats
6W - 2L
1,583 SR
Queue Stats
66W - 71L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aing666
Ao Kuang
16
7 / 5 / 5
10,962
498
13,978
20,122
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
AkenahBM
Fenrir
19
7 / 4 / 3
12,072
549
14,366
18,664
12,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
1 / 5 / 6
9,700
441
6,406
18,104
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Volkier
Danzaburou
15
2 / 11 / 1
9,522
433
12,834
19,409
4,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
trybiotx
Anubis
18
3 / 5 / 1
11,291
513
10,868
10,419
4,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsJiD
Nemesis
16
1 / 4 / 3
10,002
455
4,985
15,633
6,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Lyberthsen123
Hercules
17
2 / 7 / 6
11,735
533
10,260
25,378
17,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
MTGundam
Anhur
20
12 / 6 / 5
12,953
589
20,456
17,707
6,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Ramnor1
Cerberus
19
12 / 1 / 10
13,143
597
20,315
20,577
23,177
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
biniek22
Hades
9
3 / 2 / 2
7,949
361
5,468
6,129
2,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
56
20
Kills
30
30
Deaths
20
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Aing666
Ao Kuang
7
5
5
1.9
L
Fenrir
AkenahBM
Fenrir
7
4
3
2.13
W
Nemesis
AsJiD
Nemesis
1
4
3
0.63
W
Hercules
Lyberthsen123
Hercules
2
7
6
0.71
W
Anhur
MTGundam
Anhur
12
6
5
2.42
L
Ymir
1
5
6
0.8
W
Cerberus
Ramnor1
Cerberus
12
1
10
17
L
Danzaburou
Volkier
Danzaburou
2
11
1
0.23
W
Hades
biniek22
Hades
3
2
2
2
L
Anubis
trybiotx
Anubis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,452
Damage
61,484
86,718
Taken
85,424
41,578
Mitigated
56,043
22,389
Healing
31,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Aing666
Ao Kuang
13,978
4,045
0
7,932
20,122
7,098
495
5,160
14,962
68,698
0
L
Fenrir
AkenahBM
Fenrir
14,366
4,135
0
6,813
18,664
12,292
0
4,074
14,590
0
80,433
W
Nemesis
AsJiD
Nemesis
4,985
2,025
0
5,931
15,633
6,862
0
5,371
10,262
0
76,092
W
Hercules
Lyberthsen123
Hercules
10,260
4,015
0
7,979
25,378
17,225
0
10,024
15,354
0
56,651
W
Anhur
MTGundam
Anhur
20,456
13,861
0
6,821
17,707
6,196
2,098
6,099
11,608
0
95,365
L
Ymir
6,406
1,775
0
884
18,104
12,689
39
7,148
10,956
34,456
0
W
Cerberus
Ramnor1
Cerberus
20,315
1,560
0
7,509
20,577
23,177
0
5,154
15,423
56,800
0
L
Danzaburou
Volkier
Danzaburou
12,834
7,702
0
2,844
19,409
4,762
869
6,738
12,671
0
56,241
W
Hades
biniek22
Hades
5,468
442
44
2,988
6,129
2,583
0
4,604
1,525
18,639
0
L
Anubis
trybiotx
Anubis
10,868
1,051
0
3,916
10,419
4,737
580
2,663
7,756
93,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,547
Gold Earned
55,782
549
Minions Killed
453
0
Camps Cleared
0
1,883,211
Distance Traveled
1,595,672
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,962
498
104
5
0
405,292
1
L
Fenrir
12,072
549
148
7
0
440,181
4
W
Nemesis
10,002
455
105
5
0
349,917
3
W
Hercules
11,735
533
98
4
0
313,353
3
W
Anhur
12,953
589
132
6
0
339,785
0
L
Ymir
9,700
441
57
3
0
381,170
5
W
Cerberus
13,143
597
86
4
0
435,315
1
L
Danzaburou
9,522
433
92
4
0
327,398
0
W
Hades
7,949
361
32
1
0
157,302
0
L
Anubis
11,291
513
148
7
0
329,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role