Player Matchup

Izanami
Izanami
Jaywalker779
Izanami
Level 40
God Stats
4W - 6L
1,285 SR
Queue Stats
312W - 228L
1,641 Elo+
Party 2
Ymir
Ymir
LeBeanzZ
Ymir
Level 17
God Stats
16W - 15L
1,605 SR
Queue Stats
193W - 177L
1,589 Elo+
Party 2
Zeus
Zeus
OnionSalad
Zeus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 97L
1,644 Elo+
Party 2
Team Averages
Level 29
1,463 SR
1,625 Elo+

VS

Team Averages
Level 65
1,395 SR
1,437 Elo+
Janus
Janus
KrazyKatLady143
Janus
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
5W - 8L
1,524 Elo+
Party 1
Cerberus
Cerberus
OkBooomeeer
Cerberus
Level 139
God Stats
18W - 15L
1,600 SR
Queue Stats
190W - 220L
1,474 Elo+
Party 1
Medusa
Medusa
Valkyerry
Medusa
Level 26
God Stats
1W - 3L
1,261 SR
Queue Stats
20W - 32L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jaywalker779
Izanami
17
8 / 1 / 4
12,178
716
20,997
11,578
3,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
15
3 / 2 / 5
11,135
655
7,265
15,005
5,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 5
10,585
623
9,791
7,908
2,251
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
10,339
608
11,710
11,714
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
OkBooomeeer
Cerberus
15
4 / 5 / 3
10,745
632
9,694
20,848
16,254
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Valkyerry
Medusa
13
1 / 4 / 4
9,934
584
3,005
12,309
4,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
7
7
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
Jaywalker779
Izanami
8
1
4
10
L
2
4
3
0.88
W
Ymir
3
2
5
2.75
L
Cerberus
OkBooomeeer
Cerberus
4
5
3
1.1
W
2
4
5
1.13
L
Medusa
Valkyerry
Medusa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,053
Damage
24,409
34,491
Taken
44,871
11,676
Mitigated
24,078
10,172
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Jaywalker779
Izanami
20,997
11,398
0
3,438
11,578
3,526
1,896
7,537
3,720
0
65,711
L
11,710
364
0
1,251
11,714
3,443
0
5,092
6,622
52,084
0
W
Ymir
7,265
1,202
423
4,985
15,005
5,899
327
8,312
6,438
37,404
0
L
Cerberus
OkBooomeeer
Cerberus
9,694
201
0
1,594
20,848
16,254
0
5,229
15,619
26,521
0
W
9,791
905
0
1,326
7,908
2,251
356
4,803
2,929
32,866
0
L
Medusa
Valkyerry
Medusa
3,005
1,193
0
1,749
12,309
4,381
0
6,735
5,574
0
31,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
31,018
199
Minions Killed
175
0
Camps Cleared
0
862,503
Distance Traveled
959,305
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,178
716
93
5
0
284,199
5
L
Janus
10,339
608
87
5
0
317,911
7
W
Ymir
11,135
655
50
3
0
295,190
6
L
Cerberus
10,745
632
38
2
0
325,224
3
W
Zeus
10,585
623
56
3
0
283,114
2
L
Medusa
9,934
584
50
3
0
316,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role