Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
doodoostinky
Freya
Level 54
God Stats
1W - 2L
1,542 SR
Queue Stats
32W - 31L
1,512 Elo+
Party 1
Ymir
Ymir
udsa
Ymir
Level 45
God Stats
23W - 15L
1,655 SR
Queue Stats
27W - 16L
1,608 Elo+
Party 1
Team Averages
Level 66
1,566 SR
1,540 Elo+

VS

Team Averages
Level 99
1,549 SR
1,414 Elo+
Discordia
Discordia
BeastofCarthage
Discordia
Level 74
God Stats
59W - 41L
1,667 SR
Queue Stats
519W - 450L
1,554 Elo+
Solo
Hades
Hades
DOOL811230
Hades
Level 147
God Stats
19W - 29L
1,438 SR
Queue Stats
788W - 1,190L
1,272 Elo+
Solo
Cthulhu
Cthulhu
joelingnain
Cthulhu
Level 75
God Stats
5W - 7L
1,541 SR
Queue Stats
80W - 105L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 5
7,201
720
3,381
8,745
2,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 2 / 0
7,650
765
9,435
9,937
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
udsa
Ymir
10
4 / 3 / 1
7,380
738
3,591
10,911
8,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BeastofCarthage
Discordia
11
1 / 3 / 4
7,105
711
5,847
4,697
1,641
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
10
1 / 3 / 4
7,088
709
6,609
8,425
6,065
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
joelingnain
Cthulhu
11
5 / 2 / 1
7,851
785
9,040
9,018
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
7
7
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
5
1.25
W
Discordia
BeastofCarthage
Discordia
1
3
4
1
W
Hades
1
3
4
1
L
4
2
0
2
W
Cthulhu
joelingnain
Cthulhu
5
2
1
2.75
L
Ymir
udsa
Ymir
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,407
Damage
21,496
29,593
Taken
22,140
14,900
Mitigated
14,079
8,395
Healing
4,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,381
1,732
0
2,138
8,745
2,917
0
6,086
2,539
0
27,578
W
Discordia
BeastofCarthage
Discordia
5,847
380
0
366
4,697
1,641
0
2,398
2,299
27,268
0
W
Hades
6,609
1,210
1,118
1,741
8,425
6,065
0
5,337
3,088
13,852
0
L
9,435
3,508
0
3,822
9,937
3,727
0
6,535
3,252
28,662
2,425
W
Cthulhu
joelingnain
Cthulhu
9,040
1,198
227
1,402
9,018
6,373
195
4,720
4,298
24,184
0
L
Ymir
udsa
Ymir
3,591
883
369
2,066
10,911
8,256
270
8,165
2,306
13,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
22,044
114
Minions Killed
98
0
Camps Cleared
0
488,365
Distance Traveled
530,991
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,201
720
47
5
0
167,162
1
W
Discordia
7,105
711
43
4
0
169,333
0
W
Hades
7,088
709
26
3
0
163,480
0
L
Freya
7,650
765
50
5
0
170,957
1
W
Cthulhu
7,851
785
29
3
0
198,178
3
L
Ymir
7,380
738
17
2
0
150,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role