Player Matchup

King Arthur
King Arthur
Aegislasher
King Arthur
Level 126
God Stats
30W - 31L
1,636 SR
Queue Stats
149W - 155L
1,548 Elo+
Party 1
Sol
Sol
Kromaroth45
Sol
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 126L
1,533 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PotatoSlicer656
Morgan Le Fay
Level 59
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 62L
1,501 Elo+
Party 1
Arachne
Arachne
TheWarmish
Arachne
Level 108
God Stats
8W - 4L
1,292 SR
Queue Stats
248W - 248L
1,489 Elo+
Party 1
Tyr
Tyr
elguapo665
Tyr
Level 89
God Stats
4W - 4L
1,470 SR
Queue Stats
29W - 27L
1,600 Elo+
Solo
Team Averages
Level 103
1,479 SR
1,534 Elo+

VS

Team Averages
Level 104
1,548 SR
1,502 Elo+
Apollo
Apollo
DSeuu
Apollo
Level 96
God Stats
3W - 4L
1,739 SR
Queue Stats
161W - 141L
1,575 Elo+
Party 2
Hera
Hera
Joelfight
Hera
Level 109
God Stats
6W - 7L
1,555 SR
Queue Stats
146W - 162L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kyoct
Cu Chulainn
Level 108
God Stats
5W - 6L
1,542 SR
Queue Stats
95W - 88L
1,531 Elo+
Party 2
Artio
Artio
eduardo26000
Artio
Level 105
God Stats
33W - 24L
1,327 SR
Queue Stats
443W - 425L
1,456 Elo+
Solo
Sol
Sol
ty-bub1
Sol
Level 100
God Stats
4W - 6L
1,576 SR
Queue Stats
424W - 398L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aegislasher
King Arthur
18
10 / 0 / 2
11,631
684
15,611
19,981
15,843
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 1 / 7
9,449
556
9,761
12,481
4,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
PotatoSlicer656
Morgan Le Fay
13
0 / 4 / 3
7,814
460
5,629
9,365
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
TheWarmish
Arachne
15
5 / 2 / 1
9,264
545
5,008
10,808
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 3
6,973
410
5,120
16,330
8,079
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DSeuu
Apollo
13
0 / 5 / 1
7,836
461
6,291
11,897
4,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
12
2 / 3 / 4
7,447
438
7,015
5,936
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Kyoct
Cu Chulainn
14
0 / 6 / 0
7,592
447
4,619
13,060
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 3 / 2
7,752
456
6,570
16,427
12,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
17
5 / 2 / 1
9,868
580
14,557
11,465
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
19
Kills
8
8
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aegislasher
King Arthur
10
0
2
11
L
Apollo
DSeuu
Apollo
0
5
1
0.1
L
Hera
2
3
4
1.33
W
3
1
7
6.5
L
Cu Chulainn
Kyoct
Cu Chulainn
0
6
0
0
W
Morgan Le Fay
PotatoSlicer656
Morgan Le Fay
0
4
3
0.38
W
Arachne
TheWarmish
Arachne
5
2
1
2.75
L
1
3
2
0.67
W
1
1
3
2.5
L
Sol
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,129
Damage
39,052
68,965
Taken
58,785
35,887
Mitigated
31,589
26,628
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aegislasher
King Arthur
15,611
2,576
0
9,822
19,981
15,843
62
4,588
15,333
0
88,139
L
Apollo
DSeuu
Apollo
6,291
3,811
0
2,366
11,897
4,328
0
5,808
6,061
0
50,321
L
Hera
7,015
1,328
0
0
5,936
1,798
138
422
5,506
36,696
0
W
9,761
3,706
0
7,561
12,481
4,738
1,069
4,084
8,397
67,525
0
L
Cu Chulainn
Kyoct
Cu Chulainn
4,619
1,406
0
2,952
13,060
8,468
0
0
13,060
0
46,329
W
Morgan Le Fay
PotatoSlicer656
Morgan Le Fay
5,629
325
0
911
9,365
2,917
851
6,195
2,933
41,628
0
W
Arachne
TheWarmish
Arachne
5,008
4,093
0
3,458
10,808
4,310
0
3,909
6,843
0
56,262
L
6,570
205
970
4,895
16,427
12,805
0
6,316
9,831
28,415
0
W
5,120
943
0
4,876
16,330
8,079
0
8,908
7,317
0
21,703
L
Sol
14,557
4,837
0
6,197
11,465
4,190
790
2,356
8,937
88,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,131
Gold Earned
40,495
494
Minions Killed
492
0
Camps Cleared
0
1,746,163
Distance Traveled
1,517,063
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,631
684
163
10
0
378,959
1
L
Apollo
7,836
461
105
6
0
292,205
3
L
Hera
7,447
438
71
4
0
302,831
5
W
Sol
9,449
556
131
8
0
305,047
2
L
Cu Chulainn
7,592
447
95
6
0
279,387
3
W
Morgan Le Fay
7,814
460
77
5
0
290,817
1
W
Arachne
9,264
545
94
6
0
389,319
4
L
Artio
7,752
456
43
3
0
332,939
2
W
Tyr
6,973
410
29
2
0
382,021
3
L
Sol
9,868
580
178
10
0
309,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role