Player Matchup

Izanami
Izanami
CaptAwesome5750
Izanami
Level 68
God Stats
0W - 2L
1,450 SR
Queue Stats
30W - 32L
1,478 Elo+
Party 1
He Bo
He Bo
FixerTB
He Bo
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,179 Elo+
Party 1
Chaac
Chaac
XAdminxMinerX
Chaac
Level 109
God Stats
3W - 3L
1,493 SR
Queue Stats
27W - 31L
1,464 Elo+
Party 1
Team Averages
Level 62
1,481 SR
1,373 Elo+

VS

Team Averages
Level 66
1,473 SR
1,491 Elo+
Olorun
Olorun
BoomBoomBryant
Olorun
Level 69
God Stats
4W - 3L
1,420 SR
Queue Stats
22W - 22L
1,524 Elo+
Party 2
Cthulhu
Cthulhu
RVNT-SKYWALKER
Cthulhu
Level 28
God Stats
8W - 5L
1,499 SR
Queue Stats
11W - 15L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
dolphinsboii
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 7
15,214
634
15,403
16,903
6,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
FixerTB
He Bo
18
5 / 6 / 6
14,450
602
19,705
12,876
4,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 4 / 7
15,807
659
22,420
30,895
27,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 8
15,354
640
14,440
18,987
10,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 8 / 11
14,552
606
17,060
30,399
30,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
dolphinsboii
Danzaburou
19
7 / 5 / 5
15,429
643
17,571
26,062
14,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
15
Kills
16
16
Deaths
15
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
4
6
7
1.25
L
He Bo
FixerTB
He Bo
5
6
6
1.33
W
3
8
11
1.06
L
6
4
7
2.38
W
Danzaburou
dolphinsboii
Danzaburou
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,528
Damage
49,071
60,674
Taken
75,448
37,949
Mitigated
55,172
20,856
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,440
8,234
744
9,834
18,987
10,177
1,843
5,066
13,921
88,122
0
L
15,403
9,245
1,246
3,621
16,903
6,335
2,018
9,857
7,046
0
71,897
L
He Bo
FixerTB
He Bo
19,705
822
412
1,652
12,876
4,478
326
7,460
5,416
45,246
0
W
17,060
918
0
3,909
30,399
30,516
370
10,507
19,892
47,811
0
L
22,420
2,694
0
13,925
30,895
27,136
1,478
14,183
16,712
0
75,882
W
Danzaburou
dolphinsboii
Danzaburou
17,571
11,614
0
4,486
26,062
14,479
705
4,132
21,930
0
72,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,471
Gold Earned
45,335
241
Minions Killed
259
0
Camps Cleared
0
1,248,192
Distance Traveled
1,264,847
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
15,354
640
115
5
0
426,547
4
L
Izanami
15,214
634
107
4
0
396,465
0
L
He Bo
14,450
602
46
2
0
393,786
2
W
Cthulhu
14,552
606
49
2
0
445,736
5
L
Chaac
15,807
659
88
4
0
457,941
2
W
Danzaburou
15,429
643
95
4
0
392,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role